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{THIS_GAME_BUGS}
#49340: "Tournament creates too many tables with minimum player count"
#49340: "Tournament creates too many tables with minimum player count"
發生什麼事? 請從下方選擇
建議:依我所見,下列調整將大幅改善此站
發生什麼事? 請從下方選擇
建議:依我所見,下列調整將大幅改善此站
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# | Status | Votes | Game | Type | Title | Last update |
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細節描述
• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
• 你的瀏覽器是什麼?
Mozilla v5
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
Mozilla v5
• 請簡明精確地解釋你的建議,以便讓人一目了然。
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• 你的瀏覽器是什麼?
Mozilla v5
• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• 你的瀏覽器是什麼?
Mozilla v5
• 遊戲規則的哪部分在 BGA 版本有所錯漏?
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
• 你的瀏覽器是什麼?
Mozilla v5
• 你當時想採取哪個遊戲行動?
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• 你想觸發這個遊戲行動時做了什麼?
• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Mozilla v5
• 問題發生在遊戲的哪一步?(當前遊戲指示是什麼)
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Mozilla v5
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• 你的瀏覽器是什麼?
Mozilla v5
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
Mozilla v5
• 請簡明精確地解釋你的建議,以便讓人一目了然。
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• 你的瀏覽器是什麼?
Mozilla v5
案件沿革
2021年 9月27日 16:59 • blockmonoid • 此建議尚未被開發者分析過:
An example tournament: boardgamearena.com/tournament?id=89107
There were 81 players. The Number of Players in a Match was 4, the minimum was 3. So the optimal configuration would be:
18 four-player tables and 3 three-player tables (81= 4*18+3*3)
Instead, the first round of the tournament had:
9 four-player tables and 15 three-player tables (81= 4*9+3*15)
I don't even know how the algorithm decided on this configuration, since it shows no preference between 4- and 3-player tables. But the result was that an extra 36=3*12 players were playing at 3-player tables in the tournament, when they could have been at 4-player tables. For a game like For Sale, that's a big difference, since 4-player is a good player count, but 3-player is quite bad.
There were 81 players. The Number of Players in a Match was 4, the minimum was 3. So the optimal configuration would be:
18 four-player tables and 3 three-player tables (81= 4*18+3*3)
Instead, the first round of the tournament had:
9 four-player tables and 15 three-player tables (81= 4*9+3*15)
I don't even know how the algorithm decided on this configuration, since it shows no preference between 4- and 3-player tables. But the result was that an extra 36=3*12 players were playing at 3-player tables in the tournament, when they could have been at 4-player tables. For a game like For Sale, that's a big difference, since 4-player is a good player count, but 3-player is quite bad.
2023年 1月31日 11:16 • Archduke • 此建議已獲實施:
Implemented (release notes: boardgamearena.com/forum/viewtopic.php?p=133530#p133530)
為本案件添加內容
任何可能重現這項錯誤或了解你的建議之相關資訊,都請在此填寫:
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
更改案件狀態為:
bug?id=49340