#132931: "Daybreak: Ability to re-order cards in your hand."
這是關於哪方面的案件?
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
細節描述
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• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! -
• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
• 你的瀏覽器是什麼?
Google Chrome v126
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• 請轉貼未翻譯的英文字句。 If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • 你的瀏覽器是什麼?
Google Chrome v126
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • 你的瀏覽器是什麼?
Google Chrome v126
-
• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • 你的瀏覽器是什麼?
Google Chrome v126
-
• 遊戲規則的哪部分在 BGA 版本有所錯漏?
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! -
• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
• 你的瀏覽器是什麼?
Google Chrome v126
-
• 你當時想採取哪個遊戲行動?
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! -
• 你想觸發這個遊戲行動時做了什麼?
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• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Google Chrome v126
-
• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! -
• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Google Chrome v126
-
• 請描述顯示問題。 If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • 你的瀏覽器是什麼?
Google Chrome v126
-
• 請轉貼未翻譯的英文字句。 If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • 你的瀏覽器是什麼?
Google Chrome v126
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • 你的瀏覽器是什麼?
Google Chrome v126
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- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
