所有案件
Machiavelli 的案件
#57959: "Giving a maximum number of cards to be held"
rejected: 開發者認為這並非好主意,或投資報酬率過低
2
這是關於哪方面的案件?
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建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Some gamers have a sort of strategy (impossible in a "real card" game) to continue drawing, reaching a very high number of cards and they play just a couple of times (thanks to the limit of 13 cards to be played at once. Otherwise they would probably wait to have all the cards...).
This is an online strategy, but this also means the other player usually plays alone, till the last 2 or 3 moves where all the cards of the first gamer are played (and the match is obviuosly lost, because the other did not play, but just organised his/her cards as in a solitary game).
With real cards this would be impossible. Maybe it could be good to set a max number of cards to be held (with some penalty if a gamer does not play a card in a number of moves, or something like that).
Is this just a feeling of mine?• 你的瀏覽器是什麼?
Google Chrome v97
案件沿革
2022年 1月23日 14:59 •
Fa_5 • 此建議尚未被開發者分析過:
2022年 4月10日 19:50 • I think a limit of cards in hand is a good measure, I suggest 30 cards (~40% of the cards in the deck)
tchobello • 開發者認為這並非好主意,或投資報酬率過低:
2022年 4月10日 20:04 • i've applied these rules and only have added 13-cards placing limitation :
www.pagat.com/rummy/carousel.html#machiavelli
I won't add any other fancy rule.
www.pagat.com/rummy/carousel.html#machiavelli
I won't add any other fancy rule.
Fa_5 • 開發者認為這並非好主意,或投資報酬率過低:
2022年 4月12日 21:22 • Some players buy a lot of cards in order to see which is the safest place to block the opponent. However, some players exaggerate and let the opponent play alone, only buying cards and when they play, they go from 13 to 13 cards, and will only play the cards that release the opponent's game in the final blow.
The effect of this tactic is to drive away players who want to play and new players. Soon, these players will lose interest in the game because of the tactics of some.
Machiavelli Arena stats
Season Games. Players
S0 824 142
S1 3074 255
S2 2153 175
S3 1896 178
S4 3235 232
S5 2617 230
S6 1218 175
S7 884 160
S8 822 157
The effect of this tactic is to drive away players who want to play and new players. Soon, these players will lose interest in the game because of the tactics of some.
Machiavelli Arena stats
Season Games. Players
S0 824 142
S1 3074 255
S2 2153 175
S3 1896 178
S4 3235 232
S5 2617 230
S6 1218 175
S7 884 160
S8 822 157
MAVELI • 開發者認為這並非好主意,或投資報酬率過低:
2024年 4月29日 9:31 • J'adhère entièrement aux réclamations déjà formulées sur ce sujet. Les pénalités n'existent pas dans le jeu réel et sur le site, elles ont été introduites pour PENALISER un joueur qui ne respecte pas les règles, or il s'avère qu'au final, elles favorisent ceux qui trichent !!! Ne pourrait-on pas tout simplement supprimer ces pénalités qui détournent totalement l'objectif du jeu, qui a mon sens, est de se perfectionner en stratégie au lieu de chercher à vaincre à tout prix, au mépris des règles du jeu et de ses adversaires ? D'autant plus que face à ce type de joueur, je demande systématiquement l'abandon de la partie, et que cela m'est systématiquement refusé par le tricheur !!!! On me répond que je n'ai qu'à tricher aussi !!! J'aime beaucoup le Machiavelli mais il est de plus en plus difficile de jouer "normalement" et beaucoup des "amis" avec lesquels je jouais ont abandonné le site pour cette raison....
I fully agree with the complaints already made on this subject. Penalties do not exist in the real game and on the site, they were introduced to PENALIZE a player who does not respect the rules, but it turns out that in the end, they favor those who cheat!!! Couldn't we simply remove these penalties which completely divert the objective of the game, which in my opinion, is to improve one's strategy instead of seeking to win at all costs, in defiance of the rules of the game and one's opponents? ? Especially since when faced with this type of player, I systematically ask for the game to be abandoned, and this is systematically refused by the cheater!!!! They tell me that I just have to cheat too!!! I really like Machiavelli but it is more and more difficult to play "normally" and many of the "friends" I used to play with have abandoned the site for this reason....
I fully agree with the complaints already made on this subject. Penalties do not exist in the real game and on the site, they were introduced to PENALIZE a player who does not respect the rules, but it turns out that in the end, they favor those who cheat!!! Couldn't we simply remove these penalties which completely divert the objective of the game, which in my opinion, is to improve one's strategy instead of seeking to win at all costs, in defiance of the rules of the game and one's opponents? ? Especially since when faced with this type of player, I systematically ask for the game to be abandoned, and this is systematically refused by the cheater!!!! They tell me that I just have to cheat too!!! I really like Machiavelli but it is more and more difficult to play "normally" and many of the "friends" I used to play with have abandoned the site for this reason....
tchobello • 開發者認為這並非好主意,或投資報酬率過低:
2024年 4月29日 16:14 • Machiavelli rules on BGA are the ones written on PAGAT, referencing all game cards.
The only addition is the 13 cards limit.
As Pagat says, "A general problem with manipulation rummy games is that laying down sets and runs helps the other players by giving them extra manipulation possibilities. The result is that players tend to hoard cards, waiting for others to meld, and hoping to go out by playing their whole hand at once. One solution to this problem is to limit the number of cards that can be played on one turn"...
There have been several changes made since the beginning (2013) and removing penalties doesn't prevent people from hoarding.
The only addition is the 13 cards limit.
As Pagat says, "A general problem with manipulation rummy games is that laying down sets and runs helps the other players by giving them extra manipulation possibilities. The result is that players tend to hoard cards, waiting for others to meld, and hoping to go out by playing their whole hand at once. One solution to this problem is to limit the number of cards that can be played on one turn"...
There have been several changes made since the beginning (2013) and removing penalties doesn't prevent people from hoarding.
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