康考迪婭
兩千年前,羅馬帝國統治地中海沿岸的土地。邊界和睦,省內部和諧,法律統一,貨幣通用,經濟繁榮發展,並催生了強大的羅馬王朝,這些王朝不斷擴張,疆域遍及眾多城市。選擇其中一個王朝,派遣殖民者前往帝國的偏遠地區;發展貿易網絡;祈求古老神靈的庇佑-這一切都是為了最終的勝利!
玩家人數: 2 - 5
遊戲歷時: 51 mn
複雜度 3 / 5
在線上玩 康考迪婭 以及 1223 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 康考迪婭 以及 1223 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
Game flow
A player’s turn consists of playing 1 card from their hand of un-played personality cards and executing the action(s) on the card. All played cards form a personal discard pile, showing only the last card played.
Personality cards
Tribune - With the Tribune, a player takes back ALL cards from their personal discard and receive 1 sestertius coin for cards returned beyond three. They may also build one additional colonist for one food + one tool in Rome (Imperial and Italy maps)
Architect - Move colonists, total moves equals the number of colonists. May move through other colonists but not finish in the same space. May build houses in cities adjacent to colonists - cost 1 food in brick city, or one brick + one good of city type in other cities. Coin cost: Brick = 1, Food = 2, Tool = 3, Wine = 4, Cloth = 5. Coin cost is multiplied by final number of houses which will be in the city.
Prefect - All players produce goods in selected province. Prefect player also gets bonus good on token (two if has Prefectus Magnus) and flip token to coin side, or collect the cash bonus (total of all coins shown on previously produced locations, which are then reset).
Colonist - Either build new colonists for 1 food + 1 tool, or collect 5 coin + 1 coin per player colonist.
Mercator - get the specified number of coins, then you may buy or sell up to two types of goods at prices shown on the storehouse board.
Diplomat - execute the top card of another player's discard pile.
Senator - Buy cards, at cost of goods shown in red field of card, + what is shown under card on the game board.
Consul - buy one card for just the cost shown in red field of card.
Specialists - produce goods as directed, one per house of that good type across all locations. Other players get no production. Production tokens are ignored, Prefefectus Magnus has no effect
Game end
The game end is triggered after either a player purchases the last card from the display, or after any one player builds their 15th house. In either case, this player is awarded the CONCORDIA (worth 7 additional VP) card for triggering the Game End condition.
Now all OTHER players execute their final turn and ALL players tally their final victory points.
Scoring victory points
Each player scores victory points for EACH card with the respective god, including the those from their discard pile.
VESTA: The value of all goods in the storehouse (usual price as depicted) is added to the cash money. Then the player receives 1 VP per full 10 sestertii, any fractions are ignored.
JUPITER: For each house inside a non-brick city the player receives 1 VP. (max. 15 VP)
SATURNUS: For each province with at least one of their houses the player receives 1 VP. (Imperium max. 12 VP, Italia max. 11 VP)
MERCURIUS: For each type of goods that the player produces with their houses, they receives 2 VP. (max. 10 VP)
MARS: For each of the players colonists on the game board the player receives 2 VP. (max. 12 VP)
MINERVA: For each city of the related city type the player receives a certain number of VP as depicted on the specialist’s card.
CONCORDIA: 7 VP.
