Alhambra won the prestigious Spiel des Jahres award in 2003.
And here is the reason why:
Granada, 1278. At the foot of the Sierra Nevada mountains, one of the most exciting and interesting project of the Spanish Middle Ages begins: the construction of the ALHAMBRA.
The best master builders in the whole of Europe and Arabia want to demonstrate their skill. Employ the most suitable teams of builders and make sure that you always have enough of the right currency. Because no matter whether they are stonemasons from the north or horticulturalists from the south, they all want a proper wage and insist on their "native" currency. With their help towers can be constructed, gardens laid out, pavilions and arcades erected and seraglios and chambers built.
In Alhambra, players are acquiring buildings to be placed within their Alhambra complex.
The money in Alhambra comes in four different currencies and is available in the open money market. The 54 buildings of six types become available for purchase in the building market four at a time; one building is available in each of the four different currencies. On a player's turn, a player may 1) take money from the open money market, 2) purchase a building from the building market and either place it in his Alhambra or reserve, or 3) engage in construction and re-construction projects with buildings that have been placed in the player's Alhambra or reserve. The game rewards efficiency, as when a player purchases a building from the market for the exact amount of money, the player may take another turn.
Players with the most buildings in each of the six building types in his Alhambra score in each of the scoring phases, and points are awarded for players' longest external "wall" section within their complex. The game ends when the building market can no longer be replenished from the building tile supply, and there is a final scoring, whereupon the player with the highest score wins.
You can try out the game here :
[https://boardgamearena.com/gamepanel?game=alhambra
](https://boardgamearena.com/gamepanel?game=alhambra)
The team would like to thank the publisher Queen Games, as well as our wonderful developer **Tisaac **for his precious help in putting the final touches to this wonderful game adaptation developed by Board Game Arena.
Stay tuned for more games in the next weeks : it will be exciting.
More is coming soon!
Alhambra:出人意料的西班牙中世紀。
Alhambra於2003年獲得著名的Spiel des Jahres獎。
而原因便是如下:
格拉納達,1278年。
在內華達山脈腳下,西班牙中世紀最激動人心、最有趣的項目之一開始了:ALHAMBRA的建設。
整個歐洲和阿拉伯最優秀的建築大師都想展示自己的技術。
僱傭最合適的建築工人團隊,並確保你總是有足夠的貨幣。
因為不管是北方的石匠,還是南方的園藝師,他們都希望得到一份正當的工資,堅持使用自己的「本土」貨幣。
在他們的幫助下,可以建造塔樓,佈置花園,建立亭子和拱廊,建造後院和房間。
在Alhambra,玩家們正在收購建築,以放置在他們的宮殿建築群內。
Alhambra中有四種不同的貨幣,可以在開放式貨幣市場中使用。
六種類型的54棟建築在建築市場上一次變為四棟,四種不同的貨幣分別有一棟建築可以購買。
在玩家的回合中,玩家可以:一、從公開的貨幣市場上取錢。二、從建築市場上購買建築,並將其放置在自己的宮殿或儲備中。三、用已經放置在玩家的宮殿或儲備中的建築進行建造和再建造項目。
遊戲獎勵的是效率,當玩家從市場上購買的建築達到準確的數量時,玩家可以再轉一圈。
玩家在他的宮殿中的六種建築類型中,每一種類型的建築最多,在每一個得分階段都會得分,而玩家在自己的建築群內最長的外"牆"部分也會獲得分數。
當建築市場無法再從建築瓦片供應中補充時,遊戲結束,並進行最終評分,於是得分最高的玩家獲勝。
您可以由此嘗試遊戲:
https://boardgamearena.com/gamepanel?game=alhambra
團隊要感謝發行商Queen Games以及我們出色的開發者Tisaac的寶貴幫助,他在這個Board Game Arena開發移植的精彩遊戲加入了許多細節微調。
敬請期待接下來幾週的更多遊戲:真是令人興奮啊。
還有更多遊戲即將推出!