Thank you everyone for being so curious about this service! Your help is absolutely needed to make this service running, and because of that we think that it is important to be as transparent as possible about how BGA is working. Here's are the answer of the Q&A: I want game X on BGA / I want expansion X on BGA / When will game X be available on BGA? Despite our warning, many of you asked us this question that we cannot answer for many reasons. The complete answer is already in this section of the FAQ. However, we'd like to add 2 important things: _ The best way to get your prefered board game on BGA is not to ask BGA, but to ask the original publisher of this board game. If you really want to help us, just contact game publishers to tell them that you like BGA and that you'd really like to have their games here. You may also send them a link to this page that we created to introduce BGA to game publishers. _ We cannot only work on adding new games. Currently, the number of games on BGA is growing faster than the audience of this service. This is why our priority is more about working on having a larger audience than working on new games. Since the beginning of the year, 80% of our work concerned the service itself, 20% concerned new games. Why is feature X designed like this? / I want you to change this / I want feature X / I would like to suggest you feature X This question&answer is intended to answer your questions about BGA, not really for suggestions. But as many (many!) of you asked for evolutions or suggested some evolutions, so we'd like to tell you this: _ We are reading ALL your suggestions. There are so many suggestions that we cannot answer to all of them - sorry about that - but we read them all. _ If your suggestion is in fact a bug, you should post it in this section instead. _ The vast majority of your suggestions make sense. BUT, implenting all of them would obviouly make this service totaly unusable. In order to make this service usable by anyone, we need to make choices. Sometimes we are making good choices, sometimes we are making bad choices, like any other digital services, and this work is really, really difficult. The only thing we know is that the audience of BGA is growing over the years, so we know that we are taking more good decisions than bad ones. To conclude, if you find a suggestion really great and wonder why we did not implemented it yet, please keep in mind all of this. To give you an idea, our 3 priorities for the end of 2017 are: _ 1: make BGA more simple and accessible for beginners, so we can have a larger audience. _ 2: build a better metagame (competition/trophy/ranking system), so the players who play a lot here can always get more challenges. _ 3: introduce more Premium games/features as we do not have enough paying members now. Why is there no mobile/tablet app for BGA? 2 main reasons for that: _ currently we only have ONE software for BGA. When we are introducing a new game or a new feature, or fixing a bug, we have to modify ONE software. If one day in the future BGA has an app, each BGA update will need additional work, which means more development time, which means less games, less features, less bugfixes. _ almost all the most popular BGA board games already have an app. We are doubtful that those game publishers would be happy to have a BGA app beside their own app. So it means that a BGA app would not be able to propose all BGA games. Not so great, isn't it? It does not mean that there is no solution to have a BGA app. But this is not as easy as it sounds, and to be clear this is not our top priority. In the meantime, we worked a lot on making BGA accessible with a mobile/tablet browser, and it's working quite well since practically 1/3 of our audience is now coming from mobiles/tablets. There are more and more board game apps in the app stores. May this cause difficulties to have these games on BGA? Most of the time, this is not a problem. It can happen that a game publisher refuses to have a game on BGA because they already have a (not free) app. However, since game publishers may also earn money with BGA (with Premium games), this is not really an issue. Is there a risk for some games to disappear from BGA? Of course! BGA has a strong reputation among board game publishers because we make sure that each publisher is happy to have its games on BGA. If a game publisher is unhappy with BGA, we prefer to remove its games. That being said: we only removed 1 game (Dominion) in the last few years. Why don't you provide voice chat? We do. You can activate "Audio/Video" option for each game. We are also thinking on making this option more easy to use. Why is BGA unreliable? In fact, statistically, the BGA service is more reliable than most services on the web (with equivalent size/audience). However, each incident on BGA is VERY annoying because it may ruin the realtime games in progress. For example, when your bank website / plane booking website / newspaper website has an issue, you just get back 10 minutes later and most of the time you don't care. When BGA has an issue, 10 minutes later your game has gone down the drain, and that's a real issue. This is why we invest a very important part of our time in making this service reliable and stable. We are willing to be more transparent on this subject, and we will introduce a new feature soon so you can check by yourself the status of this service. How international is your audience? Very. You can see this with the various flags from our players 🙂 The first country in term of audience is USA, but almost 50% of audience is from Europe, 25% from America, 23% from Asia, and 2% from the rest of the world (and the rest of the world is really welcome, please increase this number!). Why aren't we allowed to play for money? Because it is not allowed by the laws of many countries. What is the current status of the BGA Sandbox project? Well... We found out that many of you do not really care about Sandbox games. The sandbox games we introduced on BGA (ex: Tablut, and the former "sandbox go") are practically not played. You love rules enforcement, which is great because all "standard" BGA games have rules enforcement. Currently, we are using the Sandbox tool to build some new and simple games faster and to do some experiments, but most of the time we are writing scripts on top of these games to add rules enforcement so they are just like any other BGA games (see "Hack Trick" or "Tiki" for example). This is a useful tool, we are developing it when needed, but we still don't know if or when it will be made available to everyone. What are your plans to make us play the games that are not played today? We love each of our games, and we'd really like to make them all played more. We are working in 3 different directions: _ we want to provide you more tools to discover which game you'd like to try, and provide you a tutorial so you can learn this game. _ we allow you to wait for several games in the lobby. This is already possible using the "Simple mode". This way, you can wait for a "rarely played" game while still waiting for a popular one. _ we want to build a better "metagame" (competitions/trophies/rakings) to encourage you to play all games, including the "rarely played". Are you going to include more ways for us to earn gift points? Probably not. In fact, there is currently a lot of different "points" in BGA (ELO, score, prestige, gift, karma...) and it certainly does not help to make the "BGA metagame" understandable. So we are thinking about redesigning this in another way. Will you remove the wooden background? We don't know yet. This background looks "amateur", we know that. But BGA was an amateur website during a long period of time, and even since we have gone "professional" we are trying to keep in touch with te original "spirit" of the service 😉 Why can I not play some board games turn-based? This can be a publisher+BGA decision. For example, Celestia would be a nightmare in turn based, with a lot of interruptions, and anyway the game makes no sense to be played this way. This may also be a technical problem. For example, Time Masters would have to be completely rewritten to be available for turn based. Are you willing to organize real world play sessions? Short answer: probably not. Longer answer: this is a completely distinct new feature and it would need a lot of effort (some services are 100% focused on this). Can you add accessibility features? Since BGA is a 100% web based service, we are compatible with all accessibility features provided by devices/browsers (zoom, speech support, ...). Concerning the games themselves, we have to respect the game art. So if the board game art provides some accessibility (ex: for color blind people), we do. Please fix bug XXX To help us to identify the most important bugs and to fix them, please use the following page to vote for this bug and/or add more information so we can reproduce it: https://boardgamearena.com/#!bugs I'm a developer and I want to create a module for a game Please go to BGA Studio 🙂 We recently did a complete update of the Studio to improve it and make it more efficient: you should have a look at it! Why didn't you answer my question? Probably because it's already in the FAQ, because it was out of this Q&A scope (ex: personal related question / suggestion / bug / very game specific) or because it was really close of one of the questions above 🙂
我們盡力回答您所有的問題 !
謝謝各位都很關心BGA !
你們的幫助絕對是BGA能夠正常運作的關鍵。同時,也因為大家的幫助,使得我們所重視的BGA運作透明化能夠成真。
以下是Q&A的回應:
我想要能夠在BGA上玩到某遊戲/我希望能玩到某遊戲的擴充/什麼時候才在看到某遊戲能在BGA上運作?
儘管提醒過,很多人依舊問了一些我們基於很多原因無法解答的問題。
完整的答案已在常見的問題解答。
然而,我們想補充兩個重點:
如果希望在BGA上玩到你想玩的遊戲,最好的方法並非向BGA提出要求,而是向這款桌遊的原創作者提出建議。
如果您真心想協助BGA添加新遊戲,只需要讓這款遊戲的原創作者知道您喜愛BGA,同時想在這裡享受到他們所創作的桌遊。
你也可以提供我們的遊戲引入專頁,給這款遊戲的原創作者。
我們不能只將人力分配在添加新遊戲上。
目前,BGA 上遊戲的引進速度是高過玩家人數的成長速度。
這就是為什麼比起添加新遊戲,我們更注重於增加BGA上的遊戲人數。
在每一年中,我們有80%的工作偏向關注BGA服務本身,而20%的工作在增加新的桌遊上。
為什麼功能 X是這樣設計呢?
/我想讓你改變這項功能 / 我想要功能 X/我想建議你增加功能 X
此Q&A旨在為您解答關於BGA,而非建議。
但非常非常多人,想要知道BGA的展望以及相關的建議,所以我們想要告訴你們:
_ 我們閱讀了你們所有的建議。
我們很抱歉無法在收到所有的建議後一一作出回應。
_ 如果你的建議是關於bug,你應該張貼在 bug 。
_ 你們大多數的建議都很有道理。
但是,如果所有的建議都套用的話,BGA將會完全無法使用。
為了使BGA可由任何人使用,我們需要做出抉擇。
有時我們做出好的決定,有時我們做出壞的決定,就像任何其他數位服務一樣。
我們只知道 BGA 的玩家多年來不斷增長,所以我們知道好的決定多於壞的。
最後,如果你發現你的建議真的很棒,責怪我們為什麼沒有理會它時,請記住這一切。
給你一個想法,2017年年底我們的三個優先事項是:
1: 使 BGA 更簡單和平易近人,所以我們可以有更多的玩家。
_ 2: 建立一個更有趣的小遊戲 (競賽,勳章,排名系統),讓在常這裡玩遊戲的玩家總是可以獲得更多挑戰。
_ 3: 引入更多尊榮遊戲/功能,因為我們現在沒有足夠的付費會員。
為什麼 BGA 沒有手機/平板電腦的 app?
兩項主要原因:
_ 目前我們只有「一個」BGA 軟體。
當我們引入一個新的遊戲、新的功能或修復 bug 時,我們只需要修改一個軟體。
如果有一天 BGA 有app程式,每個 BGA 更新將需要額外的工作,這意味著更多的發展時間、更少的遊戲、更少的功能和更少的錯誤修正。
_ 幾乎所有主流的 BGA 遊戲都已經有app程式了。
我們懷疑這些遊戲的出版商會高興BGA app與他們自己的app競爭 。
所以這意味著 BGA app不能夠放所有在 BGA 上的遊戲。
不太好,不是嗎 ?
這並不代表 BGA app 完全不可行。
但這並非那麼容易,而且也不是我們的首要任務。
同時,我們做了更多努力在手機/平板電腦的BGA瀏覽器上,且我們的成效不錯,因為幾乎 1/3 的玩家們現在來自手機/平板電腦。
在應用程式商店有越來越多的桌遊App。
這可能導致這些遊戲難以出現在 BGA 上嗎?
在大多數情況下,這不是問題。
有些遊戲的出版商會拒絕將遊戲放在 BGA上,因為他們已經有一個 (不是免費的) app。
然而,由於遊戲出版商也能在BGA上賺錢 (尊榮會員專屬遊戲),所以這不是很大的問題。
有些遊戲會從 BGA 上消失嗎?
是的!
BGA 在出版商中有良好的信譽,因為我們確保每個出版商對他們的遊戲在 BGA 上架感到滿意。
如果該遊戲的發行商不滿意 BGA ,我們更傾向將它的遊戲移除。
話雖這麼說: 我們只在過去幾年中刪除一個遊戲 (皇輿爭霸)。
你們為什麼不提供語音聊天呢?
有的。
您可以在每場遊戲中,啟動"音訊/視頻"選項。
我們也正在考慮如何使它更易於使用。
為什麼 BGA 不可靠?
事實上,在統計學上,與大多數服務網(同等大小/玩家)相比,BGA服務更可靠。
然而,任何事件對 BGA來說 都是非常惱人的,因為它可能會毀了任何一場即時遊戲。
舉例來說,當您的銀行網站 / 飛機訂票網站 / 報紙網站上有問題,你只是等個10 分鐘後再回來,多數情況下你並不在意。
當 BGA 有問題時,10 分鐘後你的遊戲已經結束了,使得這變成很嚴重的問題。
這就是為什麼我們投資更多的時間在使網站更可靠和穩定。
我們願意在這個問題上更加透明化,所以,我們很快將介紹一項新功能,使你可以自己檢查此網站的狀態。
你們玩家的國際化程度如何?
非常高。
你可以從我們的玩家中看到非常多樣的國旗。
玩家最多的國家是美國,但是幾乎 50%的玩家來自歐洲, 25%來自美國、 23%來自亞洲和 2%來自世界的其他地區(其餘的國家我們也非常歡迎,請增加此數目 !)。
為什麼不允許我們賭錢?
因為它在許多國家中是違法的。
BGA 沙盒專案的目前狀況如何?
嗯.......
我們發現,很多人不在意沙盒遊戲。
我們在 BGA 上的沙盒遊戲 (ex: Tablut,和之前的"sandbox go") 幾乎沒有人在玩。
你愛執行規則,這樣很好,因為所有的"標準"BGA 遊戲都有執行規則。
目前,我們正在使用沙箱工具來更快地建立一些新的、簡單的遊戲和做一些實驗,但大部分時間我們都在寫這些遊戲程式的腳本來添加執行的規則,所以他們就像任何其他 BGA 遊戲 (例如見"Hack Trick"或"TiKi")。
這是一個有用的工具,我們會在適當的時候發展它,但我們仍然不確定何時會普及到一般人可以使用的程度。
你們有什麼計畫來吸引玩家玩一些沒玩過的遊戲?
我們愛我們所有的遊戲,而且我們真的很希望更多人玩它。
所以,我們正在朝三個不同的方向努力:
_ 我們提供更多的工具,來幫助您發覺哪些遊戲您想要嘗試,並提供教學,所以你可以很快的學會這個遊戲。
_ 我們允許您在大廳裡一次等待多個遊戲。
這已經能在"簡單模式"中使用了。
這樣,你可以同時等待主流和非主流的遊戲。
_ 我們想要建立更好的"小遊戲"(競賽/勳章/排名) 來鼓勵你玩所有的遊戲,包括那些"非主流的"。
你們會增加更多賺禮品點數的管道嗎?
應該不會。
事實上,目前在 BGA 已經有很多的不同的點數 (ELO,分數,聲望,禮品,卡瑪值......),這對於使"BGA 小遊戲"更易於理解並沒有幫助。
所以我們正在考慮重新設計另一種方式。
你們將來會刪除木制背景嗎?
我們還不知道。
我們知道這種背景看起來很"業餘"。
但 BGA 在很長的時間內,都是一個業餘的網站,儘管我們現在已經是"專業"了,但我們仍然在試著保留最初的精神。
為什麼有些遊戲不能玩回合制?
這可能是遊戲出版商和 BGA 的共同決定。
舉例來說,回合制的空中之城將是一場噩夢,遊戲將被迫不斷的中斷,同理,很多遊戲也是類似的情形。
這也可能是由於技術上的困難。
例如,若要改成回合制,時光大師的程式將不得不完全重寫。
你們會舉辦線下聚會嗎?
簡短的回答: 應該不會。
長遠的答案: 這是一個完全不同的領域,它將需要大量人力和精力 (有些網站服務是 100%專注于此,而我們無法將太多心力花在這上面)。
你可以添加一些輔助工具嗎?
因為 BGA 是一個 100%基於互聯網服務,我們可以與所有設備/瀏覽器 (縮放、 語音支援,...等) 所提供的輔助工具相容。
關於遊戲本身,我們必須尊重遊戲。
所以,如果遊戲提供了一些輔助工具 (ex: 給色盲人用的工具),那我們就會做。
請修復bug XXX
為了幫助我們識別最嚴重的 bug 並解決它,請使用以下頁面投票給這個 bug 和添加更多的資訊,好讓我們可以重視它:
HTTPs://boardgamearena.com/# ! bug
我是一名開發人員,我想創建一個遊戲的模組
請轉到BGA工作室
我們最近對BGA工作室做了全面的更新,使其能更有效率: 你應該來看看 !
你們為什麼不回答我的問題?
可能是因為它已經在這邊回答過了 FAQ,或是它已經超出Q&A的回答範疇 (ex: 個人相關的問題 / 建議 / bug / 特定遊戲的問題) 或是類似上述相關的
