#141387: "Default winning score analysis"
這是關於哪方面的案件?
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
細節描述
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• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
• 你的瀏覽器是什麼?
opera
-
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
opera
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • 你的瀏覽器是什麼?
opera
-
• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • 你的瀏覽器是什麼?
opera
-
• 遊戲規則的哪部分在 BGA 版本有所錯漏?
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
• 你的瀏覽器是什麼?
opera
-
• 你當時想採取哪個遊戲行動?
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• 你想觸發這個遊戲行動時做了什麼?
-
• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
opera
-
• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
opera
-
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • 你的瀏覽器是什麼?
opera
-
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
opera
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • 你的瀏覽器是什麼?
opera
案件沿革
I'll fix after the holiday.
為本案件添加內容
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
