所有案件
Nirds 的案件
#161008: "let me accept/refuse a trade after I hit "I'm done !""
implemented: 此建議已獲實施
1
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Currently, when I hit "I'm done !"in turn-based, other players can just trade with my dice that are not on any nirds. This is bad, because maybe I needed those dice to recruit specific nirds in the action phase. Not hitting "I'm done !" and just letting the time run is not a good solution to this.
So, my suggestion is:
After hitting "I'm done !", let me still accept or reject trades with me. And also, it would be optimal to be able to propose a new trade if a trade I requested got rejected after I hit "I'm done !"• 你的瀏覽器是什麼?
Mozilla v5
案件沿革
2025年 3月11日 14:15 •
firgon • 開發者需要更詳細的建議內容:
2025年 3月11日 17:24 • For the first suggestion, you can lock your dice to avoid that. We decided to not "wake up" a player (ask him to reconnect on bga) only to hit "I accept".
Your second suggestion is more interesting. To wake up a player if his trades have been rejected. Let's see if it's largely upvoted.
Your second suggestion is more interesting. To wake up a player if his trades have been rejected. Let's see if it's largely upvoted.
shlïtn • 開發者需要更詳細的建議內容:
2025年 3月11日 17:45 • Good to know, so I was just blind and never noticed that it's possible to lock those dice. Thanks!
firgon • 此建議已獲實施:
2025年 3月14日 11:12 • Ok the second suggestion will be effective in the next iteration. Thanks for your help. I close this suggestion as implemented
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