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遊戲教學 #1796
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Previously on Potions of Azerland #619895280 ... ([Skip last moves replay])
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Nekonyancer

讓我們來學習怎麼玩 Potions of Azerland!

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本教學的存在歸功於: Nekonyancer
0000
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img67c2be533c8665.34277673.jpg[/img] It's time for the Summer Solstice Festival, and the town is bustling with seekers of magic. You must brew potions for eager Visitors, but you can also drink them yourself. Who will be the most prestigious potion master of them all? [green][tip] This tutorial is best viewed on a computer![/green]1maintitlebar_content000
NekonyancerIn each round of *Potions of Azerland,* players will use tiles to secretly bid for *Priority* on five different actions. These actions allow players to gather or buy resources, increase their potion-making expertise, brew potions, and fulfill visitor requests to earn *prestige* (victory points). [green]After 6 rounds, whoever has the most prestige wins![/green]2maintitlebar_content000
NekonyancerEach player gets a different pool of *starting resources,* as indicated by this card near the top of the board. [img]https://x.boardgamearena.net/data/tutorials/img67c2be54af8240.15486610.jpg[/img] As the first player, we'll start with... • 1 *Potion* (of our choice). • 1 *Ingredient* (of our choice). • 1 [red]*Assistant*[/red] (represented by a purple hat). • 1 [blue]*Coin.*[/blue]3playerPanel_11941354000playerboard_icon_Apprentice_11941354 1 playerboard_icon_Gold_11941354 2
NekonyancerLet's choose our potion and ingredient! As you can see, there are three different kinds of potions (yellow speed / red health / blue intelligence) and three different kinds of ingredients. *Select a blue intelligence potion and a blue flower. [blue]Confirm[/blue] your action at the top!* (If the confirm button is covered up, scroll down a little.)4player_name_11941354010
NekonyancerOkay, now we're ready to start the first round! [blue]There are four phases in each round:[/blue] *1.* Refresh. *2.* Order priority tiles. *3.* Drink potions. *4.* Execute actions. The *Refresh* phase is mostly setup/administrative stuff that BGA will take care of for us, so I'll explain it later.1maintitlebar_content6793005fad59100
Nekonyancer[blue]*Phase 2: Order priority tiles*[/blue]---Each player has a 5 *Priority tiles,* numbered 1 to 5. We have to insert them into the 5 slots on our *Priority holder.* Each slot corresponds to a different action that we will take later in the round.2maintitlebar_content6793005fad59100
NekonyancerWhen everyone is ready, each player's holder will be revealed. Each action in which we have a *lower number* than our opponents will have a *stronger* effect! If we don't want to use an action at all, we can insert tiles *upside down* to gain coins. This is called "doing work around town."3maintitlebar_content6793005fad59100
NekonyancerI'll explain the actions as we get to them. For now, arrange the tiles like so: *Tile 1:* 1st slot on the left. *Tile 2:* 2nd slot. *Tile 3:* 5th slot. *Tile 4:* 4th slot. *Tile 5:* Select the *coin* side. 3rd slot, upside down. [blue]It should look like this:[/blue] [img]https://x.boardgamearena.net/data/tutorials/img67c2be55a869c7.73545140.jpg[/img] Continue when you're finished.4maintitlebar_content6793005fad59100
NekonyancerOkay, everyone has finished ordering their tiles! [blue]*Phase 3: Drink Potions*[/blue]---Each player can drink any potions they have. Each potion has a different effect, all of which are spelled out on our *player board.* [img]https://x.boardgamearena.net/data/tutorials/img67c2be56b24666.29470313.jpg[/img] Scroll down until you find it.1maintitlebar_content679300b56942600
NekonyancerThere are three tracks on our player board - one for each kind of potion. The [green]*green cubes*[/green] represent our current level of *expertise.* The more expertise we have, the more powerful effects we can trigger from the potions we drink!2poa_cauldron_1679300b56942600poa_tracker_301_11941354 3 poa_tracker_302_11941354 3 poa_tracker_303_11941354 3
NekonyancerFor instance, if we drank a love potion right now, we'd only be able to trigger the *novice* effect: [red]*gain 2 assistants.*[/red] However, if we were at the *intermediate* level, we could instead [blue]*compel our opponents to give us 1 coin each.*[/blue] [green][tip] You can hover over the icons to read what they do![/green]3poa_tracker_303_11941354679300b56942600poa_loveAbility_1_11941354 1 poa_loveAbility_2_11941354 2
NekonyancerIn addition, there's an [green]*ability token*[/green] on the *novice* step of each track. If we drink a novice potion, we will permanently unlock the corresponding ability! If you hover over the right side of our board, you can read [red]*descriptions*[/red] of the abilities!4maintitlebar_content679300b56942600abilityToken_blackmarket_11941354 3 abilityToken_persuasion_11941354 3 abilityToken_proficiency_11941354 3 poa_ability_blackmarket_zone_11941354 1 poa_ability_persuasion_zone_11941354 1 poa_ability_proficiency_zone_11941354 1
NekonyancerThe [red]*cauldron*[/red] in the top-right corner of our board indicates the order in which players drink potions. Our cauldron number (1) is lower than our opponent's (2), so we can drink first. *1.* Click on [blue]*"Intelligence potion"*[/blue] at the top. *2.* Click on the "N" button to select a *novice* effect. *3. Confirm!*5poa_cauldron_1679300b56942610poa_cauldron_1 1
NekonyancerThe *novice* effect of an [blue]Intelligence potion[/blue] lets us take 2 ingredients of our choice. [red]Do these steps IN ORDER.[/red] *1.* Select 1 blue *flower.* *2.* Select 1 purple *stone.* *3. Confirm!*1maintitlebar_content679300bde339910
Nekonyancer*Excellent!* We got two resources. Note that the ability token that used to be on the Intelligence potion track was moved to the side of the board, indicating that we unlocked it. [green]It will make all of our foraging actions stronger![/green] Next, our opponent may drink a potion...1poa_ability_proficiency_zone_11941354679300c8c5cf500
NekonyancerOur opponent was just as thirsty as we were. That's it for Phase 3! [blue]*Phase 4: Execute actions.*[/blue]---Everyone will go through the five actions listed on the Priority Holders from left to right. [green]First, each player's Holder will be revealed...[/green]1maintitlebar_content679300cff144b00
Nekonyancer*Scroll up* to see our Priority Holder. Next, any players who inserted tiles *upside down* into their holders will get however many coins are shown. In this case, we inserted our "5" upside down and can take *1 coin.* Our opponent inserted their "1" upside down and can take *2 coins.*2player_name_11941354679300cff24a000
NekonyancerNext, we'll go through [red]*these five actions*[/red] from *left to right.* [blue]In order, the five actions are:[/blue] • Forage for resources. • Study. • Visit the Market. • Brew potions. • Fulfill visitor requests. For each action, players with *lower* priority numbers will get a stronger effect!3poa_actionSlot_2679300cff310800poa_actionSlot_0 1 poa_actionSlot_1 1 poa_actionSlot_2 1 poa_actionSlot_3 1 poa_actionSlot_4 1
Nekonyancer[blue]*Action 1: Forage*[/blue]---Each player will roll some dice and take the indicated resources. The number of dice depends on Priority and the number of players. [img]https://x.boardgamearena.net/data/tutorials/img67c2be58cc9160.33546919.jpg[/img] This is a [green]2 player game,[/green] so the player with a lower number can roll *4* dice. The other player can roll *2.*4maintitlebar_content679300cff310800
NekonyancerIn this case, we used our [red]*"1,"*[/red] and our opponent used [blue]*"5."*[/blue] Since we have a lower number, we get to roll 4 dice. Our opponent will only roll 2!5poa_priorityTile_114_playerPanel_11941354679300cff310800poa_priorityTile_110_playerPanel_11941354 6 poa_priorityTile_125_playerPanel_92143487 7
Nekonyancer[green]Wha? We rolled... six dice?[/green] Oh! It's because of the [green]*ability*[/green] we unlocked! It allows us to *roll 2 extra dice and discard 2 dice* after rolling. [img]https://x.boardgamearena.net/data/tutorials/img67c2be57d2c8c0.45949209.jpg[/img]6maintitlebar_content679300de4052100
Nekonyancer[red]Do these steps IN ORDER:[/red] *1.* Click on the [red]*red mushroom*[/red] to discard it. *2.* Click on the *leftmost die* to discard it. *3. [blue]Confirm![/blue]*7maintitlebar_content679300de4052110
NekonyancerOkay, we got 2 flowers and 2 stones! Our opponent got 2 flowers. That's it for foraging! [blue]*Action 2: Study*[/blue]---This action allows players to advance on their *study track.* [img]https://x.boardgamearena.net/data/tutorials/img67c2be59c9e060.89190204.jpg[/img] Scroll back down to our player board.1maintitlebar_content67930105d961500
NekonyancerWe have 3 tokens at the beginning of our track (one for each kind of potion). When we use the *Study* action, we can move them to the right. Like the Forage action, the number of spaces we can move depends on Priority and the number of players.2poa_studySpeedToken_1194135467930105d961500poa_studySpeedToken_11941354 12
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img67c2be5ad4cc83.72571535.jpg[/img] In this case, we used "2," and our opponent used "4." Since we have the lower number, we can move *4* spaces. Our opponent will move *2.*3poa_studySpeedToken_1194135467930105d961500
NekonyancerIf we want, we can split our movement between multiple tokens. We can also spend *Apprentices* to increase our movement by 1 per Apprentice. Mm... I don't think we need them now. *1.* Click on [red]*No Apprentice.*[/red] *2.* Select the [blue]*Blue token*[/blue] at the top. *3.* Click on [green]*this space*[/green] on our track! [img]https://x.boardgamearena.net/data/tutorials/img67c2be5bd658c3.03755247.jpg[/img] *4. Confirm!*4player_name_1194135467930105d961510
Nekonyancer*Good!* We reached a *Forage x 1* icon! [img]https://x.boardgamearena.net/data/tutorials/img67c2be5cc96547.16590404.jpg[/img] Whenever we land on or move past an icon, we must trigger its effect. Our [green]*ability*[/green] applied again, letting us roll and discard two more dice.1player_name_119413546793011d56c6f00
Nekonyancer[red]Do these steps IN ORDER:[/red] *1.* Click on the *leftmost* die to discard it. *2.* Click on the *new leftmost* die to discard it. *3. Confirm!*2player_name_119413546793011d56c6f10
NekonyancerWe're not done studying! We've only moved 2 spaces so far, but we can move a total of 4. *1.* Select the [red]*red token.*[/red] *2.* Move to the *same space* as the blue token. *3. Confirm!*1player_name_11941354679301253b29110
NekonyancerWe triggered the *Forage x1* icon again! [red]Do these steps IN ORDER:[/red] *1.* Click on the red mushroom. *2.* Click on the purple stone. *3. Confirm!*1player_name_119413546793012ebe29310
Nekonyancer*Great!* Of course, we aren't studying just to pick up these minor foraging bonuses. We can achieve [red]*intermediate*[/red] and [blue]*expert*[/blue] levels in potion making by reaching the corresponding icons! [green]We'll see this a little later![/green]1poa_studySpeedToken_1194135467930176c153800poa_studyPlayerSlot_11941354_7 1 poa_studyPlayerSlot_11941354_14 2
Nekonyancer[blue]*Action 3: Market*[/blue]---Players can spend coins to buy cards from the [red]*Market,*[/red] which is in the bottom-right corner of the main board. *Scroll up until you find it.*2poa_marketZone67930176c153800poa_marketZone 1
NekonyancerEach card has a *coin cost* on the bottom half and some sort of *benefit* on the top. This is usually resources, but can sometimes include study points or assistants.3marketCard_1167930176c153800
NekonyancerThe number of available cards is equal to twice the number of players. *Priority* determines the *order* in which players can purchase cards.4marketCard_1167930176c153800
NekonyancerIn this case, our opponent used a "3." We used... nothing! Since our Priority card was inserted *upside down,* we don't get to take this action at all!5marketCard_1167930176c153800
NekonyancerAlso, if you briefly *scroll down* to our opponent's player board, you'll see that there are [red]*two extra market cards*[/red] next to it. This is because they drank a Novice Yellow potion, unlocking a personal black market. [green]Only our opponent can buy from it![/green]6marketCard_1167930176c153800marketCard_41 1 marketCard_30 1
Nekonyancer[blue]One last thing![/blue] While using the Market action, players may exchange any 2 resources for 1 resource. This can be done as many times as they like. [red]Our opponent will perform their market action now...[/red]7marketCard_1167930176c153800
Nekonyancer[blue]*Action 4: Brew*[/blue]---Each player can brew their ingredients into potions! The cost per potion is shown along the top of our player board. [img]https://x.boardgamearena.net/data/tutorials/img67c2be5dc0f823.46308756.jpg[/img]1maintitlebar_content679301a55eb9600
NekonyancerLike the *Forage* and *Study* actions, the number of potions we can brew is determined by *Priority.* Priority will also determine the *order* in which players brew their own potions. [green]In this case, our opponent has a lower number, so they can brew up to 4 potions. Afterward, we can brew up to 2.[/green]2maintitlebar_content679301a55eb9600
Nekonyancer[blue]Okay, it's our turn to brew![/blue] Hmm... we have *6 flowers* and *3 stones.* That's actually enough for 3 potions, but due to our priority, we can only brew 2 of them. I think this is a great time to use our *Apprentice!* [green]Each Apprentice we spend will temporarily increase our brewing capacity by 1![/green]1playerboard_icon_Flower_11941354679301b13e4f500
NekonyancerLet's do it! *1.* Click on the [blue]*Apprentice icon*[/blue] at the top. *2.* Brew a blue potion. *3. Confirm!*2player_name_11941354679301b13e4f510
Nekonyancer*Brew another [blue]blue potion[/blue] and confirm!*1player_name_11941354679301bd4f75510
Nekonyancer*One more [blue]blue potion![/blue]*1player_name_11941354679301bf88a0910
NekonyancerOkay, we're out of resources and full of potions! [blue]*Action 5: Fulfill visitor requests*[/blue]---In this phase, players can give their potions to visitors to gain prestige and special effects!1player_name_11941354679301c1b250b00
NekonyancerThere are four [red]*visitors*[/red] in the bottom-left corner of the main board. The number of visitors varies with the number of players. [red]Each visitor has...[/red] • A *prestige value* in the top-left corner. • A *potion request* just under that. • An *effect* along the bottom.2visitorCard_51679301c1b250b00poa_visitorsTown 1
NekonyancerFor example, [red]*this visitor*[/red] is worth 3 prestige, wants a red potion, and has a once-per-turn effect: gain 1 prestige whenever the player fulfills at least 2 requests in a single round. [green][tip] You can hover over them for more info![/green]4visitorCard_51679301c1b250b00visitorCard_51 1
NekonyancerLike the Market action, the *order* in which players can fulfill requests is based on *Priority.* In this case, our opponent opted to forego this action to do some work around town (by inserting their Priority Tile upside down), so we have the pick of the litter!5visitorCard_51679301c1b250b00
NekonyancerThe two ladies on the left both grant a bonus whenever a player drinks a potion. Let's fulfill both of their requests and set up a potion-drinking engine! *1.* Select the [blue]*second visitor*[/blue] from the left. *2. Confirm!*6visitorCard_49679301c1b250b10visitorCard_49 2
Nekonyancer*Great!* That cost us 1 blue potion and earned us 2 prestige. The card was moved next to our player board. Now for the other one... *1.* Select the visitor on the [blue]*far left.*[/blue] *2. Confirm!*1visitorCard_47679301d669bff10visitorCard_47 2
NekonyancerHmm. We could fulfill one more request. [red]*This guy*[/red] will accept a potion of any color. Nah. I think we should save a potion for ourselves! *Click on [red]"Ignore"[/red] at the top!*1visitorCard_57679301db18db410action_ignore 1 visitorCard_57 1
NekonyancerOkay, that's the end of the [blue]*Execute Actions*[/blue] phase. Here's a brief recap of the 5 actions, along with what *Priority* affects for each one: *1. Forage* (# of dice) *2. Study* (# of spaces moved) *3. Market* (player order) *4. Brew* (player order and # of potions) *5. Fulfill* (player order) [blue]Actions 1, 2, and 4 can be augmented by Apprentices.[/blue]1player_name_11941354679301e891e9400
NekonyancerThis is also the end of *Round 1.* We'll now start *Round 2!* If you recall, I skipped over the first phase earlier... [blue]*Phase 1. Refresh*[/blue]---This phase mostly involves routine game maintenance. BGA will take care of everything. There are four small steps in this phase: • Refresh market. • Refresh visitors. • Ready visitors. • Reveal round bonus/objective.2player_name_11941354679301e891e9400
NekonyancerFirst, to [red]*refresh the market,*[/red] BGA will remove all leftover Market cards and then add cards equal to *twice* the number of players. [green]In this case, BGA will remove the remaining 3 cards and then add four new ones.[/green] BGA will also refresh each player's individual *Black Market.* Remember, our opponent unlocked their Black Market by drinking a novice yellow potion.3poa_marketZone679301e891e9400poa_marketZone 1
NekonyancerNext, BGA will *move visitors.* If you scroll up, you'll find two visitors above the main board. This area is called [blue]*on the road.*[/blue] Visitors on the road will now be placed on the main board so players can fulfill their requests. BGA will then put more visitors on the road equal to the number of players.4poa_visitorsNext679301e8936ab00poa_visitorsNext 2
Nekonyancer*Scroll down* to the visitor area. Note that the [red]*unfulfilled visitors*[/red] from last round have not been discarded! They'll stick around for as long as it takes to get a potion. There is no limit to how many visitors can pile up there.5visitorCard_57679301e89483b00visitorCard_51 1 visitorCard_57 1
NekonyancerSome visitors (like the ones we fulfilled last round) grant a special ability that can be activated once per round. [img]https://x.boardgamearena.net/data/tutorials/img67c2be5eb988f4.38850386.jpg[/img] When activated, these visitors will turn *gray* to show that they are exhausted. At this point, BGA will restore their colors so they can be used again.6player_name_11941354679301e89483b00
NekonyancerFinally, BGA will reveal the [red]*bonus/objective tile*[/red] for the next round. Sometimes this will simply give everyone a free resource. Sometimes it will present a *goal* that anyone can complete to earn a reward. In this first round, BGA gave us starting resources instead of revealing a bonus tile.7roundTracker_97679301e89483b00roundTracker_97 1 roundTracker_93 1 roundTracker_92 1 roundTracker_96 1 roundTracker_95 1
NekonyancerLooks like everyone gets a [blue]*free apprentice!*[/blue] Neat!8roundTracker_97679301e895ebf00roundTracker_97 2
NekonyancerOkay, that's it for Phase 1: Refresh! We'll now move onto *Phase 2: Order priority tiles.* [blue]I'll go ahead and order them for you...[/blue]1maintitlebar_content679304405a25600
NekonyancerNext, in cauldron order, each player has the option of drinking any potions their might have on hand. [blue]In this case, we'll drink a blue potion to trigger the effects of the visitors we fulfilled last round.[/blue]1drinkPotion_3036793044bee29f00
NekonyancerNext, the [red]*Priority holders*[/red] were revealed! We'll start going through the five actions now, starting with *Forage...*1maintitlebar_content679304797865700poa_priorityHolder_11941354 1 poa_priorityHolder_92143487 1
Nekonyancer[blue]Next, players will Study![/blue] I need to show you something important here that I couldn't show you before. *Scroll down to our player board.*1player_name_1194135467930487eab6600
NekonyancerI'm going to advance our blue token all the way to the [green]*"I".*[/green] [green]This will increase our level of expertise![/green]2poa_studyPlayerSlot_11941354_867930487eab6600poa_studyPlayerSlot_11941354_7 3
NekonyancerWe have reached the [green]*Intermediate*[/green] level of expertise in blue potions! From now on, whenever we drink a blue potion, we can trigger either the Intermediate effect or the Novice effect!1poa_intelligenceAbility_2_11941354679304bf3e03e00poa_intelligenceAbility_2_11941354 3
Nekonyancer[blue]Okay, I think you've seen enough![/blue] There's just a couple more things I need to mention. First of all, players may sometimes slot in the *same priority number* for an action. Whenever this happens, whoever has the lower [red]*cauldron number*[/red] will win the tie. Then, the tied players will *swap* their cauldrons.2poa_cauldron_1679304bf3e03e00poa_cauldron_1 1 poa_cauldron_2 1 poa_panel_cauldron_1 1 poa_panel_cauldron_2 1
Nekonyancer[red]At the end of the sixth round, the game will end.[/red] In addition to all the Prestige players earned throughout the game, each player will earn... • 2 Prestige for each leftover potion. • 1 Prestige for every 2 leftover coins. • 1 Prestige for every 2 leftover apprentices. • Prestige from each fulfilled Visitor with an end-game effect. [green]Whoever has the most prestige wins![/green]3maintitlebar_content679304bf3e03e00
Nekonyancer[blue]*Thank you for playing through this tutorial for Potions of Azerland!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! Big thank yous go out to... • *Graydon Baker* for designing this game. • *Warped Reality Games* for publishing. • *Galeelox* for bringing it to BGA. Have fun! :D4maintitlebar_content679304bf3e03e00
Nekonyancer

現在你已準備好迎接首場遊戲了!


開始玩 Potions of Azerland!

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Potions of Azerland 的規則:互動式教學
Potions of Azerland 的規則:互動式教學
Potions of Azerland 的規則:互動式教學
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Potions of Azerland

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Complete rules:

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English Rules
1
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『ポーション・オブ・アゼルランド』の遊び方・魅力をご紹介!

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Game speed
Turn-based • 2 moves per day (+12h00 per turn (maximum 36h00))

publisher

Designer: Grayden Baker

Artist: Andrew Bosley

Developed by: Galeelox

Release 250102-1041

Ambient music for Potions of Azerland

Ambient music provided by our partner Melodice.org



Note: 3D is experimental

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nekonekoneko3
nekonekoneko3
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這名玩家第一次玩此遊戲,他每回合的時間將加倍
感謝您幫助我!

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Nekonyancer:



別忘了利用上方文字向玩家解釋該採取的行動。注意重播中即將進行的下一步「必須」由 Visitor-758 所執行。

註:你能點選任意遊戲部件以在播放這步時標明之。

可用標記 :
 *text in bold*
 [red]text in red[/red]
 [green]text in green[/green]
 [blue]text in blue[/blue]
 !!! =>
 [tip] =>
 [img]URL[/img] => Display an image. Tip: you may use Snipboard.io to upload an image, and then copy/paste the URL.

讓我們來學習怎麼玩 Potions of Azerland!

遊戲提示:

• 你可以按空白鍵取代按鈕,讓教學繼續運作。

• 若有需要,你能用    最小化教學說明。


本教學的存在歸功於: Nekonyancer
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