The year is 1979, and the U.S. government has just deregulated the airline industry, opening it to competition in terms of fares, routes, and the airline companies themselves. You represent a new airline that's trying to set up business in the U.S., but you have an entire country open to you, so where will you set up shop and how can you profit more than the other newcomers to ensure that you survive?
In Blue Skies, the game board presents players with thirty airports in thirty cities. Each airport has four gates, with you using 2-4 gates depending on the number of players. To set up, draw airport demand cards from the deck to seed airports with passengers. Whenever you place passengers on the board, draw from a bag that initially contains 100 red cubes and 25 green cubes; for each airport, continue drawing until you draw a red cube, then redistribute passengers at the open gates of that airport as evenly as possible.
*(Note that at most the first five airports drawn will have an open gate, and even those will start with only one open gate run by a local airline. All of the other passengers are just bunched up at the gate waiting for you to serve them!)
Each player starts with three demand cards in hand, and they take turns choosing two gates with a purchase price of at most 6. Players adjust their income from 0, with their income being set to equal the number of passengers now waiting at their gates, then the game begins.
On a turn, each player in turn buys new gates at airports of their choice, spending at most 6 points and adding any unspent points to their score. You can buy out a local airline, set up gates in new cities, or purchase multiple gates in the same airport to try to dominate that area.
Each player in turn then plays a demand card from their hand, drawing passengers from the bag to place one or more passengers at that location. Then demand cards equal to the number of players are drawn, and more passengers are ahead to those airports. The game board lists the number of cards for each airport, so you somewhat know the odds of where passengers might arrive.
Players adjust their income to account for the opening of new gates, the redistribution of existing passengers, and the arrival of new passengers, then they add their income to their score. If a player now has at least 100 points or has placed their twentieth and final gate, the game ends immediately; otherwise, you add a local airline gate to each airport with passengers but no open gates, pass the first player marker, then start a new round.
At game's end, score the seven regions of the United States based on the player's dominance of those regions. Each airport has a scoring value, e.g., ORD is worth 4, and each gate you have in Chicago is worth 4 for determining dominance in both the Midwest region and the Central region. (ORD is one of four airports in two regions, with the others being JFK, LAX, and DFW.) If you have the most dominance in the Central region, you score 13 points, whereas second place is worth only 6 points. Whoever has the most points wins. (publisher description)
We don't have much more to say as the publisher description is of course the most relevant you can read about the game itself.
It's smart and short, and the theme is well represented in this very nice Influence/Hand management game from Joe Huber published by Rio Grande Games that you should absolutely try, first because it's easy, second because it's smart. And solid.
You can play the game right here, right now, on BGA.
https://boardgamearena.com/gamepanel?game=blueskies
Of course, nothing would have been possible without the help of people from Rio Grande, and we would like to thank them, as well as the developer, Mogri, who has brought here one of the most clever adaptation of a game on BGA. Kudos to him!
*And, now, ladies and gentlemen,
Please fasten your seatbelts.
There will be no meals during this short flight, so enjoy the view !*
藍天:請告訴我們為什麼您必須躲藏這麼久?
時間回到 1979 年,美國
政府剛剛放鬆了對航空業的管制,使票價,航線和航空公司進入競爭的狀態。您代表一家正嘗試在美國開展業務的新航空公司,但是整個國家/地區都對您敞開了大門,那麼,您將在哪裡開設商店,又要如何比其他競爭者獲得更多利潤以確保生存?
在“藍天”中,遊戲板向玩家展示了三十個城市中的三十個機場。
每個機場有四個登機口,您可以使用2-4個登機口,具體取決於玩家人數。
要進行設置,請從遊戲板上提取機場需求卡,以向機場散佈乘客。
每當您將乘客放在板上時,請從最初包含100個紅色立方體和25個綠色立方體的袋子中抽出東西。對於每個機場,請繼續進行抽取,直到抽取出一個紅色立方體為止,然後在該機場開放的登機口處盡可能平均地重新分配乘客。
(請注意,抽出的首五個機場最多將有一個開放的登機口,甚至那些機場也將由本地航空公司營運的一個開放的登機口開始。
所有其他乘客都只是在門口聚集在一起,等著您為他們服務!)
每個玩家手中都有三張要求卡,然後輪流選擇兩個門口(最高購買價為6)。
玩家將收入從0調整,並將收入設置為現在在登機口等待的乘客數量,然後遊戲開始。
在回合中,每個玩家依次在自己選擇的機場購買新的登機口,最多消費6點,並將未使用的點數加進得分。
您可以購買當地航空公司,在新城市中設置登機口,或在同一機場中購買多個登機口以嘗試控制該地區。
每個玩家依次用自己的手牌打一張需求卡,從袋中抽出乘客,將一個或多個乘客放在該位置。
接著抽取與玩家人數相等的需求卡,即有更多的乘客前往這些機場。
遊戲板列出了每個機場的紙牌數量,因此您可以了解旅客可能到達各機場的機率。
玩家調整收入以考慮新登機口的開通,現有乘客的重新分配以及新乘客的抵達,然後將其收入添加到他們的分數中。
如果有一玩家現在至少有100分或已放置了第二十個並最後的登機口,則遊戲立即結束;否則,您向每個有乘客但沒有開放登機口的機場添加本地航空公司登機口,通過第一個玩家標記,然後開始新的回合。
在遊戲結束時,根據玩家在美國七個地區的優勢為他們評分。
每個機場都有一個得分值,例如,ORD等於4,而您在芝加哥擁有的每個登機口在確定中西部地區和中部地區的優勢時都等於4。
(ORD是兩個地區的四個機場之一,其他機場分別是JFK,LAX和DFW。)如果您在中部地區佔據主導地位,則可得到13分,而第二名僅得到6分。
積分最高者獲勝。
(發布者說明)
我們不用多說,因為你可以從發佈者說明讀到與遊戲相關的內容。
它精巧簡短,並且在Rio Grande Games發行的Joe Huber出色的影響力/手掌管理遊戲中很好地體現了這個主題,您絕對應該嘗試,首先是因為它很容易,其次是因為它很機智。
和堅實。
可以立即在 BGA 上玩這款遊戲。
https://boardgamearena.com/gamepanel?game=blueskies
當然,如果沒有 Rio Grande 團隊的幫助,我們將一事無成。我們要感謝他們,以及開發者Mogri ,他帶來這其中一款能精妙地適應 BGA平台 的遊戲。
榮耀歸於他!
現在,女士們,先生們,
請繫緊安全帶。
在這短暫的飛行中將不會提供任何餐飲,所以欣賞美景吧!