所有案件
Taluva 的案件
#22930: " having all but 1 player be Losers keeps the ELO quite low for all but 1 player..."
#22930: " having all but 1 player be Losers keeps the ELO quite low for all but 1 player..."
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
請檢查是否已有同課題案件
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# | Status | Votes | Game | Type | Title | Last update |
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細節描述
• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
Finding a solution for scoring 2nd, 3rd, etc. would be more in line with all the other games on the site• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
• 你的瀏覽器是什麼?
Mozilla v5
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Finding a solution for scoring 2nd, 3rd, etc. would be more in line with all the other games on the site• 你的瀏覽器是什麼?
Mozilla v5
• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
Finding a solution for scoring 2nd, 3rd, etc. would be more in line with all the other games on the site• 你的瀏覽器是什麼?
Mozilla v5
• 遊戲規則的哪部分在 BGA 版本有所錯漏?
Finding a solution for scoring 2nd, 3rd, etc. would be more in line with all the other games on the site• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
• 你的瀏覽器是什麼?
Mozilla v5
• 你當時想採取哪個遊戲行動?
Finding a solution for scoring 2nd, 3rd, etc. would be more in line with all the other games on the site• 你想觸發這個遊戲行動時做了什麼?
• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Mozilla v5
• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
Finding a solution for scoring 2nd, 3rd, etc. would be more in line with all the other games on the site• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Mozilla v5
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Finding a solution for scoring 2nd, 3rd, etc. would be more in line with all the other games on the site• 你的瀏覽器是什麼?
Mozilla v5
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Finding a solution for scoring 2nd, 3rd, etc. would be more in line with all the other games on the site• 你的瀏覽器是什麼?
Mozilla v5
案件沿革
2020年 8月21日 1:06 • SteveV • 此建議尚未被開發者分析過:
I understand that this may be the intent of the original game, but since (nearly?) all of the games on BGA have 1st-nth scoring and ELO scaled as you move down the list ...
also, I understand that the ELO system may not be ideal (here or elsewhere), but since it's the system of use at the moment...
also, I understand that the ELO system may not be ideal (here or elsewhere), but since it's the system of use at the moment...
2020年 8月21日 5:12 • quietmint • 此建議尚未被開發者分析過:
See the discussion at forum.boardgamearena.com/viewtopic.php?t=13193
I'm fine with ranking first, second, third, etc. in cases where the game finishes "normally" (e.g., the rare case where you run out of tiles). But as I said in that post, I still do not believe it's correct or fair to apply the same ranking method when the game finishes "early" (e.g., the most common case where someone places enough buildings). You can't determine who is second-closest, third-closest to an "early" ending.
I'm fine with ranking first, second, third, etc. in cases where the game finishes "normally" (e.g., the rare case where you run out of tiles). But as I said in that post, I still do not believe it's correct or fair to apply the same ranking method when the game finishes "early" (e.g., the most common case where someone places enough buildings). You can't determine who is second-closest, third-closest to an "early" ending.
2020年 8月22日 23:19 • quietmint • 此建議已獲實施:
Version 200822-2312: A partial tie breaker has been implemented. If the game ends "normally" (out of volcano tiles), non-eliminated players are ranked based on buildings. If the game ends "early" (someone builds all of two types), non-eliminated players all tie.
In both cases, however, elimination order is always used as a tie breaker -- the first player eliminated always ranks last, the second eliminated always ranks second-to-last, etc.
In both cases, however, elimination order is always used as a tie breaker -- the first player eliminated always ranks last, the second eliminated always ranks second-to-last, etc.
2020年 8月23日 17:40 • quietmint • 此建議已獲實施:
Version 200823-1736: The scoring is now displayed in real-time.
2023年11月26日 20:25 • Joe Hotson • 此建議已獲實施:
This hasn't been fully resolved. Now, if a game ends "early", all players tie 2nd. However, the ELO calculation penalises players for not "winning" against those with a lower rank, even if they only actually lost to one player with a much higher rank.
2023年11月26日 21:07 • quietmint • 此建議已獲實施:
No bug here. There's no way to determine a rank order when the game ends "early", so the current behavior of making all losers tie is correct. (There's no way to tell who is "closer" to triggering an early ending.)
ELO calculation is done by BGA and not specific to the Taluva game. Yes, you will lose ELO points if you don't win against a weaker player you were expected to beat.
ELO calculation is done by BGA and not specific to the Taluva game. Yes, you will lose ELO points if you don't win against a weaker player you were expected to beat.
為本案件添加內容
任何可能重現這項錯誤或了解你的建議之相關資訊,都請在此填寫:
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
更改案件狀態為:
bug?id=22930