所有案件
Nanga Parbat 的案件
#25509: "show an example pyramid where the numbers are or make animals transparent when hovering over them"
implemented: 此建議已獲實施
2
這是關於哪方面的案件?
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建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
• 請簡明精確地解釋你的建議,以便讓人一目了然。
could be difficult for new players to know where the different numbers are• 你的瀏覽器是什麼?
Google Chrome v85
案件沿革
2020年 9月29日 22:38 •
jonsmiley • 開發者認同這是個好點子,並計劃實行:
2020年 9月30日 2:50 • I looked into the transparency solution a bit but didn't like the results and it wouldn't work well on mobile. I'll check with the designer and see if I can include an example pyramid in the upper-right corner of the board (perhaps that shows the link between a section and the guide's next region). Otherwise I may look into highlighting the guide's next region flag when an animal is selected.
bdean • 開發者認同這是個好點子,並計劃實行:
2020年10月 4日 0:07 • Maybe when the player selects an animal to trap, you could add a glowing outline to the flag of the guide's next region. I think that would help people see where the guide will go.
jonsmiley • 開發者認同這是個好點子,並計劃實行:
2020年10月 4日 1:33 • Thanks. That’s actually a similar idea to what I’ve recently implemented. When hovering over or selecting an animal to trap, a semi-transparent version of the guide with a glow appears at the region where the guide would move. I don’t currently have the flags as separate elements on the board to add a glow effect to which is why I took this other approach but I think this method works pretty well. It will be in the next update after I implement dynamic filtering for the selection options when activating the animals.
jonsmiley • 此建議已獲實施:
2020年10月 5日 14:26 •
2020年10月 6日 11:54 • Placed a semi-transparent guide with a halo at the location where the guide would move if the selected (or hovered) animal is trapped.
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