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火星骰 的案件
#28357: "Proposed game option: "Roll to the End" (must roll if able)"
rejected: 開發者認為這並非好主意,或投資報酬率過低
1
這是關於哪方面的案件?
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建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
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Google Chrome v86
案件沿革
2020年11月17日 21:41 •
KuWizard • 此建議尚未被開發者分析過:
2020年11月17日 21:56 • This sounds fun!
However I need to check with TMG to approve this game option before I can implement this. Thanks for the suggestion!
However I need to check with TMG to approve this game option before I can implement this. Thanks for the suggestion!
sedjtroll • 此建議尚未被開發者分析過:
2020年11月17日 22:29 • This variant would remove the press your luck aspect from the game almost entirely... I don't think it should be a coded variant... however players can implement that variant rule themselves simply by not choosing to stop!
KuWizard • 開發者認為這並非好主意,或投資報酬率過低:
2020年11月18日 8:51 • sedjtroll is the boss here, I won't implement anything without his approval, sorry
Geddy19 • 開發者認為這並非好主意,或投資報酬率過低:
2020年11月18日 23:07 • Thanks for trying, KuWizard. While I agree with sedjtroll that forcing the roll does reduce the press your luck element, the added drama and tension of possibly going down in flames on your final roll more than makes up for it in terms of contributing to a memorable gaming experience - which I suppose is the ultimate point. And again, it's just an option... :-)
Thank you both for at least considering it and getting it through the approval process so quickly. That in itself is quite impressive.
Thank you both for at least considering it and getting it through the approval process so quickly. That in itself is quite impressive.
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