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橫濱紳商傳 的案件
#16971: "Many display bug / ideas"
#16971: "Many display bug / ideas"
implemented: 此建議已獲實施
16971
7
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
請檢查是否已有同課題案件
若肯定,請「投票」給這樁案件。最高票的案件將「優先」處理!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
細節描述
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• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
Some display improvements
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• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
• 你的瀏覽器是什麼?
Mozilla v5
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Some display improvements
• 你的瀏覽器是什麼?
Mozilla v5
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• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
Some display improvements
• 你的瀏覽器是什麼?
Mozilla v5
-
• 遊戲規則的哪部分在 BGA 版本有所錯漏?
Some display improvements
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• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
• 你的瀏覽器是什麼?
Mozilla v5
-
• 你當時想採取哪個遊戲行動?
Some display improvements
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• 你想觸發這個遊戲行動時做了什麼?
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• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Mozilla v5
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• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
Some display improvements
-
• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Mozilla v5
-
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Some display improvements
• 你的瀏覽器是什麼?
Mozilla v5
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Some display improvements
• 你的瀏覽器是什麼?
Mozilla v5
案件沿革
2020年May8日 13:53 • ludique • 此建議尚未被開發者分析過:
Thanks for developing, some ideas.
"You may select 3 item(s) to pull out of your warehouse" : The underline of the selected items is very thin, like 1 pixel, hard to see, maybe especially for red player.
On my screen size (1366 x 768) with zoom 100%, the 5 board buttons are under my info zone instead of inside, and if the Warehouse is hidden, display of the side boards is buggy, the board is half under its grey area.
(With zoom 90% it is fixed.)
Try to resize your browser to see it.
The whole bunch of 21 icons in a corner is cumbersome to read.
Maybe find a way to display more the essential ones (assistants, money, imports, 4 types of goods)
How to know how many order cards have an opponent in hand ?
"select the Tile(s) forming the path leading your president to a new Area"
Why not selecting the finishing tile directly?
Find the cheapest way, if there is a choice to go trough two presidents ask the player.
(My opponent asked me why he couldn't choose something else than adjacent.)
The technlogy cards are impossible to read, and the mouse over description takes too much time to appear.
Can we have a clearer pic and a quickest tooltip?
Yeah the full pic resolution has 4 x 5 technology cards on 392 x 720 pixels, it's 98 x 144 pixels per card and they have a big margin.
With 2 players there is a slot closed on Church and Customs, we could display it more obviously? Why not a grey rectangle a little bit transparent over it, with a tooltip "closed for 2 players".
"You may select 3 item(s) to pull out of your warehouse" : The underline of the selected items is very thin, like 1 pixel, hard to see, maybe especially for red player.
On my screen size (1366 x 768) with zoom 100%, the 5 board buttons are under my info zone instead of inside, and if the Warehouse is hidden, display of the side boards is buggy, the board is half under its grey area.
(With zoom 90% it is fixed.)
Try to resize your browser to see it.
The whole bunch of 21 icons in a corner is cumbersome to read.
Maybe find a way to display more the essential ones (assistants, money, imports, 4 types of goods)
How to know how many order cards have an opponent in hand ?
"select the Tile(s) forming the path leading your president to a new Area"
Why not selecting the finishing tile directly?
Find the cheapest way, if there is a choice to go trough two presidents ask the player.
(My opponent asked me why he couldn't choose something else than adjacent.)
The technlogy cards are impossible to read, and the mouse over description takes too much time to appear.
Can we have a clearer pic and a quickest tooltip?
Yeah the full pic resolution has 4 x 5 technology cards on 392 x 720 pixels, it's 98 x 144 pixels per card and they have a big margin.
With 2 players there is a slot closed on Church and Customs, we could display it more obviously? Why not a grey rectangle a little bit transparent over it, with a tooltip "closed for 2 players".
2020年May8日 16:32 • Luq B1 • 此建議尚未被開發者分析過:
Had same issues as LUDIQUE with moving my president to another tile... and I was also wondering why can't I see how many order cards my opponent has, since it should be public I guess
2020年May8日 18:09 • giron1950 • 開發者認同這是個好點子,並計劃實行:
Thanks for your comments.
1) Currently the UI does not perform well on small devices. This will be addressed (bug 16823).
2) Depending on your strategy, anyone of those icon counters may be important. For example, to complete the type C achievement it is important to have production and commerce counters to avoid scanning all tiles to determine what is missing. But, on small screens it is cumbersome. We will look at a way that this can be customized to a player's preference.
3)Knowing how many order cards each player has in hand could be added ... but it is another counter. If we make counters customizable, it could be made available.
4) Moving your President just by selecting the target tile makes things more complicated. There me be multiple paths leading to it, some on which may require paying another player(s) or the canal. Determining all possible routes and presenting multiple choices to the player could get heavy, more so on a 4 player game. Having to show the route has a more 'real game' than having it selected for you.
5) I agree that tech images are hard to read. Tooltips will show faster.
6) I guess the "unused" spot for 2 players on Church and Customs could be enhance in some way to make it more obvious. Suggestion noted.
1) Currently the UI does not perform well on small devices. This will be addressed (bug 16823).
2) Depending on your strategy, anyone of those icon counters may be important. For example, to complete the type C achievement it is important to have production and commerce counters to avoid scanning all tiles to determine what is missing. But, on small screens it is cumbersome. We will look at a way that this can be customized to a player's preference.
3)Knowing how many order cards each player has in hand could be added ... but it is another counter. If we make counters customizable, it could be made available.
4) Moving your President just by selecting the target tile makes things more complicated. There me be multiple paths leading to it, some on which may require paying another player(s) or the canal. Determining all possible routes and presenting multiple choices to the player could get heavy, more so on a 4 player game. Having to show the route has a more 'real game' than having it selected for you.
5) I agree that tech images are hard to read. Tooltips will show faster.
6) I guess the "unused" spot for 2 players on Church and Customs could be enhance in some way to make it more obvious. Suggestion noted.
2020年May19日 11:11 • Deranged • 開發者認同這是個好點子,並計劃實行:
2) You could make the counters grey out at will?
Like if I don't care for.. let's say copper, I could click the icon and it fades out. I click again, and it fades back in. Now copper is silly of course, but you could do this for any counter you may or may not care about, in your or anyone else's hand.
You wouldn't even need to advertise this, it could be an added bit of functionality much like Hanabi's "click area to play" iso using the button function.
Like if I don't care for.. let's say copper, I could click the icon and it fades out. I click again, and it fades back in. Now copper is silly of course, but you could do this for any counter you may or may not care about, in your or anyone else's hand.
You wouldn't even need to advertise this, it could be an added bit of functionality much like Hanabi's "click area to play" iso using the button function.
2020年May22日 10:27 • ludique • 開發者認同這是個好點子,並計劃實行:
Thanks, I can see the grey out of 2-player not available.
When unzooming to 67% in Firefox, if value of technology is two-digit like 3/11, its goes back to new line in the middle of 5-power tokens icon.
Also the way to display agents : total / used.
Why not available / total ?
The green cubes on the Church are not so easy to see.
Maybe a grey out for a already taken place?
When unzooming to 67% in Firefox, if value of technology is two-digit like 3/11, its goes back to new line in the middle of 5-power tokens icon.
Also the way to display agents : total / used.
Why not available / total ?
The green cubes on the Church are not so easy to see.
Maybe a grey out for a already taken place?
2020年Jul5日 07:30 • Avatrix3030 • 開發者認同這是個好點子,並計劃實行:
When using the employemnt agency to pull from warehouse - could the highlighting be turmed off when player has seslected up to their power enabled options? It allows you tp sekect in excess of this, but then prevents you from illegally taking more (you have selected too many...) - it would be better to just not have that option after selecting up to your power quota.
2021年Feb17日 13:24 • trimall • 開發者認同這是個好點子,並計劃實行:
As suggested by others:
- Please use higher resolution / 2x images for large screens
- If value of technology is two-digit like 3/11, it's displayed in the next line in the middle of 5-power tokens icon
- Please use higher resolution / 2x images for large screens
- If value of technology is two-digit like 3/11, it's displayed in the next line in the middle of 5-power tokens icon
2025年Jun18日 23:05 • Jan de Graaf • 開發者認同這是個好點子,並計劃實行:
As of 18/6/2025 the president and assistants are now clearly different.
Sadly, the number of assistants is completely invisible due to being black on dark-blue background. Please fix!!
Sadly, the number of assistants is completely invisible due to being black on dark-blue background. Please fix!!
2025年Jun19日 07:57 • thoun • 此建議已獲實施:
Another issue, please comment here : boardgamearena.com/bug?id=173159
為本案件添加內容
任何可能重現這項錯誤或了解你的建議之相關資訊,都請在此填寫:
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
更改案件狀態為:
bug?id=16971
