#44359: "Do all three harvest phases for each player in turn instead of separating them out"
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
發生什麼事? 請從下方選擇
請檢查是否已有同課題案件
若肯定,請「投票」給這樁案件。最高票的案件將「優先」處理!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
細節描述
-
• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
• 你的瀏覽器是什麼?
Google Chrome v91
-
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
Google Chrome v91
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • 你的瀏覽器是什麼?
Google Chrome v91
-
• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • 你的瀏覽器是什麼?
Google Chrome v91
-
• 遊戲規則的哪部分在 BGA 版本有所錯漏?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
• 你的瀏覽器是什麼?
Google Chrome v91
-
• 你當時想採取哪個遊戲行動?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• 你想觸發這個遊戲行動時做了什麼?
-
• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Google Chrome v91
-
• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Google Chrome v91
-
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • 你的瀏覽器是什麼?
Google Chrome v91
-
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
Google Chrome v91
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • 你的瀏覽器是什麼?
Google Chrome v91
案件沿革
為本案件添加內容
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
