*Come with meeeeeeeeeee
And you'll beeeeee
In a game of pure calculation
Take a look
And you'll see
A belt you're giving motion...*
Set in the early 20th century of entrepreneurs and chocolatiers experimenting with new ways to create and market chocolates, YOU are assigned the task of chief chocolate maker! Chocolate Factory is a euro game of literal factory building and moving (using a pushable conveyer belt component) chocolates you must complete the largest number of chocolates required by retailers for the best value. The game also features wooden chocolate pieces and a movable conveyer belt making the physicality blended with euro mechanics a unique experience.
Players are each given a starting player board which will have two Factory parts which apply to a physical conveyer belt. The conveyer belt part of the player board contains long slot with an empty region in which to push square tiles along. The tiles will house the chocolate pieces players will manipulate throughout the game.
During the game players will initially draft new factory parts (to add to their player board) and specialists (one time use cards with special powers).
Then each player will “push” three times cocoa into their machines. During each “push” players will be able to use fuel and their factory parts to manipulate their Chocolate pieces. Careful consideration will be required for the spatial element of the game as Chocolate pieces can only be manipulated during a push by the Factory part that is adjacent to their tile.
Players score points by creating chocolates for public and personal objectives. The player with the most points at the end wins.
Easy.
You can try now the game by clicking the link right below:
https://boardgamearena.com/gamepanel?ga ... atefactory
Action points, card drafting, pick-up and delivery, what else do you need?
That's another great release from Alley Cat Games, and thanks to them you can play it now on BGA!
Of course, we would also like to thanks Matthew Dunstan and Brett J. Gilbert, the candy designers. Yes, designing a game is a bit like being Willy Wonka.
And what about the Ommpa Loompas? The ones doing the hard work? We have one : Hersh. He developed the game beautifully, and thanks to his work, you can enjoy it pretty closely to the real game! Send him all the love you can.
*There is no
Life I know
To compare with
Boardgamification
Living there
You'll be free
If you truly
Wish to be....**
See you next Wednesday!
*(PS: sorry for the desperate attempt to translate and adapt the original song. You can propose your own version in the comments).
CHOCOLATE FACTORY:憋氣。許個願。數到三...
跟著我~~~~~
你會進入到~~~~~
一個純計算的遊戲中
放眼望去
你會看到
一條由你操控的傳輸帶...
遊戲的背景是 20 世紀初,企業家和巧克力製造商嘗試以新的方式製作、銷售巧克力,而你得到了首席巧克力製造商的職務!
巧克力工廠是一款關於工廠建設和移動(使用可推動傳送帶組件)巧克力的歐元遊戲,你必須完成零售商所需要最大數量的巧克力才能獲得最高的價值。
該遊戲還有木製巧克力塊和可移動的傳送帶,使物理與歐洲機制相結合成為一種獨特的體驗。
每個玩家都會獲得一個起始玩家圖板,圖板將有上下兩個工廠區塊緊貼的實體生產傳送帶。
玩家圖板的傳送帶是一個空白區塊的長槽可以在其中推動方形的輸送板塊。
玩家在遊戲進行中將會操作承載巧克力的運輸板塊往前運行。
遊戲一開始玩家將輪流挑選工廠零件(添加到他們的玩家圖板)和專家(具有特殊能力只能使用一次的卡片) 。
然後每個玩家將“放”三次可可到他們的機器中。
在每次“放”的時候,玩家將能夠使用燃料和他們的工廠設備來操縱他們的巧克力塊。
需要仔細考慮遊戲的生產線運行與空間元素,因為巧克力塊只能在推動期間被鄰接板塊的工廠部門進行操作加工。
玩家利用為共同和個人目標製作巧克力來得分。
最後得分最高的玩家獲勝。
就是這麼簡單。
你現在可以通過點擊下面的連結來試玩遊戲:
https://boardgamearena.com/gamepanel?ga~...~atefactory
行動點規劃、卡牌輪抽、取貨運送交付,都有了這樣還需要什麼其他機制?
這是 Alley Cat Games 另一個偉大的發佈,也多虧了他們,您現在可以在 BGA 上玩了!
當然,我們還要感謝Matthew Dunstan 和 Brett J.
Gilbert, 糖果設計師。
是的,設計一款有點像成為 Willy Wonka的遊戲。
那 Ommpa Loompas 呢?
那些努力工作的人?
我們是有一個這樣的人:Hersh。
他精美地開發了遊戲,而且由於他的努力,你的體驗將非常接近真實的遊戲!
給他你所有的愛。
沒有一個
我所知道的生活
比得上
棋盤遊戲化
住在那裡
你會自由
如果你真的
希望成為.... *
下週三見!
*(PS:對於不顧一切地嘗試翻譯和改編原曲感到抱歉。
你可以在評論中提出自己的見解)。