We have the pleasure today to open Origin for playing on Board Game Arena, a game created by Andrea Mainini and published by Matagot.
Have you ever wondered about the expansion of humanity from Africa to all over the world? In Origin, you get to decide how it took place. Well, with your fellow players, that is. Starting from the cradle of humanity in the heart of Africa, you'll create villages in adjacent regions populated by tribes represented by Tribe Pawns of different characteristics: height (for speed), width (for strength), and color.
The core mechanic of the game is that to evolve (create a new village), the new Pawn must share at least two common characteristics with the Pawn he is placed next to: evolution cannot be too radical! Then existing tribes can also migrate (move to another region) near or far depending on their speed, or swap which means taking over territory controlled by another, weaker tribe. Each time a tribe gets control of a new territory, there is an associated reward depending on the territory's color. You can get cards matching the territory's color (yellow Action cards with an effect applied immediately when played, orange Permanent cards granting you some extra powers, purple Objective cards with conditions to score them) and/or Innovation tiles, necessary to play the Permanent cards. Also, you can get some Hunting and Straits tokens worth some extra points placed on the board at the start of the game.
For a more in depth overview, you can watch this video from the Dice Tower:
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Origin is an excellent game, easy to access and profound to play with lots of possibilities (please note that on BGA, it is the full version of the rules that is implemented, not the Junior version). Also, you should know that the Tribe Pawns in the physical version are just gorgeous and really fun to move! If you try and like the game, we are pretty sure that you'll want to get a box just to play with them 🙂
We'd like to thank the publisher Matagot for allowing us to host this great game here, and the developer Elena Laskava (Victoria_La on BGA) who once more made a really impressive adaptation of a great game using BGA studio. By the way, she also created as a side project a quick and easy version of the classic Battleship pen & paper game if you'd like to give it a try (Yes, it's pen & paper, but digital! That's the world we live in! 😁 ). Thanks a lot Elena for all these games!
Now, time to get mankind out of Africa!
人類源起(Origin)
今天我們很高興能在 BGA 上帶來人類源起(Origin),這是由Andrea Mainini設計並由Matagot發行的遊戲。
你有沒有想過從非洲到世界各地,人類的擴展是怎麼一回事?
在人類源起(Origin)中,你可以決定它是如何發生的。
當然,和你的隊友們一起。
從非洲之心的人類搖籃開始,你將在相鄰的區域中建立由不同特徵的部落棋子所代表的部落居住的村莊:高度(用於速度),寬度(用於強度)和顏色。
遊戲的核心機制是,為了繁衍(建立一個新的村莊),新的隨從必須分享至少兩個共同特徵與他被放置旁邊的隨從:演化不能太激進!
然後,現有的部落也可以遷徙(移動到另一個區域)近或遠取決於他們的速度,或交換,這意味著接管由另一個較弱的部落控制的區域。
每當一個部落控制了一個新的區域,就會有一個相關的獎賞,這取決於區域的顏色。
你可以獲得與區域顏色相匹配的卡(黃色動作卡,在打出時立即執行效果,橙色永久卡帶給您一些額外的權力,紫色目標卡完成條件得分)和/或創新板塊,用來滿足永久卡的需求。
此外,你可以獲得一些狩獵和海峽標記為你帶來額外的分數,在遊戲開始時設置。
要更深入了解, 你可以觀看由 the Dice Tower 所發佈的這段影片:
人類源起(Origin)是一個很好的遊戲,易於學習也可以深入的規劃同時充滿了許多可能性(請注意,在 BGA 上,我們採用完整版本的規則,而不是簡單版本)。 此外, 你應該知道, 在實體版本中光是移動旗子便非常迷人並充滿樂趣! 如果你嘗試並喜歡上這款遊戲,我們非常肯定, 你會想擁有一個,只是為了玩他們
我們要感謝出版商Matagot允許我們在這裡提供這麽棒的遊戲,開發者 Elena Laskava (Victoria_La on BGA),使用 BGA studio 讓這款遊戲得以在 BGA 上運行。 順便一提,她也創建了一個小專案,一個快速簡單版本的經典遊戲 Battleships(紙筆版),你會想嘗試看看的(是的,它會用到筆 & 紙,但是在你的螢幕上! 而這就是我們生活的世界!
現在,是時候讓人類離開非洲了!
