YOU STAY CLASSY, BURGUNDY!
We told you there would be some big boardgame titles released on Board Game Arena soon. And this is only the beginning.
Today we are releasing a famous boardgame from a famous game designer:
The Castles of Burgundy by Stefan Feld (don't forget THE when searching for the game).
**And it's kind of a big deal. **
Initially released in 2011 (10 years ago, sigh..), the game has won notoriety amongst the most demanding gamers and received multiple awards throughout the world.
It is not THAT difficult to play, but it requires a bit of attention.
You will play in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers.
Players take settlement tiles from the game board and place them into their princedom (which is represented by the player board). Every tile has a function that activates when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile.
The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die.
A goods tile is made available on the game board according to the roll of the goods die. During each round players take turns in the current turn order. During their turn, a player may perform any two of the four possible types of actions:
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take a settlement tile from the numbered depot on the game board corresponding with one of their dice and place it in the staging area on their player board;
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move a settlement tile from the staging area of their player board to a space on their player board meeting the placement requirements (having a number matching one of their dice in the corresponding region for that type of tile and being adjacent to a previously placed settlement tile);
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deliver goods with a number matching one of their dice; or
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take worker tokens which allow the player to adjust the roll of their dice. In addition to these actions a player may buy a settlement tile from the central depot on the game board and place it in the staging area on their player board. If an action triggers the award of victory points, those points are immediately recorded.
Each settlement tile offers a benefit, additional actions, additional money, advancement on the turn order track, more goods tiles, die roll adjustment or victory points. Bonus victory points are awarded for filling a region with settlement tiles.
The game ends when the last player finishes his turn of the fifth round of the fifth phase. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game.
The player with the most victory points wins.
We strongly suggest you check out the in-depth rules before your first game if you have never played it before. Or to dive into a training game, just to see what's all about it. Otherwise, you can be trapped in a glass case of emotion!
You can discover more about the game on the dedicated page by clicking here:
https://boardgamearena.com/gamepanel?ga ... ofburgundy
If you have never played it, it's a must.
If you already know the game: what about ARENA? Let's see if you are the optimisation king or queen in your BGA gamers group. 😉
Of course, nothing would have been possible without the help of Stefan Feld and the wonderful team of Alea. Kudos to them.
And what about fafa-fr, the developer who made this possible? The work done here is fantastic and we are sure you'll enjoy it as much as we do.
Remember that bugs are always a possibility, and you can use the Bug Report system to let us know about any issues you encounter.
While this game is close to perfect, we're not.
**Thanks a lot for reading, and let us know in the comments which Stefan Feld game you love the most!
**
Oh and by the way...
On Thursday night 9PM (Paris time) we will have a live event with Bruno Cathala about INSERT.
Check the front page.
Keep safe and play well, we'll see you next week with another amazing game release!
Stefan Feld 的勃根地城堡:擴張得太快了吧!
這就是經典,勃根地!
正如我們之前所說,近期之內將在Board Game Arena上發布一些大作。
而這僅僅是個開始。
就在今天,我們發布了一款由著名遊戲設計師精心製作的知名作品。
Stefan Feld的勃根地城堡(搜索遊戲時不要忘記 THE) 。
這是款不可多得的大作。
這遊戲最初於 2011年推出(已經10 年了,唉..) ,即使在最挑剔的玩家中也聲名遠播,並在全球各地獲得多項獎項。
玩起來並不是那麼難,但需要一點專注力。
您將體驗中世紀法國勃根地地區 的人文風貌。
每位玩家扮演一方貴族,並在開始遊戲時統領自己的小小領地。
在遊戲過程中,玩家們的目標是建造據點與強大的城堡-沿著河川進行貿易,開採銀礦,並利用旅行者的知識。
玩家從遊戲圖版中取出六角片,並將它們放入他們的領地(標示在玩家圖版上)。
每塊六角片都擁有各自的功能,當您將六角片放置於領地中時,便能使用該六角片的功能。
您的領地包含好幾個地區,每個地區都需要自己的六角片類型(以顏色區分)。
遊戲將進行五輪,每輪分成五個回合。
每輪遊戲開始時,每名玩家將獲得一面隨機的玩家板塊與貨物板塊。
在每一回合開始時,所有玩家擲出兩個骰子。當前的起始玩家需要額外擲出貨物骰子。
根據貨物骰子的數值,將貨物板塊放置到相應的區域。
每回合玩家按照當前的順位,輪流執行行動。
在玩家的回合中,可以從四種行動任選兩種執行,每種行動都需要使用一顆骰子:
- 從遊戲板上與所使用的骰子點數對應的倉庫中拿取一片六角片,並將其放置在其玩家圖板上的暫存區;
2) 將一個六角片從玩家圖板的暫存區放置到玩家圖板上滿足放置要求的空間(具有與該類型圖塊對應區域中的一個和骰子對應的數字,並且與已放置的六角片相鄰);
3) 運送與骰子點數相同的貨物;或者
4) 拿取兩片工人片,工人片可讓玩家調整他們骰子的數值。 除了這些動作之外,玩家還可以花兩塊錢從遊戲板上的中央倉庫購買一個六角片,並將其放置在玩家板上的暫存區。 如果某個動作讓您獲得分數,這些分數會立即被記錄。
每個六角片都提供了些特殊的能力-額外行動、額外金錢、船運軌跡的推進、獲得更多的貨物板塊、調整骰子數值或分數。 用六角片完全填滿一個建築區域(顏色),會獲得額外的分數。
當最後一名玩家完成第五輪的第五回合時,遊戲結束。 未使用的金錢和工人以及未交易的貨物可以換算成分數。 某些六角片會在遊戲結束提供額外的分數。
分數最高的玩家獲勝。
如果您以前從未玩過,我們強烈建議您在第一次遊戲之前查看詳細的規則。 或玩玩教學課程,了解每個六角片的效果。 否則,您可能會被困在情感的玻璃櫃中!
您可以點擊此處來了解更多和遊戲相關的信息:
https://boardgamearena.com/gamepanel?ga~...~ofburgundy
如果您還沒有玩過,必玩。
但如果您已聽過這款遊戲:何不試試競賽呢? 讓我們看看您是否能成為 BGA 遊戲玩家中的國王、女王。
當然,如果沒有 Stefan Feld和Alea 團隊的優秀幫助,則無法完成如此棒的作品。 為他們獻上喝采。
也請別忘了傑出的開發人員fafa-fr 這款遊戲的線上化非常完美,我們相信您會和我們一樣喜歡它。
請記住,雖然是正式推出,但依然存在遊戲出bug的可能性。您可以使用錯誤報告系統讓我們知道您遇到的任何問題。
雖然這款遊戲趨近完美,但不怕一萬只怕萬一。
非常感謝您完整閱讀這則新聞,並期望您在評論區中告訴我們,您最喜歡的 Stefan Feld 遊戲!
哦,順便說一句...
星期四晚上 9 點(巴黎時間),我們將與Bruno Cathala 進行一場關於INSERT的現場直播。
詳情請關注我們的首頁。
注意安全玩得愉快,下週我們將發布另一款驚天動地的鉅作!