2022年 5月 3日 17:07 •
Hulb •
此建議尚未被開發者分析過:
N/A
2022年 5月 4日 14:37 •
SteveD123 •
開發者需要更詳細的建議內容:
Thank you for the suggestion. So if I understand you correctly, you are suggesting a "simultaneous reveal" option, correct? And this is primarily to speed up play for turn-based mode (i.e. within a round players can play in any order reducing the wait dependencies)?
2022年 5月 6日 16:44 •
Hulb •
開發者需要更詳細的建議內容:
That's correct, but as said, I think this should be an option on setup rather than a default, as I can easily see also the preference to know what previous players have picked before deciding. So, both are valid ways to play, in my opinion.
2022年10月10日 14:56 •
SteveD123 •
開發者認為這並非好主意,或投資報酬率過低:
Thank you for the suggestion. After careful consideration, I've decided to not proceed with this. The reason is that "simultaneous reveal" would require the pizza-loss thresholds to be recalibrated. The current pizza-loss thresholds are calculated assuming that a player can see the cards already played in the round - thus having information to make better decisions. Without that information, it will be harder to get the highest group score (or lowest or highest diff or lowest diff), but the pizza loss thresholds will still remain as stringent. So while I really like the spirit of the idea, I think it would require big changes and deviate quite a bit from the physical game. But thank you again for suggestion, and sorry I wasn't able to move ahead with it.