#169988: "Circular Economy advanced action not working correctly when all emissions have been removed"
這是關於哪方面的案件?
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細節描述
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• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
Activate the Circular Economy local project card and get the benefits of its advanced action (-1 of any Emission AND -1 Energy Demand)
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• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
Given this background situation:
* There are no emissions remaining (I have played the game far enough to remove all emissions)
* There is positive Energy Demand
* The Circular Economy local project is in play
* There are 5 regulation tags under Circular Economy, so the advanced action is available (-1 of any Emission AND -1 Energy Demand)
I activate Circular Economy local project by clicking on it with the mouse. • 你的瀏覽器是什麼?
Mozilla v5
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• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Activate the Circular Economy local project card and get the benefits of its advanced action (-1 of any Emission AND -1 Energy Demand)
-
• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
Given this background situation:
* There are no emissions remaining (I have played the game far enough to remove all emissions)
* There is positive Energy Demand
* The Circular Economy local project is in play
* There are 5 regulation tags under Circular Economy, so the advanced action is available (-1 of any Emission AND -1 Energy Demand)
I activate Circular Economy local project by clicking on it with the mouse. • 你的瀏覽器是什麼?
Mozilla v5
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Activate the Circular Economy local project card and get the benefits of its advanced action (-1 of any Emission AND -1 Energy Demand)
• 你的瀏覽器是什麼?
Mozilla v5
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• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
Activate the Circular Economy local project card and get the benefits of its advanced action (-1 of any Emission AND -1 Energy Demand)
• 你的瀏覽器是什麼?
Mozilla v5
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• 遊戲規則的哪部分在 BGA 版本有所錯漏?
Activate the Circular Economy local project card and get the benefits of its advanced action (-1 of any Emission AND -1 Energy Demand)
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• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
Given this background situation:
* There are no emissions remaining (I have played the game far enough to remove all emissions)
* There is positive Energy Demand
* The Circular Economy local project is in play
* There are 5 regulation tags under Circular Economy, so the advanced action is available (-1 of any Emission AND -1 Energy Demand)
I activate Circular Economy local project by clicking on it with the mouse. • 你的瀏覽器是什麼?
Mozilla v5
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• 你當時想採取哪個遊戲行動?
Activate the Circular Economy local project card and get the benefits of its advanced action (-1 of any Emission AND -1 Energy Demand)
-
• 你想觸發這個遊戲行動時做了什麼?
Given this background situation:
* There are no emissions remaining (I have played the game far enough to remove all emissions)
* There is positive Energy Demand
* The Circular Economy local project is in play
* There are 5 regulation tags under Circular Economy, so the advanced action is available (-1 of any Emission AND -1 Energy Demand)
I activate Circular Economy local project by clicking on it with the mouse. -
• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
Then:
* The action fails
* An error message "You have no applicable Emissions" appears.
* Energy Demand stays the same
I would have expected this action to reduce Energy Demand.
The action description is "remove 1 Emissions token (of any kind) from your player board and decrease your Energy Demand by 1." (Source: www.daybreakgame.org/card/1053 )
In the description, it does not suggest that the energy demand removal is dependent on the emissions removal. • 你的瀏覽器是什麼?
Mozilla v5
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• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
Activate the Circular Economy local project card and get the benefits of its advanced action (-1 of any Emission AND -1 Energy Demand)
-
• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
Given this background situation:
* There are no emissions remaining (I have played the game far enough to remove all emissions)
* There is positive Energy Demand
* The Circular Economy local project is in play
* There are 5 regulation tags under Circular Economy, so the advanced action is available (-1 of any Emission AND -1 Energy Demand)
I activate Circular Economy local project by clicking on it with the mouse. • 你的瀏覽器是什麼?
Mozilla v5
-
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Activate the Circular Economy local project card and get the benefits of its advanced action (-1 of any Emission AND -1 Energy Demand)
• 你的瀏覽器是什麼?
Mozilla v5
-
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Activate the Circular Economy local project card and get the benefits of its advanced action (-1 of any Emission AND -1 Energy Demand)
-
• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
Given this background situation:
* There are no emissions remaining (I have played the game far enough to remove all emissions)
* There is positive Energy Demand
* The Circular Economy local project is in play
* There are 5 regulation tags under Circular Economy, so the advanced action is available (-1 of any Emission AND -1 Energy Demand)
I activate Circular Economy local project by clicking on it with the mouse. • 你的瀏覽器是什麼?
Mozilla v5
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Activate the Circular Economy local project card and get the benefits of its advanced action (-1 of any Emission AND -1 Energy Demand)
• 你的瀏覽器是什麼?
Mozilla v5
案件沿革
Would it mean that when the box runs out of resilience tokens the cards adding those tokens cannot be triggered either? After all the rules don't specify you're allowed to substitute coins, buttons, etc in as extra tokens.
E.g. would a card like daybreakgame.org/card/1132 become unable to trigger if there were no more energy or infrastructure tokens in the box? Does the BGA version even keep track of how many tokens are in the box?
Looking at other cards and daybreakgame.org/card/1018 (as well as several others) uses the keyword "then" instead of "and" so it doesn't feel like Circular Economy is beholden to the order in which you have to remove the tokens.
I hope my message doesn't come across as crass. It's just that I (and I assume many other players) use BGA's implementation as the standard when it comes to how a game mechanic works) so I feel strongly about making sure the current implementation indeed has it right.
If I come across as too strong then please (a) have my apologies, it's hard to convey tone over the written medium and (b) know that I care very much about this game and love how you've translated it to BGA
I agree that this case is a wobbler. The cards usually have a cost-reward: discard a card, gain a benefit. It's obvious (to me anyway, but I'm sure you'll agree) that discardig isn't optional. Circular Economy is more of a benefit-benefit, so it seems less harmful to allow players to skip the first benefit. But the implementation is designed to require the first clause before granting the second, otherwise the cost-benefit would break.
I appreciate your approach here. It is indeed hard to tell someone's attitude and many players become very argumentative very easily, but clearly not you.
In this instance, we're inclined to keep the implementation as is. At best, this case is a wobbler and rarely comes up in gameplay.
> It's obvious (to me anyway, but I'm sure you'll agree) that discardig isn't optional
I agree that costs should be paid in full. The rules even go into the edge cases for cards like hydroelectric plants (daybreakgame.org/card/1011) this one cannot be triggered without ecological resilience. The rules are clear: when you must lose a token that you don't have, add a Community in Crisis. So hydro cannot be triggered without resiliience as the player would be chosing.
> In this instance, we're inclined to keep the implementation as is. At best, this case is a wobbler and rarely comes up in gameplay.
I'm glad we can agree that it is a wobbler and I do understand your inclination to keep things as is.
However, I'm playing another game (cause this game is so good and it's well implemented that I'm almost playing it daily) and I think I can wobble it further.
Currently at table=731519571 move =74 with Fossil Fuel Nationalization (daybreakgame.org/card/1044) on my second stack. This card indicates that by discarding, 2 fossil fuel tokens per regulation tag are removed. My stack would thus 12 fossil fuel tokens.
I cannot remove that many tokens (and the game doesn't allow to choose how many cause sometimes triggering this card puts you in energy deficit and you'd wish you could've taken less than the full effect but that's not an option).
Yet the game allows me to trigger this card despite not having 12 dirty energy tokens to remove (and I don't think anyone would argue this card becomes unusable once you exceed the treshold).
I have made a post on BGG. Hopefully one of the designers will weigh in and unwobble things :)
Thanks for reading and thanks for your brilliant implementation of this game
為本案件添加內容
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
