所有案件
Coal Baron 的案件
#140841: "Make completed orders visible"
implemented: 此建議已獲實施
1
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
• 請簡明精確地解釋你的建議,以便讓人一目了然。
The published rules for this game say that after deliveries are made, order cards should be turned face down. Hiding known information is an okay mechanic when playing around a table in real life, but it falls apart when playing online asynchronously (especially if you have more than one game in progress).
It's made even worse in asynchronous games because deliveries happen on other players' turns and are not reported in the gamelog, so the only way to find out what happened is either to keep copious notes on all the open orders players have and note the changes, or go back through the replay (which is always a fraught process on BGA, probably because of the load it puts on the server).
(For example, table 567892127 is on move 162. When I tried to do a replay from turn 17 (when an delivery was made), the screen displays the "Previously on..." message and then stops. I've had similar problems on other games, so I doubt this is an issue with the Coal Baron implementation.)
Though this is less of an issue playing playing live online, players can very easily take notes, and now, instead of a test of "memory", it's an advantage of players who have extra screen space and enjoy note-taking.• 你的瀏覽器是什麼?
Google Chrome v129
案件沿革
alexsim • 此建議尚未被開發者分析過:
2024年10月 4日 22:20 •
2024年10月 5日 8:45 • I think this should always be the default for this sort of semi-hidden information, at least in asynchronous games, but maybe it could be implemented as a set-up option (the way many games handle "live scoring").
alexsim • 此建議已獲實施:
2024年10月 5日 19:00 • Yes. I did not realize that's what that option meant (and I hadn't set up a game invitation myself yet).
Sorry.
Sorry.
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