所有案件
歷史巨輪 的案件
#10771: ""Declaration of Independence" might be automatic if the player has only one colony to lose."
#10771: ""Declaration of Independence" might be automatic if the player has only one colony to lose."
awaiting: 此建議尚未被開發者分析過
10771
3
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
請檢查是否已有同課題案件
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
細節描述
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• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
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• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
• 你的瀏覽器是什麼?
Firefox 61.0.2 (64-bit)
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• 請簡明精確地解釋你的建議,以便讓人一目了然。
• 你的瀏覽器是什麼?
Firefox 61.0.2 (64-bit)
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• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
• 你的瀏覽器是什麼?
Firefox 61.0.2 (64-bit)
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• 遊戲規則的哪部分在 BGA 版本有所錯漏?
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• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
• 你的瀏覽器是什麼?
Firefox 61.0.2 (64-bit)
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• 你當時想採取哪個遊戲行動?
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• 你想觸發這個遊戲行動時做了什麼?
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• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Firefox 61.0.2 (64-bit)
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• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
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• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Firefox 61.0.2 (64-bit)
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• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
• 你的瀏覽器是什麼?
Firefox 61.0.2 (64-bit)
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
• 你的瀏覽器是什麼?
Firefox 61.0.2 (64-bit)
案件沿革
2018年Aug20日 17:53 • DJAnt1 • 開發者尚未重現這項錯誤:
SPECIALLY when playing a turn-based game:
In "Through the Ages" players are constantly required to make a choice out of their turns, when other player's political action triggers an event that asks for input from all players.
However, some events might have an automated function, for instance: the event "Declaration of Independence" requires the weakest player to choose a colony to lose.
At this moment, the player who took the political action that triggered the "Declaration" has been waiting hours (in itself this is to be expected in a turn-based game) for player X to "choose" a colony among... the only colony X's got. This is slowing down the game unnecessarily
It is arguably important to let player X now that he's lost a colony, and why. I am not sure if a message in red could be implemented or if it is enough for the event to be mentioned in the sidebar, but automating this event (and perhaps some others) could help to make the (turn-based) game faster.
In "Through the Ages" players are constantly required to make a choice out of their turns, when other player's political action triggers an event that asks for input from all players.
However, some events might have an automated function, for instance: the event "Declaration of Independence" requires the weakest player to choose a colony to lose.
At this moment, the player who took the political action that triggered the "Declaration" has been waiting hours (in itself this is to be expected in a turn-based game) for player X to "choose" a colony among... the only colony X's got. This is slowing down the game unnecessarily
It is arguably important to let player X now that he's lost a colony, and why. I am not sure if a message in red could be implemented or if it is enough for the event to be mentioned in the sidebar, but automating this event (and perhaps some others) could help to make the (turn-based) game faster.
為本案件添加內容
任何可能重現這項錯誤或了解你的建議之相關資訊,都請在此填寫:
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
更改案件狀態為:
bug?id=10771
