Masquerade is part of the new trend of minimalistic card games in terms of material, rules and game duration, a bit like Love Letter.
Masquerade is a game by Bruno Faidutti, the game designer of Citadelles. And even if the games are very different, we feel that we are in a familiar universe. For the old Citadelles fans like me, it's an attractive one!
The objective of the game is to be the first player to either get 13 gold coins or to alternatively to be the richest when a player is ruined.
At the beginning of the game, each player receives a character card and shows it to everyone. Then each player places his card face down. From this point on, all identities remain secret, even to their owner!
**On his turn, each player has the choice between 3 actions:
**
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Swap or not swap their card with another player's card. The player takes their card and another player's card, swaps the two cards (or not) under the table, and then returns both cards. Only the player knows if they have made the swap, not their opponents!
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Checking your card. Sometimes you do not know who you are anymore, but the problem is that it costs one turn to check your card.
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Assert your identity. The player must do this without being able to see their card and without having to reveal it. This is a necessary action to win gold coins or disrupt your opponents' game.
When a player asserts their identity (e.g. "I am the King"), two cases can occur:
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No one disputes it. In this case, the player applies the power of the announced character, without having to prove their identity. For example, the King wins 3 gold coins.
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One or more opponents dispute this (e.g., "No, I'm the King!"). In this case, the active player and all challengers reveal their cards. The liars must pay 1 gold coin to the court. If one of the players has the announced character, either the active player or a challenger, they applies their power.
That's it. The game is not more complicated than that. Its richness comes from the great interaction generated by the characters. Here are some quick examples:
The King and the Queen earn gold coins.
The bishop takes 2 gold coins from the richest player.
The judge takes all the gold coins paid in court.
The witch exchanges their fortune with an opponent of their choice.
The spy can look at an opponent's card before swapping it with their own card or not.
The fool swaps or not the cards of 2 other players.
The cheat wins if they have at least 10 gold coins (normally you need 13 to win).
etc.
Masquerade is a treat for fans of fun role games, interaction and bluffing. Very psychological but also very tactical, it is not as chaotic as it might seem at first glance. There are also many good tactical choices to be made, good permutations, good announcements, and necessary sacrifices to counter an opponent to end the game.
Curious? Have a look at the game here on BGA:
https://boardgamearena.com/gamepanel?game=mascarade
The Board Game Arena team would like to thank Repos Prod, the publisher, for the superb realization and their authorization bringing the game to your beloved platform.
Also, you would probably like to know that Hebraz did the adaptation, and we want you to send him your warmest thanks. It's free! 😉
That's it for this Monday release!
If you are going to Cannes International Games fair, being held this week, let us know: we might be there too!
See you on Wednesday for another release!
Bruno Faidutti 的化裝舞會:Ssssssmokin'!
化裝舞會是極簡卡牌遊戲新潮流的一部分,無論是遊戲本質、規則還是遊戲長度,有點像情書。
Masquerade是Citadelles的遊戲設計師Bruno Faidutti 開發的一款遊戲。
即使遊戲非常不同,我們覺得我們在一個熟悉的宇宙中。
對於像我這樣的老Citadelles粉絲來說,這是一個有吸引力的遊戲!
遊戲的目標是成為第一個獲得 13 個金幣的玩家,或者在玩家破產時成為最富有的玩家。
遊戲開始時,每個玩家都會收到一張角色卡,並展示給所有人。
然後每個玩家將他的牌面朝下放置。
從那時起,所有的身份都是秘密的,即使是對他們的持有人!
輪到他時,每個玩家可以在 3 個動作之間進行選擇:
- 與其他玩家交換(或不交換)卡片。
玩家拿走自己的牌和另一位玩家的牌,在桌下交換兩張牌(或不交換),然後歸還兩張牌。
只有玩家知道他們是否進行了交換,而不是他們的對手!
- 檢查您的卡。
有時您不再知道自己是誰,但問題是檢查您的卡要花一個回合。
- 聲明你的身份。
玩家必須在不能看到他們的牌並且不必展示它的情況下這樣做。
這是贏得金幣或破壞對手游戲的必要動作。
當玩家聲稱自己的身份時(例如
“我是國王”),可能會出現兩種情況:
- 沒有人對此提出異議。
在這種情況下,玩家可以應用所宣布角色的力量,而無需證明自己的身份。
例如,國王贏得 3 個金幣。
- 一個或多個反對者對此提出異議(例如,“不,我是國王!”)。 在這種情況下,正在行動中的玩家和所有挑戰者都會展示他們的牌。 騙子必須向法庭支付 1 金幣。 如果其中一名玩家擁有這個被宣布的角色,無論是正在行動中的玩家還是挑戰者,他們都可應用他們的力量。
而已。 遊戲最複雜的部分就這樣了。 它的豐富性來自於角色間產生的大量互動。 這裡有一些簡單的例子:
國王和皇后賺取金幣。
主教從最富有的玩家那裡拿走 2 個金幣。
法官拿走在法庭上支付的所有金幣。
女巫與他們選擇的對手交換命運。
間諜可以在與自己的牌交換或不交換之前查看對手的牌。
傻瓜交換或不交換其他 2 名玩家的牌。
如果他們至少有 10 個金幣,則作弊者獲勝(正常情況下需要 13 個才能獲勝)。
等等。
化裝舞會對喜歡有趣角色遊戲、互動和嘴砲的粉絲來說,會非常地有樂趣。 不但需要心理判讀也需要戰術,它並不像表面上那樣混亂。 還有許多好的戰術選擇,好的排列,好的公告和必要的犧牲來對抗對手以結束比賽。
好奇嗎? 來BGA上看看這遊戲:
https://boardgamearena.com/gamepanel?game=mascarade
Board Game Arena團隊要感謝發行商Repos Prod的出色實現以及他們的授權,將游戲帶來您所喜愛的平台。
此外,您可能也要瞭解到Hebraz對遊戲進行了調整,我們希望您向他致以最誠摯的謝意。 免費!
這就是本周一的內容!
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