We are happy today to release a great game for abstracts lovers! Blooms, a self-published game from Nick Bentley, is now available on Board Game Arena.
In Blooms, you'll try to capture the stones of your opponent. The first player to capture more than a certain amount (depending on the board size and/or desired duration of play) will claim the victory.
Blooms has a short, elegant and straightforward set of rules:
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~ Each player owns two stone colors.
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~ A "bloom" is a group of connected stones of the same color.
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~ The first player sets a first stone anywhere on the board, then players alternate turns.
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~ On a turn, the player must set a stone on a free space, then may place a stone of the other color he/she owns or pass.
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~ At the end of a player turn, if an opponent's bloom is fenced (cannot extend in any direction) then it is captured.
That's all, you know the rules! Easy? Yes but... behind these deceptively simple rules you'll find a lot of depth. Everyone can learn the game and start to play really quickly, but each turns allows for a huge number of possible moves that will quite certainly get your brain to switch gears! The feeling of this game is a little like Go with colors. We advise you to try it first with the smallest board to get a grasp of it before moving on to a bigger challenge!
We would like to thank the designer Nick Bently (El Poopo) for proposing his game for an online version here on BGA, and the developer Adam Novotny (A-dam) who implemented it as his third game adaptation using BGA Studio.
If you love this game and its "Zen Garden" aesthetics, you might be interested in a boxed version. The designer is actually thinking of setting up a Kickstarter campaign to produce one, so if you want to show your interest and be notified when this happens, you can sign up here for news!
Enjoy!
Blooms
今天我們要發布一款很棒的抽象類型遊戲,相信 喜歡玩抽象類型遊戲的玩家一定會很高興的!
現在可以在桌遊競技場上玩到由 Nick Bentley 自行出版的遊戲——《Blooms》。
現在就開始遊玩吧!
在 Blooms 中, 你會嘗試捕捉對手的寶石。
第一個捕捉超過一定數量(取決於棋盤大小和希望的遊戲時間)的玩家將獲得勝利。
Blooms 有一套簡短、優雅和直接的規則:
- ~ 每個玩家都有兩種顏色的寶石。
- ~ 一個「bloom」是一組同色的相連寶石。
- ~ 起始玩家在棋盤上的任何地方放置第一顆寶石,然後玩家輪流進行回合。
- ~ 在一個回合中,玩家必須在一個空格上放置一塊寶石,然後他/她可以放置一塊另一個顏色的寶石。
- ~ 在玩家的回合結束時,如果對手的 bloom 被圍起來(不能向任何方向延伸),那麼就代表它被捕捉了。
我們要感謝設計師 Nick Bently (el poopo)在 BGA 這裡提供了他遊戲的線上版本,並感謝開發者 Adam Novotny (A-dam),這是他以 BGA Studio 改編的第三款遊戲。
如果你喜歡這個遊戲的「禪意花園」美學,你可能會對盒裝版本有興趣。 設計師正在考慮建立一個Kickstarter 集資活動來進行盒裝版本的製作,所以如果想要表達你有興趣,並即時得到相關通知,你可以在這裡註冊以獲得最新消息! 盡情享受吧!