We are really proud today to present Lewis & Clark, a game from Cédrick Chaboussit published by Ludonaute.
We are in 1803 and the USA just bought Louisiana from Napoleon. Thomas Jefferson is sending 2 explorers, Meriwether Lewis and William Clark, to discover and chart this new territory...
In Lewis & Clark, your goal is to lead the first expedition to reach the Pacific coast. To move forward along this path, you need to use your cards (and available actions on the board) to get resources and spend them wisely and timely to progress as fast as possible.
The key mechanism of the game is the following: when you play a card, its power is applied with a strength of zero, which means it has no effect by default! So most of the time, you have to play 2 cards: one for its power, and another one that you use just for its strength value. So you really have to pay attention on how you combine your cards, and plan your next turns carefully, otherwise you may well miss the card you really needed!
Another interesting mechanism is that at some point all (or almost all) your cards are on the table, and you can choose at the end of your turn to "build a camp" in order to get back all your cards in your hand. But this comes at a cost: each remaining card in your hand or extra resource/meeple on your expedition board will bring your expedition back 1 step on the path. So what looks like as a very quick progression on the map may turn out to be a very modest progress or even a setback later if you didn't keep in mind that you need to build your camp at some point...
To learn more about the rules, click on the video below :
<iframe width="560" height="315" src="https://www.youtube.com/embed/wkj3bMLJPGo" style="border:none" allowfullscreen=""></iframe>[/tttv]
Lewis & Clark is a really good game (7.6 on BGG), but pay attention, it's also a difficult one! The rules are straightforward and not overly complex, but this game is not easy to master. After all, crossing North America in 1803 was definitely not easy!
After Russian Railroads, Nippon and Madeira, Lewis & Clark is another adaptation beautifully crafted by Alena Laskavaia (Victoria_La). This adaptation was a huge work and the quality of the result is really great: she really deserves a giant thank you from all the community for this!
A big thank you also goes to Ludonaute and game designer Cédrick for creating this game and for making it possible to have it here online. And by the way, Ludonaute just released a new game this month:
Oh Captain! set in the Legends of Luma universe. We strongly encourage you to have a look at it!
Enjoy!
路易斯和克拉克(Lewis & Clark)
我們今天很高興向您介紹路易斯和克拉克,一款由Cédrick Chaboussit設計、Ludonaute出版的遊戲。
我們身處1803 年,美國剛向拿破崙買下路易斯安那州。
湯瑪斯 · 傑弗遜派遣了2名探險家,梅裡韋瑟 · 路易斯和威廉 · 克拉克,去探索這塊新領土......
在路易斯和克拉克這款遊戲中,你的目標是帶領探險隊率先到達太平洋海岸。
要沿途前進,你需要使用你的卡牌(和圖板上可用的行動)來獲取資源,並且明智而及時地使用,才能盡快前行。
這個遊戲的關鍵機制如下:當你打出一張牌,而它功能的強度為零,這意味著它在正常情況下不會造成任何影響 !
所以你通常必須打出2張卡牌:一張使用它的功能,而另一張代表它的強度值。
你必須要專注於牌組如何搭配,並仔細地計畫你的下一回行動,否則可能會錯失掉使用重要卡牌的機會!
另一個有趣的機制是在某些時刻,你的所有(或絕大多數)卡牌置於桌面上,在你的回合結束前你可以選擇"建立一個營地"以將你的卡牌取回手中。
但這也要付出代價:每張留在手上的卡牌或每個行進圖版上的額外資源/米寶,都會使你在行進路線上後退1步。
所以,如果你忘記某些時候需要搭建營地,那麼你在地圖上看來突飛猛進的進展,可能會變成龜速前進,或甚至走回頭路。
若想了解有關規則的詳細資訊,請參閱下面的影片:
路易斯和克拉克是一款非常棒的遊戲(BGG評價7.6分),但請注意,它同時也是一款難度很高的遊戲! 規則簡單,不會太過複雜,但要精通遊戲並非易事。 畢竟,在1803年要穿越北美大陸絕對沒那麼簡單!
路易斯和克拉克是Alena Laskavaia (Victoria_La)繼俄羅斯鐵路、明治維新和馬德拉之後,另一項優秀的美術設計作品。 這嘔心瀝血之作所展現的品質令人非常激賞:值得各界對她致上崇高的感謝!
我們同時也向Ludonaute和遊戲設計師Cédrick致上最深的敬意,感謝他們的創作並讓遊戲可以在此上線。 順帶一提,這個月Ludonaute剛剛發佈了一款設置在Legends of Luma世界觀內的新遊戲:
哦,船長!(Oh Captain!)。 我們極力推薦你看一看!
好好享受吧!
