**One year since the successful Kickstarter campaign and a few awards nominations, it's time to release this game on BGA!
**
There is a lot to say about such a deep game, so why not check about this nicely detailed text from the publisher?
After the great Chicago Fire of 1871, the brave men and women of Chicago sought to rebuild their once-great city, and rebuild it they did. Over the next 60 years Chicago experienced an economic golden age, making such great progress that it hosted The World's Columbian Exposition in 1893, followed not long after by a celebration of its Century of Progress at The World's Fair in 1933.
Many of the household brands we've come to know and love today had their start in Chicago during this time period; Oscar Mayer, Kraft, Quaker Oats, Nabisco, Swift & Co, Armour & Co, Schwinn Bicycles, Charles Schwab, and many others made a home here in this tall, bold slugger.
In City of the Big Shoulders players take on the roles of entrepreneurs and investors seeking to rebuild Chicago into a city fit for the world stage. In this unique merger of 18xx-style stock manipulation mechanics with euro-style gameplay, players start companies, trade in shares, hire employees, equip their factories, produce goods and sell them to be delivered to homes across the midwest.
Although City of the Big Shoulders features a large amount of strategic depth and rewarding gameplay, it does so in a shorter timeline than is typical of most heavy economic games. Players play just five rounds (also known as decades) in about two and a half hours. Each decade consists of five unique phases: A stock phase where players can buy and sell stock; a building phase where players rebuild the city of Chicago, placing action spaces on the board; an action phase where companies send their partners to make deals across Chicago; an Operating Phase where companies buy resources, produce goods, and ship them out of Chicago; and finally a cleanup phase where the board is set up for the following decade. At the end of the fifth decade, the game ends. Players then exchange shares that they have purchased over the course of the game for cash, are rewarded for any of the public goals they have accomplished over the five decades of play, and tally their money to determine who is Chicago's greatest resident.
CoBS is not a small game, but you could discover that you just enjoy it exactly for what it is: a big game of stock exchange that is not so much about stock exchanges but about worker placement and a unique economic engine.
If you have a thing for that kind of game, we can only recommend you to follow this link, and see by yourself:
[https://boardgamearena.com/gamepanel?ga ... shoulders
](https://boardgamearena.com/gamepanel?game=cityofthebigshoulders)
Sure that Monday releases are not for the faint-hearted.
The BGA Team would like to thank Parallel Games, as well as Raymond Chandler III - the game designer- to let us bring this beautifully strong game on our platform.
All of the development has been done by ggohierroy, our devoted developer who did an incredible job bringing City of The Big Shoulders to you, for your enjoyment.
***Now is your time to rule Chicago!
"Chicago is a town, a city that doesn't ever have to measure itself against any other city. Other places have to measure themselves against it. It’s big, it’s outgoing, it’s tough, it’s opinionated, and everybody’s got a story." —Anthony Bourdain.
1871年:City of the Big Shoulders - 芝加哥 正燃燒中...
自從成功的Kickstarter活動和一些獎項提名一年後,是時候在BGA上發布這款遊戲了!
關於這樣一款重策遊戲,有很多話要說,為什麼不看看發行商的這篇很詳細的文字呢?
在1871年芝加哥大火之後,芝加哥勇敢的市民們試圖重建他們曾經的偉大城市,而且他們確實重建了它。
在接下來的60年裡,芝加哥經歷了一個經濟黃金時代,取得了巨大的進步,以至於在1893年舉辦了世界哥倫比亞博覽會,隨後不久又在1933年的世界博覽會上慶祝其世紀進步。
我們今天所熟知和喜愛的許多家喻戶曉的品牌都是在這個時期在芝加哥起步的,Oscar Mayer、卡夫、桂格麥片、納貝斯克、 Swift & Co、Armour & Co、Schwinn Bicycles自行車、嘉信理財集團等許多品牌都是在這個高大、大膽的猛男身上安家的。
在“City of the Big Shoulders”中,玩家扮演著企圖將芝加哥重建為適合世界舞台的企業家和投資者的角色。
在這個獨特的將19世紀風格的股票操縱機制與歐式玩法相結合的遊戲中,玩家創辦公司,買賣股票,僱傭員工,裝備工廠,生產商品,並將商品銷售到中西部的家庭。
儘管“City of the Big Shoulders”具有大量的戰略深度和可觀的遊戲玩法,但與大多數重策遊戲相比,它的遊玩時間相較短得多。
玩家只需在兩個半小時左右的時間內進行五輪比賽(也就是所謂的幾十年)。
每個十年由五個獨特的階段組成。股票階段,玩家可以買賣股票;建設階段,玩家重建芝加哥城,在棋盤上放置行動空間;行動階段,公司派遣他們的合作夥伴在芝加哥進行交易;運營階段,公司購買資源,生產商品,並將其運出芝加哥;最後是清理階段,為下一個十年建立基礎。
在第五個十年結束時,遊戲也結束了。
然後,玩家將自己在遊戲過程中購買的股票換成現金,在五十年的遊戲過程中,完成任何一個公共目標都會得到獎勵,並統計他們的錢來決定誰是芝加哥最偉大的居民。
CoBS並不是一個小遊戲,但是你會發現你只是完全享受它的本質:一個大型的證券交易所遊戲,但與股票交易所無關,而是有關與工人安置和獨特的經濟發展。
如果您對這種遊戲感興趣,我們只能建議您點擊此鏈接,然後自己看看:
https://boardgamearena.com/gamepanel?ga ...
shoulders
週一的發布不適合膽小的人。
BGA團隊要感謝Parallel Games,以及Raymond Chandler III--遊戲設計者--讓我們將這款精美而強大的遊戲帶到我們的平台上。
所有的開發工作都是由ggohierroy完成的,他是我們敬業的開發者,他把《The Big Shoulders》帶給了大家,讓大家享受到了不可思議的工作。
現在是你統治芝加哥的時候了!
"芝加哥是一個城市,一個永遠不必用其他城市來衡量自己的城市。
其他地方也要對照衡量。
它很大,很外向,很強硬,很有主見,而且每個人都有自己的故事。 "--安東尼·波登。