來去日本
《Let's go to Japan》這款遊戲中,你將扮演一位旅行者,策劃並體驗自己的夢想日本之旅。
遊戲進行 13 輪,玩家會抽取由日本當地藝術家繪製的活動卡,並策略性地將它們安排在為期一周的行程中的不同天數。這些不容錯過的旅遊景點將讓你在東京和京都之間穿梭,同時努力拼湊出最佳活動組合,以最大化你的體驗並平衡你的資源。遊戲最後一輪結束時,你將按照計劃進行旅行,沿途依次啟動每張牌。
最終,在旅程結束時獲得最多分數的玩家獲勝!
玩家人數: 1 - 5
遊戲歷時: 17 mn
複雜度 2 / 5
在線上玩 來去日本 以及 1194 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 來去日本 以及 1194 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
Objective
You are planning a 6-day (Mon - Sat) trip to Japan.
The objective is to go around Tokyo (blue cards) and Kyoto (pink cards) and collect symbols on top of the cards for scoring.
Card Anatomy
Symbols on the upper left of each card get added to your collection.
You score the VPs on the upper right of the card.
Additionally - you score what's on the lower right of the card if you meet the condition on the lower left of the VISIBLE card (the one on TOP)
Game Play
Each turn you will get to choose among 2 or 4 cards (refer to the tracker on the top of the game area for the number of cards you will be picking that turn).
Blue cards represent activities in Tokyo and pink in Kyoto. Yellow cards can be either. You will be asked to pick which city they are at the end of the game before scoring.
As you are only planning, the cards you choose do not need to be placed in any order. You can place them freely on any day and either above or below previously played card. But the maximum is always 3 cards per day.
Players can opt to discard a card and take a Walk instead of placing one of the cards they have to choose from. Players also gain a Research token if they choose to take a Walk.
Key take-away - going back and forth a lot between Tokyo and Kyoto is inefficient and may cost you points at the end.
Favorable Conditions
Day bonuses are evaluated when the third card has been placed on a day. You earn a bonus depending on the number of tokens on the upper left of your cards that are matching that of the day.
1 match - Mood tracker moves one to the right
2 matches - 2 research tokens or 1 wild token. A Research token allows you to draw an extra card during the draw card phase. A Wild token allows you to move an Experience token of your choice 1 space forward during the final round.
3 matches - a Luxury train token or an Extra Walk (no research token with this bonus)
Mood Tracker
Red arrows on cards move the mood tracker to the left and green arrows move the tracker to the right. When the tracker hits the frowny or smiley faces at the end (3 moves each time), you will earn / lose the corresponding VPs on the bottom row.
i.e. Max VPs to gain from happy mood = 20 VPs Max VPs to lose = -15 VPs
The Mood tracker returns to the middle afterwards.
Trains
You will need to place trains at the end of the game whenever you go from Tokyo to Kyoto or vice versa.
All players have 1 Starting Train (0 VP). All regular trains cost -2 VPs. Luxury trains that you gained by matching Favorable Conditions = 2 VPs + 1 green arrow.
Walks
To take a walk = draw a card face down and add to your day. This is the only way to have 4 cards on the same day.
Player chooses whether to draw from Tokyo or Kyoto. Player then decides whether to flip it over at the end of the game and gain the bonuses on the card.
An unflipped Walk card will give you 1 Green arrow, 1 VP, and a Walk icon.
Game End
The game end after 18 cards have been placed -- 3 and only 3 cards per day.
Scoring
1. VPs from the Experience track
Tokens move to the right depending on the number of experience trackers that you have. You earn the highest number of VPs that you have passed.
2. VPs on the upper right hand corners of your cards
3. Visible scoring conditions for each day
4. VPs from the Mood tracks
5. VPs from Research tokens
6. VPs from Trains



