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Micro Dojo 的案件
#95801: "Objective abundant not scored properly"
#95801: "Objective abundant not scored properly"
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
規則:遊戲規則有所錯漏
發生什麼事? 請從下方選擇
規則:遊戲規則有所錯漏
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# | Status | Votes | Game | Type | Title | Last update |
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細節描述
• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
Still in game...• 你的瀏覽器是什麼?
Google Chrome v112
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
Still in game...• 你的瀏覽器是什麼?
Google Chrome v112
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• 你的瀏覽器是什麼?
Google Chrome v112
• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• 你的瀏覽器是什麼?
Google Chrome v112
• 遊戲規則的哪部分在 BGA 版本有所錯漏?
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
Still in game...• 你的瀏覽器是什麼?
Google Chrome v112
• 你當時想採取哪個遊戲行動?
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• 你想觸發這個遊戲行動時做了什麼?
Still in game...• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Google Chrome v112
• 問題發生在遊戲的哪一步?(當前遊戲指示是什麼)
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
Still in game...• 你的瀏覽器是什麼?
Google Chrome v112
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• 你的瀏覽器是什麼?
Google Chrome v112
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
Still in game...• 你的瀏覽器是什麼?
Google Chrome v112
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• 你的瀏覽器是什麼?
Google Chrome v112
案件沿革
2023年 8月13日 4:09 • Rainkiss • 開發者尚未重現這項錯誤:
Objective for most buildings ignored previously sold building, but abundant possibly counted the sold building.
2023年 8月13日 8:25 • n_e_s_s_u_n_o • 這並非程式錯誤:
Yes, most buildings consider actual owned building, most spent consider building bought from the beginning of the game, doesn't matter if now you are not anymore the owner.
2023年 8月30日 16:38 • Prometheus Game Labs • 這並非程式錯誤:
If a building has been sold for 1vp it should be removed from the game and therefore not count for any objectives. Would reopen this as a bug
2023年 9月 1日 9:14 • n_e_s_s_u_n_o • 錯誤已修復:
Hi, after talking with the Publisher I modify the scoring of Abundant and Opulent. In real world when a building is sold it goes to the box and there is no memory of the owner or the cost, so also if digital version can store this information easily we agreed to score as sold building never existed.
2023年 9月 7日 14:44 • Serigala • 錯誤已修復:
Table #415390869
Move #51
Progression 86%
Opulent still works the old way - i.e. opponent sold a building but it still counted for Gold spent. Cost me the game!!
Move #51
Progression 86%
Opulent still works the old way - i.e. opponent sold a building but it still counted for Gold spent. Cost me the game!!
2023年 9月 7日 15:36 • n_e_s_s_u_n_o • 錯誤已修復:
Can you please open a specific bug so I can import your game and check it.
Thank you
Thank you
2023年 9月27日 20:08 • Serigala • 錯誤已修復:
Table #422294007
Move #46
Progression 57%
Still counting sold buildings for the Opulent objective
Move #46
Progression 57%
Still counting sold buildings for the Opulent objective
2023年 9月27日 22:03 • Serigala • 錯誤已修復:
Table #422351582
Move #53
Progression 57%
Opulent Did work as intended. Which surprised us as it hadn't worked last game!!
Move #53
Progression 57%
Opulent Did work as intended. Which surprised us as it hadn't worked last game!!
為本案件添加內容
任何可能重現這項錯誤或了解你的建議之相關資訊,都請在此填寫:
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
更改案件狀態為:
bug?id=95801