#56780: "When another player left, the active player could no longer end his turn at Kansas"
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
發生什麼事? 請從下方選擇
請檢查是否已有同課題案件
若肯定,請「投票」給這樁案件。最高票的案件將「優先」處理!
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細節描述
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• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
Trying to end the turn in Kansas after a player left the game.
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• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
Very long error message popped up every time I tried to end my turn, but nothing else happened. We had to leave the game.
• 你的瀏覽器是什麼?
Google Chrome v96
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• 請簡明精確地解釋你的建議,以便讓人一目了然。
Trying to end the turn in Kansas after a player left the game.
• 你的瀏覽器是什麼?
Google Chrome v96
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• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
Trying to end the turn in Kansas after a player left the game.
• 你的瀏覽器是什麼?
Google Chrome v96
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• 遊戲規則的哪部分在 BGA 版本有所錯漏?
Trying to end the turn in Kansas after a player left the game.
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• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
Very long error message popped up every time I tried to end my turn, but nothing else happened. We had to leave the game.
• 你的瀏覽器是什麼?
Google Chrome v96
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• 你當時想採取哪個遊戲行動?
Trying to end the turn in Kansas after a player left the game.
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• 你想觸發這個遊戲行動時做了什麼?
Very long error message popped up every time I tried to end my turn, but nothing else happened. We had to leave the game.
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• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Google Chrome v96
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• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
Trying to end the turn in Kansas after a player left the game.
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• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
Very long error message popped up every time I tried to end my turn, but nothing else happened. We had to leave the game.
• 你的瀏覽器是什麼?
Google Chrome v96
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• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Trying to end the turn in Kansas after a player left the game.
• 你的瀏覽器是什麼?
Google Chrome v96
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Trying to end the turn in Kansas after a player left the game.
• 你的瀏覽器是什麼?
Google Chrome v96
案件沿革
It appears that player Giacomeli left the game and everytime Calnova tried to end his turn, all players got this error message.
Sadly the "zombie mode" (when a player leave / quit the game) is not implemented.
That's why you got lot of errors.
I may work on it later on but that's not a priority, I hope you understand
(I need "balanced" rules on how a zombie should behave on each game phase, which is some work)
I appreciate that your time as developer would best be spent on implementing the enforcement of the rules and a usable and refined interface (which you've been doing a great job of, thus far).
If a zombie player must be implemented, though, I suggest a very rudimentary AI:
Phase A: Move as far as possible on a turn (minimizing payment of "tolls" where there is a fork in the path)
Phase B: Instead of the local action, randomly perform a random single auxiliary action that the zombie player has unlocked; when delivering to Kansas City, randomly choose from each of the foresight spaces (so that no active player can game the zombie player's "choices" if the zombie player were to always choose from the top or bottom row of the foresight spaces), and randomly unlock a valid disk.
If objective cards are pulled from the deck, randomly pull from one of the five cards (the four face-up cards and the top of the deck).
為本案件添加內容
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
