所有案件
卡內基 的案件
#32456: "Do not allow using housing salary for employee if East salary will exhaust available employees"
implemented: 此建議已獲實施
1
這是關於哪方面的案件?
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建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
• 請簡明精確地解釋你的建議,以便讓人一目了然。
If in the same salary action you would exhaust employees by taking salary from the East region, do not give the player the option of using their housing salary to take an employee. Automatically give the player the money option.• 你的瀏覽器是什麼?
Google Chrome v87
案件沿革
FunkCracker • 此建議尚未被開發者分析過:
2021年 1月21日 16:37 • It's a small suggestion, but it would prevent the player from making the sub-optimal move of taking the employee.
paramesis • 此建議尚未被開發者分析過:
2021年 1月21日 23:33 • The implementation actually already does this. If you select a select an employee from housing, but you would already reach the maximum workers due to the transport bonus, you get the $1 automatically. There is an info message to notify when this happens.
Leaving this open because I want to improve how this is notified and presented as an option.
Technically, the platform should still allow you to make obviously suboptimal moves, so I think the better solution would be to use a confirmation modal instead, as is used in a few other cases.
Leaving this open because I want to improve how this is notified and presented as an option.
Technically, the platform should still allow you to make obviously suboptimal moves, so I think the better solution would be to use a confirmation modal instead, as is used in a few other cases.
FunkCracker • 此建議尚未被開發者分析過:
2021年 1月24日 4:16 • Ah, I guess I hadn't noticed because I avoided it. I thought it was just odd that it was even a choice. A confirmation modal makes sense.
paramesis • 此建議已獲實施:
2021年 2月 7日 4:44 •
2021年 2月 7日 5:00 • I decided the modal would be an unnecessary complication for a fairly uncommon edge case. I'll keep the current implementation described above.
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