#141680: "incorrect score display"
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
發生什麼事? 請從下方選擇
請檢查是否已有同課題案件
若肯定,請「投票」給這樁案件。最高票的案件將「優先」處理!
| # | Status | Votes | Game | Type | Title | Last update |
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細節描述
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• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
it's just that for some reason there was such a bug. usually everything is fine and the actual result is correct now, but the display is incorrect
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• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
• 你的瀏覽器是什麼?
opera
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• 請簡明精確地解釋你的建議,以便讓人一目了然。
it's just that for some reason there was such a bug. usually everything is fine and the actual result is correct now, but the display is incorrect
• 你的瀏覽器是什麼?
opera
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• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
it's just that for some reason there was such a bug. usually everything is fine and the actual result is correct now, but the display is incorrect
• 你的瀏覽器是什麼?
opera
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• 遊戲規則的哪部分在 BGA 版本有所錯漏?
it's just that for some reason there was such a bug. usually everything is fine and the actual result is correct now, but the display is incorrect
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• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
• 你的瀏覽器是什麼?
opera
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• 你當時想採取哪個遊戲行動?
it's just that for some reason there was such a bug. usually everything is fine and the actual result is correct now, but the display is incorrect
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• 你想觸發這個遊戲行動時做了什麼?
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• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
opera
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• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
it's just that for some reason there was such a bug. usually everything is fine and the actual result is correct now, but the display is incorrect
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• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
opera
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• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
it's just that for some reason there was such a bug. usually everything is fine and the actual result is correct now, but the display is incorrect
• 你的瀏覽器是什麼?
opera
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
it's just that for some reason there was such a bug. usually everything is fine and the actual result is correct now, but the display is incorrect
• 你的瀏覽器是什麼?
opera
案件沿革
- From the location cards image, it looks like happens in night phase.
- The left lane location number is set to `2` even though there isn't any card that modifies the number (it should be 1 in that case).
- The center lane location number is set to `3` even though `Maat` is presented (it should be 5 in that case).
Possibly there are two issues.
1. Plotting number is wrongly done in some case?
2. Day / Night state is wrongly set in some case? (while restoring game?)
1. This happened in 2nd round.
2. After browser refresh, it displayed correct result (this means the game state is restored correctly).
3. Replay from previous round did not reproduced the bug.
4. Wrongly displayed result was different from previous round result. i.e. This is not a bug that displays previous round result.
This needs further investigation.
github.com/giantroach/sunrisesunset/blob/v0.4/bga_src/backend/sunrisesunset.game.php#L1092
1. `'i18n' => ['lane'],` makes `lane` arg to be translated.
en.doc.boardgamearena.com/Translations
2. This `lane` arg is referred in client side code. And that expects one of `left`, `right` or `center`.
github.com/giantroach/sunrisesunset/blob/v0.4/src/logic/sub.ts#L304
If a player is playing in other than English language (in my case Japanese), this logic won't work.
Though, it is weird that it displayed win / lose / tie on screen in this case.
1. scoreData.result is reset every `newRound`.
github.com/giantroach/sunrisesunset/blob/v0.4/src/logic/sub.ts#L50
2. Displaying result logic explicitly checking the scoreData.result value without fallback.
github.com/giantroach/sunrisesunset/blob/v0.4/src/logic/state.ts#L825-L841
So I suspect this is not yet everything.
1. As I mentioned above, lane translation is one of the cause of this issue. Due to this bug, win / lose / draw is usually not be displayed when you are playing the game with other than English language.
2. When you restore the game state, score data from previous round will be restored. Current game logic is expecting to have those score data to be emptied every new round. So this is an unexpected state.
3. When score data isn't empty and when game state goes endRound, it immediately proceeds to display the game result, without waiting any other process.
4. Changing of state does not have any delay, unlike the notification handler that has max 1sec of intentional delay (to let player observe what is happening), so this causes displaying prev round score data mixed with current round data!
1. and 2. should be fixed. Do not restore the score data unless it is endRound state.
Translation of lane name is partly disabled due to this fix and currently it is inconsistent.
This translation issue will be dealt separately.
為本案件添加內容
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
