所有案件
太空帝國 4X 的案件
#60504: "Combat Doctrine UI flow is confusing"
implemented: 此建議已獲實施
1
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
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• 請簡明精確地解釋你的建議,以便讓人一目了然。
There needs to be UI feedback as to whether a Combat Doctrine is active or not. It would help a lot in understanding how it works. Particularly with new players, it's not clear that it's something that needs to be "activated".
• 你的瀏覽器是什麼?
Google Chrome v98
案件沿革
2022年Mar2日 17:29 • Denis • 此建議尚未被開發者分析過:
It is not clear from the UI when Combat Doctrine is active or not. My first impression was that Combat Doctrine were "settings" that persisted through all battles. However, now I suspect it doesn't work like that. I believe it works like this:
- if the Combat Doctrine is "active" for a player, then their ships will automatically fire
- the Combat Doctrine must be activated each combat, by clicking on the "Combat Doctrine" then "Use"
So the problem likely is there's no UI feedback that the Combat Doctrine is active or not.
- if the Combat Doctrine is "active" for a player, then their ships will automatically fire
- the Combat Doctrine must be activated each combat, by clicking on the "Combat Doctrine" then "Use"
So the problem likely is there's no UI feedback that the Combat Doctrine is active or not.
2022年Mar2日 21:36 • Lunalol • 開發者認同這是個好點子,並計劃實行:
'"UI feedback that the Combat Doctrine is active or not."
Could be done.
Could be done.
2022年Apr23日 17:39 • Lunalol • 此建議已獲實施:
Doctrine activation (on/off) added on UI.
Doctrine improved with screening.
Doctrine improved with screening.
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