所有案件
Klaverjassen 的案件
#23724: "Game ended as a tie between teammates and losers as 3rd"
rejected: 開發者認為這並非好主意,或投資報酬率過低
1
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
• 請簡明精確地解釋你的建議,以便讓人一目了然。
As this is a team game, I believe it should be "winner" and "loser"• 你的瀏覽器是什麼?
Google Chrome v85
案件沿革
Cheery Dog • 此建議尚未被開發者分析過:
2020年 9月 6日 14:19 • For the eventual time when ELO is allowed, someone that wins shouldn't be able to potentially lose ELO.
wolmot • 開發者認為這並非好主意,或投資報酬率過低:
2020年 9月 6日 16:46 • Hmm, I am afraid there is not much I can do about that, this is by design how the BGA framework handles it.
I was confused about this in the beginning too, but the 2 winning team mates are both considered winners and thus it is considered a “tie” between these 2 for first place.
This is exactly the same for other equivalent BGA games like Belote etc
I was confused about this in the beginning too, but the 2 winning team mates are both considered winners and thus it is considered a “tie” between these 2 for first place.
This is exactly the same for other equivalent BGA games like Belote etc
Cheery Dog • 開發者認為這並非好主意,或投資報酬率過低:
2020年10月20日 12:14 • If belote is doing 1st and 3rd instead of winner/loser, then it is also wrong.
It's still apparently wrong anyway, but having it end as "Winner/Loser" means that if someone has a much higher elo, and then end up winning, the elo gets cancelled to 0 rather than negative.
It's still apparently wrong anyway, but having it end as "Winner/Loser" means that if someone has a much higher elo, and then end up winning, the elo gets cancelled to 0 rather than negative.
wolmot • 開發者認為這並非好主意,或投資報酬率過低:
2020年10月20日 20:24 • Hi Cheery Dog,
Like I said, there is not much that can be done about this in Klaverjassen itself, this is meta stuff going on in the BGA Framework out of the game.
It turns out there has been a general open bug report about this for a long time already, so I can only suggest you upvote it there:
boardgamearena.com/bug?id=11297
Like I said, there is not much that can be done about this in Klaverjassen itself, this is meta stuff going on in the BGA Framework out of the game.
It turns out there has been a general open bug report about this for a long time already, so I can only suggest you upvote it there:
boardgamearena.com/bug?id=11297
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