所有案件
Tinners' Trail 的案件
#63237: "instead of spread out cubes have them reduced to cube color + a number "
rejected: 開發者認為這並非好主意,或投資報酬率過低
1
這是關於哪方面的案件?
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建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
• 請簡明精確地解釋你的建議,以便讓人一目了然。
The board becomes quite cluttered when alot of mines are on the board. If they could instead be organized like a dynamic version of the area tiles or positioned to the right or below the mines the game board will become much clearer.• 你的瀏覽器是什麼?
Google Chrome v100
案件沿革
2022年 4月20日 19:18 •
stefano • 開發者認為這並非好主意,或投資報酬率過低:
2022年 4月20日 19:25 • I was thinking to that, but it won't work. When you extract ore, you will need to select cubes, and the selection with numbers will become complex.
Baron Frog • 開發者認為這並非好主意,或投資報酬率過低:
2022年11月 2日 16:02 • It doesn't have to be difficult. When a mine has been built, display the cubes that are present in the area in a similar format to the way the cubes are shown on the area tiles. The presence of the mine token will allow someone to easily tell the difference between the two.
Hovering over an area should show the wooden pieces (mine and other development pieces) and the cube count as per the area tile layout.
When you click on an area that has been developed then it should show you the cubes as separate icons if it is your turn and you need to be able to select some of them.
At the moment the board is really messy and difficult to see and select cubes, and it is spoiling what is otherwise an excellent implementation. I'm clicking mines to extract ore on table 309206707, and the contents of the area show until I move my mouse, making it really difficult to carry out actions.
Hovering over an area should show the wooden pieces (mine and other development pieces) and the cube count as per the area tile layout.
When you click on an area that has been developed then it should show you the cubes as separate icons if it is your turn and you need to be able to select some of them.
At the moment the board is really messy and difficult to see and select cubes, and it is spoiling what is otherwise an excellent implementation. I'm clicking mines to extract ore on table 309206707, and the contents of the area show until I move my mouse, making it really difficult to carry out actions.
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