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Neom 的案件
#101774: "Enabling Undo function"
這是關於哪方面的案件?
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建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
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• 請簡明精確地解釋你的建議,以便讓人一目了然。
Players shall be able to choose another spot for the chosen tile OR another tile instead
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Safari v16.6
案件沿革
2023年10月19日 21:01 •
Blccdy • 開發者需要更詳細的建議內容:
2023年10月28日 10:34 •
2024年 9月 5日 6:18 • In 3+ players multiplayer you can reset your tile placement and start again at any time as long as not all players have selected their tiles.
When all players have selected a tile, all tiles are played by the engine and a new turn starts. At this point you should not be able to undo anything of your previous turns. With the new turn, you have new information about the game state. You know which tile you can play now. Undoing the last turn would enable you to choose a different tile that would give more points in combination with the tiles you have now.
This is also true with 2 player and single player. In a 2 player game, you do not known which tile the 2nd player chooses. If you know it, you could select the same tile when undoing the last step and kind of steal this tile.
In a single player game you get new tiles each turn. Undoing would again enable you to make better decisions based on future knowledge.
The only option to add an undo - I can think of - is to a delay before the next turn starts. Or after the last player has selected a tile. Then each player has an additional 5 or 10 seconds to think about their choice.
Alternatively adding a 5 or 10 second delay after tile placement, to allow and abort or reset, before the information is send to the server and the next turn starts.
When all players have selected a tile, all tiles are played by the engine and a new turn starts. At this point you should not be able to undo anything of your previous turns. With the new turn, you have new information about the game state. You know which tile you can play now. Undoing the last turn would enable you to choose a different tile that would give more points in combination with the tiles you have now.
This is also true with 2 player and single player. In a 2 player game, you do not known which tile the 2nd player chooses. If you know it, you could select the same tile when undoing the last step and kind of steal this tile.
In a single player game you get new tiles each turn. Undoing would again enable you to make better decisions based on future knowledge.
The only option to add an undo - I can think of - is to a delay before the next turn starts. Or after the last player has selected a tile. Then each player has an additional 5 or 10 seconds to think about their choice.
Alternatively adding a 5 or 10 second delay after tile placement, to allow and abort or reset, before the information is send to the server and the next turn starts.
Blccdy • 開發者認同這是個好點子,並計劃實行:
2024年 9月11日 19:28 • ok, so instead of rolling back everything, a short delay after the last player confirmation should do the job? I will think about it.
reikja • 開發者認同這是個好點子,並計劃實行:
2024年 9月13日 9:27 • Do we have an abort/undo option after placing a tile?
like - select / place / --> confirm / undo ?
This would be a perfect fit.
like - select / place / --> confirm / undo ?
This would be a perfect fit.
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