River Valley Glassworks
歡迎來到河谷!美麗的河邊玻璃吸引了許多充滿創業精神的森林生物在此擺攤。
在 River Valley Glassworks 中,你扮演著拓荒者的角色,從河流板塊的市場裡挑選玻璃。但想要挑選玻璃,你需要先從你的庫存打出 1 片玻璃到河中。
將你拿取的玻璃策略性地存放在你的商店中。 玻璃的放置方式會大幅影響你的分數。 填滿直欄和橫列可獲得獎勵分數,但請不要收集太多同類型的玻璃,以免扣分!
玩家人數: 2 - 5
遊戲歷時: 11 mn
複雜度 2 / 5
在線上玩 River Valley Glassworks 以及 1194 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 River Valley Glassworks 以及 1194 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
Overview
Collect Glass out of the River and Lake to add to your Glasswork to accumulate sets of the same colour.
Turn
On your turn, either Place in the River OR Draw from the Lake.
If you Place in River, put a glass from your satchel in the river segment that matches its shape, then collect all the glass from an adjacent segment and put those in your Glassworks. Alternatively, place two pieces of the same shape in any river segment and collect from an adjacent segment.
The segment collected from is moved to the start of the river and new glass is added to it from the supply based on the number of stone icons on the adjacent segment.
If you Draw from the Lake, take 4 glass from the lake into your satchel, then refill the lake. Your satchel can only hold 5 glass; any extra are put in your overflow area and deduct points.
Glasswork
During the Place in River action, you add the new glass to your Glasswork display.
Each column accommodates a single colour. If the glass color you gathered is present in your Glasswork, add it to the corresponding column. If the column is full, extra glass of that color must go to the overflow area.
If the glass you gathered is NOT present in your Glasswork, add it to the next available column on the lowest row. If you have multiple new colors to add, you can choose which order to place them. If you run out of columns (there are seven columns but eight colors) then the last color must go to the overflow area.
On the side of your Glasswork, there is a chart to show how common or rare a particular color of Glass is.
Game End
When a player has placed at least 17 pieces of glass in their Glasswork (not including Overflow), the end game triggers.
At this point, any player with less than three glass in their Satchel draws from the bag (NOT the Lake) until they have three glass.
Finish the current round, then take one more round.
During this time, Draw from Lake is NOT an option anymore.
After all have finished, scoring occurs.
First, score points for each row based on how many consecutive spaces are filled. Rows must be filled from the left; any row without a piece in the leftmost column does not score. **Row points are listed along the bottom of the board**.
Secondly, score your 2 highest columns, gaining listed points at their highest filled space. If two columns are the same height, score the leftmost one (i.e. if tied, you'll always score the lower scoring tower).
Finally, lose 3 points for each glass in overflow.
The player with the most points wins!
