#32217: "Graphical changes of release of 21/1/19: undo fading / greying of buildings if money is not enough"
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
發生什麼事? 請從下方選擇
請檢查是否已有同課題案件
若肯定,請「投票」給這樁案件。最高票的案件將「優先」處理!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
細節描述
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• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
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• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
• 你的瀏覽器是什麼?
Mozilla v5
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• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
-
• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
Mozilla v5
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
• 你的瀏覽器是什麼?
Mozilla v5
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• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
• 你的瀏覽器是什麼?
Mozilla v5
-
• 遊戲規則的哪部分在 BGA 版本有所錯漏?
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
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• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
• 你的瀏覽器是什麼?
Mozilla v5
-
• 你當時想採取哪個遊戲行動?
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
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• 你想觸發這個遊戲行動時做了什麼?
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• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Mozilla v5
-
• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
-
• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Mozilla v5
-
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
• 你的瀏覽器是什麼?
Mozilla v5
-
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
-
• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
Mozilla v5
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
• 你的瀏覽器是什麼?
Mozilla v5
案件沿革
I.e.:
- parsimony instead of "special effects" like the one described
- graphics should support focusing on the game - not impede it
- numbers should be readable, colours should be easily distinguished
Its also removes some of the competitive nature of the game. Players should be able to recognize if they can afford something or not; it should not be the game that advises you what you are able to buy.
The same can be said for the placement of tiles. By reading the rules, one should know where they can or cannot place a tile. Why are we designing the online version of games such that they can make optimal moves for the players? (Carcassonne is a great example of this, for the record)
If many players upvote this, I'll add this as a user preference (default to current version) but definitively not as a table option.
It is therefore not permissible for the implementation to prevent players from managing their game several turns in advance, which makes Alhambra totally uninteresting.
I consider that the voluntary alteration of the colors of the elements of a game is unacceptable, including and especially when a window is displayed.
As to graying out of the bldgs I cannot buy, to me that is a neutral frill; not worth changing back.
為本案件添加內容
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
