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#150595: "Shield icon near heart icons"
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
            
            建議:依我所見,有些調整將大幅增進遊戲完成度
            
            
            
        
    細節描述
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                            • 請簡明精確地解釋你的建議,以便讓人一目了然。 In my opinion, it'll be awesome to display amount of shields, that player have, near hearts icons on summary field (?) 
 I don't really know what is correct name of UI part in upper right part of the screen, where you can find all information about players, they summary stats, pforile photo and sand clocks when it is there turn )
- • 你的瀏覽器是什麼? Google Chrome v130
案件沿革
                         
                            
                            2024年Dec23日 10:20 • LeSteffen • 此建議尚未被開發者分析過:
                            
                        Hi Archon,
For now I left them out deliberately, because they are not permanent throughout the game. Contrary to the rest of the information, shields are only "active" during combat. There should not be much need either, because when attributing damage, the buttons show the players' shields.
Letting this open for votes :-)
P.S.: The element is called player panel
                        For now I left them out deliberately, because they are not permanent throughout the game. Contrary to the rest of the information, shields are only "active" during combat. There should not be much need either, because when attributing damage, the buttons show the players' shields.
Letting this open for votes :-)
P.S.: The element is called player panel
                         
                            
                            2025年Jan18日 20:05 • Hulb • 此建議尚未被開發者分析過:
                            
                        Although during assigning of damage Shields are shown, outside of this time they are not and only as tokens on player boards which are easy to miss
Sometimes knowing this info is useful for strategic planning, e.g. maybe all you're doing is damage to enemy or status to enemy, but being able to quickly glance and go "ok, player B has a shield, so if I target monster Y this means...but if I do monster X, this means..." is useful
                        Sometimes knowing this info is useful for strategic planning, e.g. maybe all you're doing is damage to enemy or status to enemy, but being able to quickly glance and go "ok, player B has a shield, so if I target monster Y this means...but if I do monster X, this means..." is useful
                         
                            
                            2025年Mar4日 19:12 • TensorosneT • 此建議尚未被開發者分析過:
                            
                        Or show current shields ANYWHERE in the player summary boxes.  Having to hunt them down on the player mat is a huge pain.
                        
                         
                            
                            2025年Jun30日 18:29 • Twistedarcher • 此建議尚未被開發者分析過:
                            
                        Second this report. From what I can see, the only place to see shields is a tiny icon on the player boards that's extremely easy to miss. If not in the summary section in the upper-right of the UI, it needs to go SOMEWHERE more visible. Maybe in a box in the combat timeline? 
                        
                         
                            
                            2025年Aug4日 18:48 • friendofblahaj • 此建議尚未被開發者分析過:
                            
                The worms being placed above the player board instead of on top of the art is an improvement, but it would be ideal if they could be in the player panel along with shields and status icons.
Even when they are only relevant during combat, having this info available at a glance would be a great improvement to user experience, especially on mobile.
                        Even when they are only relevant during combat, having this info available at a glance would be a great improvement to user experience, especially on mobile.
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