所有案件
特奧蒂瓦坎:眾神之城 的案件
#21478: "Technology setup bug"
#21478: "Technology setup bug"
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
規則:遊戲規則有所錯漏
發生什麼事? 請從下方選擇
規則:遊戲規則有所錯漏
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# | Status | Votes | Game | Type | Title | Last update |
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細節描述
• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
I've played seventy-one games of Teotihuacan on BGA and have noticed that the technologies that cost two gold never appear on the top row (and, vice versa, the one-gold technologies never appear on the bottom row).
The instructions state that six of the nine technologies should be randomly selected and then placed in ascending numerical order. This means that all four of the one-gold technologies could be used in a game and thus one of them (#07) would be placed on the bottom row. Also, all five of the two-gold technologies could be used and thus two of them (#09 and #11) would be placed on the top row.
Perhaps a bug in the code is causing the problem. Could you please allow the one-gold technologies to be placed in the bottom row and the two-gold technologies to be placed in the top row? Doing so will allow for greater replay value and new, exciting gameplay. Thank you!• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
N/A• 你的瀏覽器是什麼?
Mozilla v5
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
I've played seventy-one games of Teotihuacan on BGA and have noticed that the technologies that cost two gold never appear on the top row (and, vice versa, the one-gold technologies never appear on the bottom row).
The instructions state that six of the nine technologies should be randomly selected and then placed in ascending numerical order. This means that all four of the one-gold technologies could be used in a game and thus one of them (#07) would be placed on the bottom row. Also, all five of the two-gold technologies could be used and thus two of them (#09 and #11) would be placed on the top row.
Perhaps a bug in the code is causing the problem. Could you please allow the one-gold technologies to be placed in the bottom row and the two-gold technologies to be placed in the top row? Doing so will allow for greater replay value and new, exciting gameplay. Thank you!• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
N/A• 你的瀏覽器是什麼?
Mozilla v5
• 請簡明精確地解釋你的建議,以便讓人一目了然。
I've played seventy-one games of Teotihuacan on BGA and have noticed that the technologies that cost two gold never appear on the top row (and, vice versa, the one-gold technologies never appear on the bottom row).
The instructions state that six of the nine technologies should be randomly selected and then placed in ascending numerical order. This means that all four of the one-gold technologies could be used in a game and thus one of them (#07) would be placed on the bottom row. Also, all five of the two-gold technologies could be used and thus two of them (#09 and #11) would be placed on the top row.
Perhaps a bug in the code is causing the problem. Could you please allow the one-gold technologies to be placed in the bottom row and the two-gold technologies to be placed in the top row? Doing so will allow for greater replay value and new, exciting gameplay. Thank you!• 你的瀏覽器是什麼?
Mozilla v5
• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
I've played seventy-one games of Teotihuacan on BGA and have noticed that the technologies that cost two gold never appear on the top row (and, vice versa, the one-gold technologies never appear on the bottom row).
The instructions state that six of the nine technologies should be randomly selected and then placed in ascending numerical order. This means that all four of the one-gold technologies could be used in a game and thus one of them (#07) would be placed on the bottom row. Also, all five of the two-gold technologies could be used and thus two of them (#09 and #11) would be placed on the top row.
Perhaps a bug in the code is causing the problem. Could you please allow the one-gold technologies to be placed in the bottom row and the two-gold technologies to be placed in the top row? Doing so will allow for greater replay value and new, exciting gameplay. Thank you!• 你的瀏覽器是什麼?
Mozilla v5
• 遊戲規則的哪部分在 BGA 版本有所錯漏?
I've played seventy-one games of Teotihuacan on BGA and have noticed that the technologies that cost two gold never appear on the top row (and, vice versa, the one-gold technologies never appear on the bottom row).
The instructions state that six of the nine technologies should be randomly selected and then placed in ascending numerical order. This means that all four of the one-gold technologies could be used in a game and thus one of them (#07) would be placed on the bottom row. Also, all five of the two-gold technologies could be used and thus two of them (#09 and #11) would be placed on the top row.
Perhaps a bug in the code is causing the problem. Could you please allow the one-gold technologies to be placed in the bottom row and the two-gold technologies to be placed in the top row? Doing so will allow for greater replay value and new, exciting gameplay. Thank you!• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
N/A• 你的瀏覽器是什麼?
Mozilla v5
• 你當時想採取哪個遊戲行動?
I've played seventy-one games of Teotihuacan on BGA and have noticed that the technologies that cost two gold never appear on the top row (and, vice versa, the one-gold technologies never appear on the bottom row).
The instructions state that six of the nine technologies should be randomly selected and then placed in ascending numerical order. This means that all four of the one-gold technologies could be used in a game and thus one of them (#07) would be placed on the bottom row. Also, all five of the two-gold technologies could be used and thus two of them (#09 and #11) would be placed on the top row.
Perhaps a bug in the code is causing the problem. Could you please allow the one-gold technologies to be placed in the bottom row and the two-gold technologies to be placed in the top row? Doing so will allow for greater replay value and new, exciting gameplay. Thank you!• 你想觸發這個遊戲行動時做了什麼?
N/A• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Mozilla v5
• 問題發生在遊戲的哪一步?(當前遊戲指示是什麼)
I've played seventy-one games of Teotihuacan on BGA and have noticed that the technologies that cost two gold never appear on the top row (and, vice versa, the one-gold technologies never appear on the bottom row).
The instructions state that six of the nine technologies should be randomly selected and then placed in ascending numerical order. This means that all four of the one-gold technologies could be used in a game and thus one of them (#07) would be placed on the bottom row. Also, all five of the two-gold technologies could be used and thus two of them (#09 and #11) would be placed on the top row.
Perhaps a bug in the code is causing the problem. Could you please allow the one-gold technologies to be placed in the bottom row and the two-gold technologies to be placed in the top row? Doing so will allow for greater replay value and new, exciting gameplay. Thank you!• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
N/A• 你的瀏覽器是什麼?
Mozilla v5
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
I've played seventy-one games of Teotihuacan on BGA and have noticed that the technologies that cost two gold never appear on the top row (and, vice versa, the one-gold technologies never appear on the bottom row).
The instructions state that six of the nine technologies should be randomly selected and then placed in ascending numerical order. This means that all four of the one-gold technologies could be used in a game and thus one of them (#07) would be placed on the bottom row. Also, all five of the two-gold technologies could be used and thus two of them (#09 and #11) would be placed on the top row.
Perhaps a bug in the code is causing the problem. Could you please allow the one-gold technologies to be placed in the bottom row and the two-gold technologies to be placed in the top row? Doing so will allow for greater replay value and new, exciting gameplay. Thank you!• 你的瀏覽器是什麼?
Mozilla v5
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
I've played seventy-one games of Teotihuacan on BGA and have noticed that the technologies that cost two gold never appear on the top row (and, vice versa, the one-gold technologies never appear on the bottom row).
The instructions state that six of the nine technologies should be randomly selected and then placed in ascending numerical order. This means that all four of the one-gold technologies could be used in a game and thus one of them (#07) would be placed on the bottom row. Also, all five of the two-gold technologies could be used and thus two of them (#09 and #11) would be placed on the top row.
Perhaps a bug in the code is causing the problem. Could you please allow the one-gold technologies to be placed in the bottom row and the two-gold technologies to be placed in the top row? Doing so will allow for greater replay value and new, exciting gameplay. Thank you!• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
N/A• 你的瀏覽器是什麼?
Mozilla v5
• 請簡明精確地解釋你的建議,以便讓人一目了然。
I've played seventy-one games of Teotihuacan on BGA and have noticed that the technologies that cost two gold never appear on the top row (and, vice versa, the one-gold technologies never appear on the bottom row).
The instructions state that six of the nine technologies should be randomly selected and then placed in ascending numerical order. This means that all four of the one-gold technologies could be used in a game and thus one of them (#07) would be placed on the bottom row. Also, all five of the two-gold technologies could be used and thus two of them (#09 and #11) would be placed on the top row.
Perhaps a bug in the code is causing the problem. Could you please allow the one-gold technologies to be placed in the bottom row and the two-gold technologies to be placed in the top row? Doing so will allow for greater replay value and new, exciting gameplay. Thank you!• 你的瀏覽器是什麼?
Mozilla v5
案件沿革
2020年 7月22日 22:16 • dr icarus • 開發者尚未重現這項錯誤:
All seventy-one games of Teotihuacan that I've played on BGA have had this problem. Thank you!
2020年 7月27日 9:04 • salty-horse • 開發者尚未重現這項錯誤:
This is the relevant source code: github.com/Trompetenhut/bga-teotihuacan/blob/master/teotihuacan.game.php#L315
It appears to be as the report describes.
The code first chooses one of the 1-gold tiles to exclude, and places the remaining ones in row 1.
Then it chooses two of the 2-gold tiles to exclude, and places the remaining ones in row 2.
Instead it should do something like the following:
* Select 6 tiles, and sort them.
* Place the first 3 tiles in row 1.
* Place the last 3 tiles in row 2.
It appears to be as the report describes.
The code first chooses one of the 1-gold tiles to exclude, and places the remaining ones in row 1.
Then it chooses two of the 2-gold tiles to exclude, and places the remaining ones in row 2.
Instead it should do something like the following:
* Select 6 tiles, and sort them.
* Place the first 3 tiles in row 1.
* Place the last 3 tiles in row 2.
2022年 7月 8日 2:53 • poptasticboy • 開發者尚未重現這項錯誤:
Just adding that in my over 50 games I have also noticed this issue. As far as I recall, my games have ALL had 1-cost techs in the top row and 2-cost techs in the bottom row, which seems statistically unlikely if the setup rules are being followed!
2023年 4月17日 14:19 • salty-horse • 開發者尚未重現這項錯誤:
I have a fix for it here. Will contact admins to get this integrated.
github.com/salty-horse/bga-teotihuacan/commit/bug_21478
github.com/salty-horse/bga-teotihuacan/commit/bug_21478
2023年 4月19日 21:49 • salty-horse • 開發者尚未重現這項錯誤:
The fix has been deployed to production. It caused an issue for existing games, but we're fixing it now.
2023年 4月22日 21:19 • salty-horse • 錯誤已修復:
There's now a new issue that the game still thinks all the techs at the top cost 1 gold, and the techs at the bottom cost 2 gold.
I'm working on a fix.
I'm working on a fix.
為本案件添加內容
任何可能重現這項錯誤或了解你的建議之相關資訊,都請在此填寫:
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
更改案件狀態為:
bug?id=21478