For the first game of this spring 2018 we have the pleasure to release a dragon themed game! Dragon Keeper, The Dungeon, a game from Etienne Daniault published by Ilopeli, is now available on Board Game Arena. The first thing that comes to mind about Dragon Keeper is to mention the original and clever design of the box. The game setup uses the cover of the box, its bottom and an extra board inside the box to build a tridimensional dungeon on 3 levels for your adventure! It's really well done and the result is a pleasure to experience. So how could we render the spirit of such a game built with a tridimensional setup in mind? Well, one of the developers of the BGA community, Antonio Soler (Morgalad) has been pretty interested in 3D since his first games, especially Takara Island. After building up his 3D skills on those games, he was ready to take a challenge, and the result is pretty awesome: just hold the right click button and drag the mouse around or put the cursor over the stones background and use the mouse wheel to have fun with the full 3D experience he created! (as usual on BGA with one click on the top right "2D" switch you can choose to use the 2D mode if you like a flat design better). With 3D the Dragon even flies down from one level to the next one! And what will you do when exploring this dungeon from top to bottom? Actually you'll be advising the Dragon on how to clear the Dungeon of all the adventurers who have come to steal its treasure... You were one of them once, but you decided that you would have better fortune on the Dragon side. So you'll tell him which adventurers he should capture to defend its treasure the most efficiently. Your opponents will do the same, each counseling the Dragon and trying to be the best advisor to get the most richly rewarded by the Dragon. Also, since you still have some friends among the adventurers of your late guild, you'll try to give them a better deal than other adventurers, but you should be careful of not being too obvious about it, or your opponents could take advantage of guessing this secret preference. On your turn, you'll collect first one adventurers tile horizontally, then give another tile collected by moving the Dragon vertically to one of your opponents. Tiles are stacked by guild, and at the end of the game, you'll first give the highest stack to the Dragon as tribute, then score the values of other stacks minus the value of the tiles of the guild you were a member of. One level is over when at one point the Dragon cannot collect a tile. Then if the advisors have been bad at their jobs and a lot of adventurers have not been captured, they'll have to **pay back the Dragon **from their own pockets! Then down to the next level! We would like to thank the publisher Ilopeli and the game designer Etienne Daniault (Zous) for their authorization, interest and help in creating this online version of Dragon Keeper. And of course also the developer Antonio Soler (Morgalad) who gifted us with such a beautiful 3D implementation! Cheers Antonio! Have fun crawling this Dungeon not as an adventurer, but as the Dragon for once! 🙂
Dragon Keeper: The Dungeon(暫譯:龍之守護者–地下城)
對於2018年春季的第一個遊戲, 我們很高興發佈一個以龍為主題的遊戲!
Dragon Keeper: The Dungeon, 一個由Etienne Daniault所設計, Ilopeli發行的遊戲, 現在可以在Board Game Arena遊玩了。
提到Dragon Keeper會想起的第一件事就是其原創且精巧的盒子設計。
遊戲在設置上使用了盒子的封面, 它的底部和一個額外的板框建立一個立體的3層地下城供您冒險!
它做得非常好, 並將收穫一個歡樂的體驗。
那麼, 我們如何才能體現這種以立體設置為基礎的遊戲精神呢?
嗯, BGA 社區的開發者之一,Antonio Soler(Morgalad) 自從他開發的第一隻遊戲, 特別是Takara Island以來, 就一直對3D 很感興趣。
在這些遊戲中建立了他的3D 技能之後, 他準備接受挑戰, 結果非常棒: 只需按住按右鍵按鈕, 然後左右拖動滑鼠, 或者將游標放在石頭背景上, 然後用滑鼠滾輪體驗他創造的全3D體驗 !
(一如往常, 如果您更喜歡平面設計, 在BGA 上點擊右上方的 "2D" 開關, 可以選擇使用2D 模式)。
遊玩中,甚至能隨著 3D 的龍飛往下一層關卡進行探索
在徹底探索地下城的時候,你會做什麼?
您其實將會成為顧問,建議龍如何清除所有前來地下城偷取寶藏的探險家們,
因為你曾經是探險家們中的一人,但你決定選擇站在龍的那一方,以獲取更多的財富。
所以,你將會告訴龍, 牠如何以最有效率的方式獵殺探險家們,好保護地下城的寶藏。
可是你的對手也會試圖成為最好的顧問,以得到龍賞賜的豐厚獎勵。
此外, 因為你在探險家公會中仍然有一些朋友,比起對其他冒險家,你會嘗試保護你的公會朋友,但你應該小心不要過於明顯, 不然你的對手可以用來猜測你的秘密保護對象。
在輪到您時,您將會先以水平移動的方式收集一個探險板塊給自己,然後再垂直移動幫其中一個對手收集另一個板塊。
收集到的板塊是依據不同的公會(顏色)各自堆疊起來,並在遊戲結束時, 首先將最多數量的一疊作為貢品進貢給龍,然後計算其他非所屬公會的板塊分數總和,接著減去您所屬公會的板塊總分數。
在一層中,龍無法再收集板塊時,該層結束獵殺。
然後,如果顧問搞砸他們的工作,還有很多冒險家還沒有被獵殺的話,你將得自掏腰包賠償龍損失的財寶!
接著就前往下一層!
我們要感謝出版商Ilopeli和遊戲設計者Etienne Daniault (Zous) 因為他們的授權,參與並幫忙建立 Dragon Keeper 的線上版。
當然也感謝開發人員Antonio Soler(Morgalad) 賜予本遊戲有一個如此美麗的 3D 版本!
讚嘆Antonio!!
試試看不是作為一個冒險家, 而作為龍探索這個地下城吧!
