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#77098: "Increase percentages of game completion"
implemented: 此建議已獲實施
            
            
                2 
                    
                
            
        這是關於哪方面的案件?
發生什麼事? 請從下方選擇
            
            建議:依我所見,有些調整將大幅增進遊戲完成度
            
            
            
        
    細節描述
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                            • 請簡明精確地解釋你的建議,以便讓人一目了然。 Playing scenario "War is Upon us" I lost one of my CAs on the heads up engagement without much damage dealt to the Terran. I will quite obviously lose the match. Yet I am not allowed to concede the game because % progression is below 50%. 
 
 It is the same on round 5. Terran cruisers can retreat on round 6 and I cannot because of damage.
 
 Could you bump the game progression a bit? At least in some scenarios.
- • 你的瀏覽器是什麼? Mozilla v5
案件沿革
                         
                            
                            2022年Dec6日 11:37 • Lunalol • 開發者認同這是個好點子,並計劃實行:
                            
                        The problem is to find an equation for game progression !
Perhaps max % of destroyed ships for each side.
                        Perhaps max % of destroyed ships for each side.
                         
                            
                            2022年Dec13日 17:30 • Lunalol • 此建議已獲實施:
                            
                        Now % is calculated as max(destroyed/total) for each side.
As concede is at 50%, you can concede when half of your fleet has been destroyed.
                        As concede is at 50%, you can concede when half of your fleet has been destroyed.
                         
                            
                            2022年Dec13日 17:36 • Lunalol • 此建議已獲實施:
                            
                Update: destroyed and total are calculated using ship points.
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