It's the year 820. Baghdad is buzzing with poets, scholars, and astronomers, all gathered under the House of Wisdom. And you? You're a wayfarer. A wanderer with a caravan and a handful of dice, ready to chase everything the world has to offer: the lands beyond the city walls, the rivers vanishing out of sight, and the stars scattered across the night sky. The Caliph is watching. He wants to know what's out there. And you're going to find out…
Wayfarers of the South Tigris is a strategy game mixing placement, collection, and engine building. You start with a couple of workers, a few dice, some coins and provisions in your pack. Every turn, you make a choice: you can roll out a die, sending it onto your board or onto a place you've already discovered, unlocking whatever that spot has to offer. You can send out a worker into the wider world on the shared map, to strike deals, gather resources, or push your journal forward. Or, when you're worn out, you can rest, catch your breath, and if you've truly spent yourself down to nothing, you're rewarded for it.
The game rolls on for as many turns as it takes, until the end-game is triggered. That's the moment every wayfarer eventually reaches: the far edge of the journal, five spaces waiting at the very end, each one big enough for only one traveler.
The instant someone claims their spot, the countdown starts. But nobody's cut off mid-story. Every player gets one last turn to finish what they started, one last die to roll, one last card to claim, before the journals close for good.
Pack your provisions, roll your dice, and see how far your story takes you. The map is waiting.
https://boardgamearena.com/gamepanel?game=wayfarers
A heartfelt thank you to Shem Phillips and S J Macdonald, the game designers, as well as Garphill Games, the publisher, for putting a map in our hands and letting us wander. And thank you to Victoria_La for building the road leading to BGA.
This was your Wednesday release.
You now have the map in your hands, so let’s wander. But remember: take care and play fair...
南河旅人:Sweet Caravan o' Mine(我甜蜜的車載)
西元820年,巴格達城內詩人、學者和天文學家雲集,齊聚智慧宮。而你呢?你是一位旅人,帶著商隊和幾枚骰子,準備追尋世間萬物:城牆之外的廣袤土地,消失在視線盡頭的河流,以及點綴夜空的繁星。哈里發正在註視著你,他想知道外面到底有什麼。而你,即將揭曉答案…
《南河旅人》是一款融合了工人放置、板塊/卡牌收集與引擎構築的策略遊戲。遊戲開始時,你的物資行囊中僅有幾名工人、數顆骰子、少許銀幣與乾糧。每個回合你都面臨抉擇:你可以擲出一顆骰子,將其放置在個人圖版或已探索的地點上,獲取該處提供的所有資源。也可以派遣一名工人深入共享地圖上的廣闊世界,進行交易、收集資源或推進遊記進度。抑或當你精疲力竭時,可以選擇喘口氣休息一下,若你確實已將資源消耗殆盡,還將獲得額外的獎勵回報。
遊戲會持續進行,直到觸發遊戲結束條件。那是每位旅人最終都會到達的時刻:日記的最遠端,盡頭有五個空格,每個空格只夠一位旅人通過。
一旦有人佔據了自己的位置,倒數計時就開始了。但故事不會中途結束。每位玩家都有最後一回合來完成他們未完成的事情,擲出最後一枚骰子,抽取最後一張牌,之後日誌才會永久關閉。
收拾行囊,擲骰子,看看你的故事能帶你到哪裡。地圖已為你準備就緒。
https://boardgamearena.com/gamepanel?game=wayfarers
衷心感謝遊戲設計師 Shem Phillips 和 SJ Macdonald,以及發行商 Garphill Games,感謝他們為我們提供了這張地圖,讓我們得以自由探索。也要感謝 Victoria_La,感謝她為我們鋪就了通往 BGA 的道路。
以上就是本週三發布的消息。
地圖已掌握在你的手中,啟程漫遊吧。但切記:謹慎行事並公平競爭……
