Unconditional Surrender! World War 2 in Europe (USE) is a strategic level game covering the World War II European Theater. Players make the political decisions and control the military forces of the three major factions that struggled for European dominance and survival.
With its emphasis on force projection and decision making, players remain focused on the big picture of managing their front lines and political opportunities. Through simple mechanics and low on-map counter density, players easily handle the strategic action without a myriad of complicated subsystems or tall stacks of counters.
As one gamer put it, "It is a delight to be spending my limited brain power on making (or agonizing over) operational decisions that are as dependent upon guts as they are on gray matter. This game is not a series of arithmetic exercises, and the only variable in these algorithms is nerve."
Though the focus is on the big picture, Unconditional Surrender! still delivers historical detail. Each country has an historical army level order of battle, and its relative economic strength and national will to fight are effectively and simply modeled. Also represented are such World War II events as airdrops, Free Forces, jets, naval evacuation, partisans, radar, railroad artillery guns, and ULTRA; all neatly woven into the game's core mechanics for ease of play.
**The game has many scenarios ranging from quick playing individual campaigns to longer ones covering up to the entire war.
**
This kind of game is pretty rare on BGA (it's actually the first), for a simple reason: they're outstandingly deep and complex.
Trying to mimic everything from this period of history, accurately and while keeping up player interest at the same time is a challenge that Salvatore Vasta has managed perfectly here.
You can get more informations about the game and start playing by clicking here, but beware; it's not for the faint-hearted ones:
https://boardgamearena.com/gamepanel?ga ... lsurrender
We just MUST thank our developer, Lunalol, for achieving such a big implementation of a game: it's huge, and very well made, clearly a labor of love and passion! So thank you a million times for this.
Also, a huge thank you to the publisher, GMT Games, for bringing such a game here: no doubt that there will be some history written on BGA with this title.
無條件投降! 二戰在歐洲:像遊戲一樣嚴肅的標題,你不能在Frontpage上看到這個:)
無條件投降!
歐洲第二次世界大戰(USE)是涵蓋第二次世界大戰歐洲劇院的戰略級遊戲。
玩家做出政治決定並控制為爭奪歐洲統治地位和生存而奮鬥的三個主要派別的軍事力量。
由於強調兵力部署和決策,玩家仍然專注於管理前線和政治機會的大局。
通過簡單的機制和低密度的地圖計數器,玩家可以輕鬆地處理戰略行動,而無需無數複雜的子系統或高高的計數器堆。
正如一位遊戲玩家所言: "把我有限的腦力用在做出(或苦惱)業務決策上是一件很高興的事,這些決策既要靠膽量,又要靠灰質。
這個遊戲不是一系列的運算練習,這些算法中唯一的變量就是神經。 "
雖然關注的是大局,但Unconditional Surrender!仍然提供了歷史細節。
每個國家都有一個歷史上的軍隊級別的戰役順序,其相對的經濟實力和國家的戰鬥意志都得到了有效而簡單的模擬。
此外,空投、自由軍、噴氣式飛機、海軍撤離、游擊隊、雷達、鐵路火砲、ULTRA等二戰事件也有體現;所有這些都整齊地融入到遊戲的核心機制中,方便玩家進行遊戲。
遊戲有很多場景,從快速的個別戰役到覆蓋整個戰爭的較長場景都有。
這種遊戲在BGA上是相當罕見的(實際上是第一款),原因很簡單:它們的深度和複雜性都很突出。
試圖準確地模仿這段歷史時期的一切,同時保持玩家的興趣,這是一個挑戰,Salvatore Vasta在這裡完美地做到了。
你可以通過點擊這裡獲得更多關於遊戲的消息並開始遊戲,但要注意,這不是給膽小的人準備的:
https://boardgamearena.com/gamepanel?ga ...
lsurrender
我們必須感謝我們的開發者,Lunalol,實現了這麼大的遊戲實現:它是巨大的,而且做得非常好,顯然是一種愛和熱情的傑作!
因此,非常謝謝您為此付出。
同時,也非常感謝發行商GMT Games,將這樣一款遊戲帶到這裡來:毫無疑問,這個標題將會在BGA上寫下一些歷史。