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熊熊公園 的案件
#64032: "6/9 display"
這是關於哪方面的案件?
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建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
• 請簡明精確地解釋你的建議,以便讓人一目了然。
adding an underscore (or something similar) to indiciate if the number on a tile is a 6 or a 9.
At this time I don't know for sure if the tile I have is worth 6 or 9.
Thanks
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Google Chrome v100
案件沿革
2022年 5月 3日 19:29 •
bennygui • 開發者需要更詳細的建議內容:
2022年 5月 3日 19:33 • There's already an underscore for the shapes as I see. Where is it missing?
nena1502 • 開發者需要更詳細的建議內容:
2022年 5月 4日 12:59 • Maybe not missing but you really need too zoom it to see it. It's very small. Not sure if there is a way to increase the size
Livini • 開發者需要更詳細的建議內容:
2022年 7月 9日 22:49 • #282031235
My first time playing Bärenpark. Because of the positioning of the tiles, the dark green 6 point enclosure looked like a 9 to me. All the other sixes just looked like sixes. I deliberately took the tile that looked like a 9 because I thought it was the most valuable tile in the game. If I had known it was only 6 points, I would have picked the 8 tile instead.
I agree with nena that the underscore is so small that it's almost invisible, however I feel like most of the tiles are positioned so that you can see what number it's supposed to be. Only the dark green tile looks like a 9 to me. So I don't know what's easier, adding a clearer interface, or changing the layout so this particular tile is right-side-up.
My first time playing Bärenpark. Because of the positioning of the tiles, the dark green 6 point enclosure looked like a 9 to me. All the other sixes just looked like sixes. I deliberately took the tile that looked like a 9 because I thought it was the most valuable tile in the game. If I had known it was only 6 points, I would have picked the 8 tile instead.
I agree with nena that the underscore is so small that it's almost invisible, however I feel like most of the tiles are positioned so that you can see what number it's supposed to be. Only the dark green tile looks like a 9 to me. So I don't know what's easier, adding a clearer interface, or changing the layout so this particular tile is right-side-up.
Livini • 開發者需要更詳細的建議內容:
2022年 7月27日 21:02 • Looking at it again, I think the reason the 6 looks like a 9 is the order the tiles are in, visually. It doesn't make sense for the tiles to be laid out in the order 7, 8, 6. The dark green and the gray 6 tile have this problem. Seems like a problem with the game rather than a problem with the adaptation honestly, but maybe there's some way to change the visuals?
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