*It's been a rough year.
*For everyone, worldwide. And it still is.
During this strange time we welcomed more and more players from all around the globe, more developers, more publishers and, overall, more games.
We would like to send our warmest thanks to all of our Premium users: you're not only helping support the infrastructure, but also publishers and game designers from anywhere in the world.
Also, we received many emails telling us about how Board Game Arena helped many people stay sane while in lock-down. To play with friends, family, relatives...
*We keep thinking about all of these messages. And we're thankful to all of the people helping us in here.
It's also a curious time, since having close to **5M player accounts **on BGA isn't something easy to manage. But our small team is on it, 24h a day, 7 days a week, to keep things as enjoyable as we can.
We're improving, tinkering, ding-a-ling every part of the website.
It's not perfect, but we try to improve it: next year could bring some new things to BGA, and a lot of improvements are in progress.
We expect you to be able to witness and enjoy all of this next year.
**But for now, we're close to end this one, since tomorrow we'll be in December.
**
As the year was hard, we wanted to thank you for playing on BGA and supporting us.
We have more publishers joining BGA every day, as well as developers.
And we just can't keep the usual Wednesday Release schedule.
Not that we're missing games, but actually the opposite: we have a lot, and we need to release more of them!
That's why we came up with a simple idea: Like an advent calendar, let's make this one an
"OPUS MAGNUM CALENDAR".
Opus Magnum is Latin for Masterpiece. Could also be used as "Work well done".
We pushed our team to the limit, with the help of our developers, to bring you a special FULL month of NEW games.
How ?
Starting from today, you might have seen a new block below the headline blocks on our home page:
A December 2020 Calendar.
Each days of December, you'll be able to click the daily gift that will show you our release of the day.
Yes.
ONE New Game Release EACH DAY. For 31 Days.
That's 31 Games for December.
From classics to novelties, indies to famous titles, you'll have a new game to discover each time the moon rises (on Paris time).
You'll be able to click on the calendar to see the new games, and you'll also be able to find the releases listed in this post.
But we added a small feature on the calendar: if you come each day to click on the daily gift, you'll get a Trophy as a reward depending on how many days you were able to do so in a row.
That's a way for us to know what has been seen, what has been clicked, and a way to know if that kind of idea can be used on front page to offer more things, later.
*So, for now, here are the games released (the list will be updated daily):
1st December release:
Thurn & Taxis, 2006 Spiel des Jahres, designed by
Andreas Seyfarth & Karen Seyfarth and developed for BGA by Volker78 & tutchek
2nd December release:
Welcome to AND Welcome to VEGAS, designed by
Alexis Allard & Benoît Tupin and developed for BGA by Tisaac & JustinFernal
3rd December release:
99, from
public domain and developed for BGA by QuasarDuke
4th December release:
Flaming Pyramids, designed by
Norbert Abel and developed for BGA by DrNob
5th December release:
Small Islands, designed by
Alexis Allard and developed for BGA by Galeelox
6th December release:
Map Maker, designed by
Louis Lafair, Joshua Lafair, Becca Lafair and developed for BGA by gkz
7th December release:
Solo Whist, from
Public Domain and developed for BGA by Jimblefredberry
8th December release:
Kami, adapted from
Goïta Shogi and developed for BGA by LeSteffen
9th December release:
Luxor, from
Rüdiger Dorn and developed for BGA by Cpasbanal
10th December release:
Hungarian Tarokk, from
Public Domain and developed for BGA by LaszloK
11th December release:
Cacao, from
Phil Walker-Harding and developed for BGA by ExtraPaul
12th December release:
Piraten Kapern, from
Haim Shafir and developed for BGA by VinceS
13th December release:
Off the Rails, from
Andrew Platt, Stuart Platt and developed for BGA by paramesis
14th December release:
Connect 6, from
Professor I-Chen Wu and developed for BGA by VinceS
15th December release:
Spades, from
Public Domain and developed for BGA by VinceS
16th December release:
Saint Petersbug, from
Bernd Brunnhofer and developed for BGA by Marcuda
17th December release:
Cribbage, from
Sir John Suckling and developed for BGA by MikeIsHere
18th December release:
Yokai, from
Julien Griffon and developed for BGA by Galeelox
19th December release:
Quantik, from
Nouri Khalifa and developed for BGA by lyconide
20th December release:
Nanga Parbat, from
Steve Finn and developed for BGA by jonsmiley
21th December release:
Oh-Seven, from
Alex Weldon and developed for BGA by Xom
22th December release:
Bandido, from
Martin Nedergaard Andersen and developed for BGA by Harkle & ophelopède
23th December release:
Concept, from
Gaëtan Beaujannot & Alain Rivollet and developed for BGA by Tisaac
24th December release:
Haiclue, from
Will Leaf and developed for BGA by Volker78
25th December release:
Via Magica, from
Paolo Mori and developed for BGA by CuriousTerran
26th December release:
Martian Dice, from
Scott Almes and developed for BGA by KuWizard
27th December release:
Dungeon Roll, from
Chris Darden and developed for BGA by MGoulet
28th December release:
Con Sonar!, from
Christian Boutin and developed for BGA by Feunisher
29th December release:
Big Time Soccer, from
Andrew S. Fischer and developed for BGA by DrKarotte
30th December release:
Forbidden Island, from
Matt Leacock and developed for BGA by jeffdi
31th December release:
Klaverjassen, a popular traditional four player trick-tacking card game in the Netherlands,
developed for BGA by wolmot.
Please don't forget that you can report any issues or bugs through our BUG REPORT form, at the bottom of the website. You'll get in touch directly with the developers and that way, they can fix issues quickly. But don't forget to read the games rules before 😉
We're really waiting on your feedback about this special event, that is a way to thank all of our members who are making BGA the world's #1 place to play boardgames.
If you want to help furthermore publishers and game designers, don't forget that you can also buy the real games from many shops around the world, in your area. If you enjoy them, that's also a good way to reward them.
*We would like to thanks all our partners for their efforts during this year.
The best is yet to come.
And next year, we're expecting to continue offering you the best we can.
Take care and... play fair!*
Ian, Greg, Emmanuel and Jurica.
BGA Team.
Opus Magnum 12月:讓我們一起完美地結束這一年。
這是艱難的一年。
對全世界所有人來說。
現在依然如此。
在這個陌生的時期,我們歡迎來自全球越來越多的玩家,更多的開發商和發行商,以及整體來說更多的遊戲。
我們要向所有的尊榮會員們致以最誠摯的感謝:您不僅在支持基礎架構,而且還在幫助世界各地的發行商和遊戲設計師。
此外,我們還收到許多電子郵件,告訴我們Board Game Arena如何幫助許多人在隔離狀態下保持理智。
與朋友,家人,親戚一起玩...
我們對這些來信一直念念不忘。
我們感謝所有為我們提供幫助的人們。
這也是一個很特別的時刻,因為在BGA上擁有接近500萬個玩家帳戶並不容易管理。
我們團隊雖小,但是我們每週7天,每天24小時為您服務,盡我們所能讓大家保持愉快。
我們仍然持續在改進、修補、微調網站的各個部分。
雖然它並非完美,但我們一直努力地改進它:明年可能會為BGA帶一些新的面貌,並且很多改善計畫正在進行中。
我們期待明年你能夠見證並享受這一切。
然而我們即將要結束這一年,因為明天就是12月了。
今年很艱難,因此我們更要感謝您在BGA上遊玩並支持我們。
每天都有更多的發行商以及開發人員加入BGA,
我們也因而無法維持每週三發表新遊戲的時間表。
並不是我們缺乏遊戲來發表,事實上正好相反:我們遊戲太多了,所以我們需要發表更多!
這就是為什麼我們提出了一個簡單的想法:就像未來日曆一樣,讓我們來一個
"OPUS MAGNUM日曆"。
Opus Magnum是「傑作」的拉丁語。
也可以用來表示「做得很好的工作」。
在開發人員的幫助下,我們將團隊能力發揮到極限,為您帶來「整個月」天天都有「新」遊戲的特別活動。
這要怎麼進行呢 ?
從今天開始,您或許已經看到我們首頁標題欄下方的新區域:
2020年12月的日曆。
在12月的每一天,您都能夠點擊每日禮物,裡頭會顯示我們當日的新發表。
沒錯。
每天都有一款新遊戲發布 整整持續31天。
也就是說 12月將新增31款新遊戲。
從經典到新穎,從獨立製作到有名的大發行商,每晚月亮升起時(巴黎時間),您就能夠探索一款新的遊戲。
您可以點擊日曆查看新遊戲,也可以在此文章下方的列表看到每天的新發表。
但是我們在日曆中加入了一個小功能:如果您每天來點擊禮物,根據您連續完成的天數,您將會獲得獎盃作為獎勵。
這能夠讓我們了解哪些訊息被觀看了、哪些訊息被點擊了,並且讓我們得知這種方法是否適合運用在首頁上來提供未來更多的好康。
因此呢,到目前為止,這裡是已發表的遊戲(列表每天更新):
12月1日發布:
驛馬當先, 2006年Spiel des Jahres,設計者為
Andreas Seyfarth & Karen Seyfarth BGA開發者為 Volker78 & tutchek
12月2日發布:
歡迎來到、歡迎來到新拉斯維加斯 ,設計者為
Alexis Allard & BenoîtTupinBGA開發者為Tisaac & JustinFernal
12月3日發布:
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12月4日發布:
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12月5日發布:
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12月31日發布:
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請不要忘記,您可以透過網站底下的"錯誤回報"表格來回報任何問題或錯誤。
您將直接與開發人員聯繫,這樣他們就可以快速解決問題。
但可別忘了先閱讀遊戲規則哦
我們真的很期待您對於這次特別活動的反饋,這是我們感謝所有BGA會員的一種方式,因為有您才讓BGA成為世界排名第一的桌遊網站。
如果您想更進一步支持遊戲發行商和遊戲設計師,別忘了您可以在全球各地的各種商店裡購買實體遊戲。
如果您喜歡這些遊戲,這也是獎勵他們的一種好方法。
我們要感謝所有夥伴這一年來所做的付出。
最精彩的還在後頭。
明年,我們期待繼續為您提供最好的服務。
保重,並且….
公平競爭!
Ian、Greg、Emmanuel和 Jurica。
BGA團隊。