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綿羊爭牧場 的案件
#18874: "possibility to give up"
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
• 請簡明精確地解釋你的建議,以便讓人一目了然。
After creating whole board and splitting his sheep first two or three times my opponent split whole board into two parts, mine being smaller and it was obvious that I won't be able to win because of not enough space (he had enough). Well, maybe he would make some error while splitting his sheep before the end, but...
We agreed in the chat that he won but still had to click next 15 or so moves in order to finish game.• 你的瀏覽器是什麼?
Mozilla v77
案件沿革
2020年 6月 7日 18:12 •
compte obelète • 此建議尚未被開發者分析過:
2020年 6月 7日 20:20 •
2020年10月 7日 11:30 • Rejected
Because you still have stuff to do, if you give up whiteout having every tiles possible, it's would make the counter wrong.
Because you still have stuff to do, if you give up whiteout having every tiles possible, it's would make the counter wrong.
KeithR • 此建議尚未被開發者分析過:
2021年 1月 6日 22:12 •
2022年 1月14日 14:12 • Conceding works for 2 player games. For 3+ player games, though, it doesn't. There's often a long drawn out ending to this game for which everyone knows the final ranking but you have to play the sheep to their conclusion.
It would be nice if a player could propose a final ranking and if every player accepts it, the game is done. This could be almost simulated by the lowest-ranked player conceding, then the next-lowest, etc. But it might be better to have an atomic concede, as once the last person concedes, what happens if the next-to-last person doesn't?
Not sure if this is something specific to Battle Sheep, or could be useful more generally.
It would be nice if a player could propose a final ranking and if every player accepts it, the game is done. This could be almost simulated by the lowest-ranked player conceding, then the next-lowest, etc. But it might be better to have an atomic concede, as once the last person concedes, what happens if the next-to-last person doesn't?
Not sure if this is something specific to Battle Sheep, or could be useful more generally.
Jonhinch • 此建議尚未被開發者分析過:
2023年 7月18日 11:13 • I tend to play this only as a two player game and the number of times it is clear someone has won or lost but is prevented from conceding by the 50 percent rule is way too high. The decision to conceded is no less valid at 49 percent than 51 percent so why even have the rule? If someone feels they have lost and wants to conceded please allow it.
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