#66050: "Make Karma Penalty for Quitters Equal % of Game Completed"
這是關於哪方面的案件?
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細節描述
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• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
• 你的瀏覽器是什麼?
Google Chrome v102
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• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
Google Chrome v102
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • 你的瀏覽器是什麼?
Google Chrome v102
-
• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • 你的瀏覽器是什麼?
Google Chrome v102
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• 遊戲規則的哪部分在 BGA 版本有所錯漏?
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
• 你的瀏覽器是什麼?
Google Chrome v102
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• 你當時想採取哪個遊戲行動?
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• 你想觸發這個遊戲行動時做了什麼?
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• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Google Chrome v102
-
• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Google Chrome v102
-
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • 你的瀏覽器是什麼?
Google Chrome v102
-
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
Google Chrome v102
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • 你的瀏覽器是什麼?
Google Chrome v102
案件沿革
Several bug reports show a lot of people are unhappy with the way arena launches.
boardgamearena.com/bug?id=14271
boardgamearena.com/bug?id=55433
boardgamearena.com/bug?id=82953
game freezes, and we are unable to play. sometimes quitting is the only way out of a frozen game. sometimes we can't even quit.
This has to be fixed first.
Resets as quickly as the recently played games, I think.
I'm usually a 100% rep player but due to some games that ran longer than expected into my holidays and having to take my dad into hospital I got skipped on three games at once and got slugged with a 50% rep reduction for one life crisis.
I'd love to see something that acknowledges sustained reputation and punishes repeat offenders rather than the current system of kicking someone when they're down.
為本案件添加內容
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
