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Deliverance 的案件
#131912: "Never sure what I am voting on."
implemented: 此建議已獲實施
1
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
• 請簡明精確地解釋你的建議,以便讓人一目了然。
I keep getting prompts to vote but am not sure what I am voting on. Maybe add a prompt at the top under the submit button and make what we can click on more noticeable?• 你的瀏覽器是什麼?
Google Chrome v126
案件沿革
2024年 7月27日 22:14 •
Kogogarog • 開發者認同這是個好點子,並計劃實行:
2024年 7月27日 22:43 • This is part of the UX updates scheduled. Right now the best info is the context of what card/ability just activated in the game's move log, but some will have multiple.
We can put in something for each action (you'll see that sometimes "Move 3 spaces") but we're working on a more dynamic system where it's smart enough to generate the message depending on effect being resolved and current values, ex: Select Demon for 3 Damage. That "Move 3 spaces" might actually be 4 if you have swift.
Also thinking of making them buttons on the top as well as clickable on the board, but there's so much variability the architecture is slow.
We can put in something for each action (you'll see that sometimes "Move 3 spaces") but we're working on a more dynamic system where it's smart enough to generate the message depending on effect being resolved and current values, ex: Select Demon for 3 Damage. That "Move 3 spaces" might actually be 4 if you have swift.
Also thinking of making them buttons on the top as well as clickable on the board, but there's so much variability the architecture is slow.
Kogogarog • 此建議已獲實施:
2024年 7月30日 18:47 • We've added a half-measure in v0.3.1 out now that should help you see some of the why you're deciding/voting and make the choices stand out more, more is needed to make it more readable, but this should help you win games in the meantime!
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