所有案件
兩河流域 的案件
#58093: "Player order randomization on Rematch"
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
• 請簡明精確地解釋你的建議,以便讓人一目了然。
We seem to be getting the same player order is our rematch plays with the same group of players. is there anything to randomize player/seat order?• 你的瀏覽器是什麼?
Google Chrome v97
案件沿革
2022年 1月25日 18:08 •
thenmal • 開發者需要更詳細的建議內容:
2022年 1月25日 19:49 • Player color is determined by your preference not your seat order normally.
Also the BGA system determines table order, and it should be changing it during a rematch.
I will investigate to make sure that is working properly...
Also the BGA system determines table order, and it should be changing it during a rematch.
I will investigate to make sure that is working properly...
thenmal • 開發者需要更詳細的建議內容:
2022年 1月27日 16:24 • I have looked into the setting, and I do have it set to the default, which should change player order on new games. So if that is not working it is a BGA problem, but I will leave this bug open so people can report if it is happening at their tables.
qwertymartin • 開發者需要更詳細的建議內容:
2022年 1月28日 13:05 • Is it possible to randomise turn order but keep the same symbol on a rematch? It's confusing to be Lion, then Pot, then Archer...
Frisky070802 • 開發者需要更詳細的建議內容:
2022年 3月20日 5:52 • I second the last comment. Somehow I took two turns before I realized I was building on someone else’s leaders and not my own! It doesn’t help that when I realized I’d started a battle between the two other players, I couldn’t undo it like for other placements. There should always be a time delay.
Frisky070802 • 開發者需要更詳細的建議內容:
2022年 3月20日 13:52 • Actually to follow up on my last comment… it might not be necessary to keep the same symbol if the pieces of the player are highlighted in some fashion (for instance periodI ally flashing their squares, or using a different background). This technique could be useful in many online turn-based games, to help people who get their preferred color sometimes but not others.
thenmal • 開發者認同這是個好點子,並計劃實行:
2022年 3月21日 15:56 • I'm going to try adding some optional flashing to the game today for this issue and few others, and see how it looks.
Frisky070802 • 開發者認同這是個好點子,並計劃實行:
2022年 3月22日 2:08 • @thenmal -- bravo! I noticed it this evening and my first reaction was, was it like this before and I didn't even notice? So then I checked back here and saw this comment. It's a huge improvement! Can be useful for other games too!
vagabond • 開發者認同這是個好點子,並計劃實行:
2022年 4月22日 5:54 • The flashing helps, but I still get confused on rematches. Past two games I've played to the wrong area. Not on the first turn, but on the second.
Could you maybe map color preference to symbol preference (e.g. red = archer, blue = Lion, etc)?
Could you maybe map color preference to symbol preference (e.g. red = archer, blue = Lion, etc)?
為本案件添加內容
任何可能重現這項錯誤或了解你的建議之相關資訊,都請在此填寫:
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。