Congratulations to every winners of Season 4!
Yet another improvement for turn-based Arena
Following your feedback on the last season, we improved again the end of the Arena Turn-based.
Some reminder: At the end of a season, for turn based games that did not "finish in time", the player who consumed the most time will lose the game (all the opponents will be winners).
At the end of Season 3, we stopped all turn-based games in progress, and a lot of you were frustrated by this. For the end of Season 4, we did things differently:
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The rule remains the same: player who consumed the most time during the whole game (= player who is the most reponsible of the delay) is losing the game, and his/her Arena rank will be modified accordingly.
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However, the game itself can continue in training mode. It means that you can finish the game if you want to, or leave it without penalty if you don't want to.
Thanks to the players who suggested this solution that we found to be the best compromise.
Important reminder: recent games are not concerned by the end of this season
All games published (= out of Beta) less than 1 month before the end of a season are not concerned by the end of the season (no trophies, no relegation).
** ## Season 5 is NOW launched. **
The new Arena is going to be opened in few hours.
Some Arena configuration has been updated:
_ Takenoko: Switch to new edition (this is now the official version of the game)
_ Terra Mystica: Loon Lakes + landscape ON
_ RFTG: Alien artifact without orb (thanks for organizing a poll on RFTG forum about this)
_ Stone Age: 2 players (odd season)
_ 7 Wonders: 3 players (odd season)
_ Kalah: 5 stones (odd season)
_ Tokaido: No Crossroads (odd season)
_ French Tarot: 4 players (odd season)
_ Clans of Caledonia: Auction starting player order based on auction results (for this season and all further seasons)
_ Tash-kalar: Nethervoid and Eherweave extensions are ON (for this season and all further seasons)
_ Unconditional Surrender: France 1944
_ NXS: Random start position (for this season and all further seasons)
_ Dungeon Twister: Full Random Intelligent (as ask for you in the DT forum)
_ Potion explosion: 2 players (this is a test for this season)
_ Toc: see last post of this thread: https://boardgamearena.com/forum/viewto ... 22&t=20257
_ Letter Tycoon: Automatic challenges + 1 retry + 1 doubling ability maximum + 3 players (according to polls on Letter Tycoon forums)
_ Draftosaurus: Summer/Winter
We try to follow everything and to catch all your suggestions / polls: sorry if we miss something. If you create a poll in a game specific forum that clearly show that players prefer another Arena setting, please post it there.
** It's up to you to find the way of the elite!
**
May the odds be ever in your favor!
競技場第5季:開始吧!
恭喜第4季的每位獲獎者!
回合制的競技場賽制又一改進
收到對上個賽季的反饋後,我們再次改善了競技場回合制的賽制。
提醒一下:在賽季結束時,對於沒有“及時完成”的回合制遊戲,耗時最多的玩家將輸掉遊戲(所有對手都是獲勝者)。
在第3季結束時,我們停止了所有還在進行中的回合制遊戲,很多人對此感到沮喪。
在第4季結束時,我們做了一些改變:
- 規則保持不變:在整個遊戲中花費最多時間的玩家(=最該為拖延時間而負責的玩家)將輸掉比賽,並且他/她的競技場排名也會相對地修改。
- 但是,遊戲本身可以在練習模式下繼續。 這意味著您可以根據需要完成遊戲,也可以離開遊戲並且不會受到處罰。
重要提醒:本賽季末不再關注最近的比賽
在賽季結束前不到1個月內發布的所有遊戲(=測試版)都不會在賽季結束前關注(沒有獎杯,沒有降級)。
現在開始進行第5季.
新一季的競技場將在幾個小時內開放。
某些競技場設置已更新:
_ Takenoko:切換到新版本(現在是遊戲的正式版本)
_ Terra Mystica:Loon Lakes +景觀開啟
_ RFTG:沒有球體的外星人文物(感謝您在RFTG論壇上組織有關此的民意調查)
_石器時代:2位玩家(單賽季)
_ 7大奇觀:3個球員(單賽季)
_卡拉:5顆石頭(奇數季節)
_ Tokaido:沒有十字路口(單季)
_法國塔羅牌:4名球員(單賽季)
喀裡多尼亞氏族:根據拍賣結果(本賽季及以後的其他賽季)拍賣開始球員的順序
Tash-kalar:Nethervoid和Eherweave擴展功能已啟用(適用於本季節和所有其他季節)
無條件投降:法國1944年
NXS:隨機開始位置(針對本賽季及以後的所有賽季)
_ Dungeon Twister:完全隨機智能(在DT論壇中要求您)
_藥水爆炸:2位玩家(這是本賽季的測試)
_ Toc:參見此主題的最新文章: https://boardgamearena.com/forum/viewto ... 22&t = 20257
_字母大亨(Letter Tycoon):自動挑戰+ 1個重試+最多1個加倍能力+ 3個玩家(根據“字母大亨”論壇上的民意測驗)
_德拉龍:夏季/冬季
我們會盡一切努力,並收集您的所有建議/民意調查:很抱歉,如果我們有所遺漏。 如果您在遊戲特定的論壇中建立了一項民調,明確地表明玩家喜歡其他的競技場設置,請在此處發表。 菁英之路由您決定!
願您萬事如意!